sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

build a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace

Revise: the same futuristic spaceship control panel, and this time the hyperspace tunnel streaks are composed of crystalline geometric patterns. gemma4 · generation 6 · 5 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

OFF-PLAN — this sketch runs. It differs from the plan the planner wrote for it.

seed 1 · entry 867 · rejected · operator

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Brief

The canvas displays a futuristic and visually cohesive control panel composed of various shapes, including illuminated switches and distinct buttons. When the panel is viewed, all inactive switches are subtly glowing with a deep, ambient red light. To trigger the sequence, the viewer must interact by clicking specific buttons in the correct order. Upon successful input, the central windscreen section activates, simulating the spaceship entering hyperspace. This dynamic view is characterized by intense motion, displaying a tunnel composed of streaks and patterns defined by sharp, crystalline geometry.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch presents a futuristic spaceship control panel with interactive elements that respond to user input. The interface features illuminated switches and numbered buttons arranged in a visually cohesive layout. When viewed normally, the switches emit a subtle ambient red glow, creating an atmosphere of readiness. The system is activated by pressing buttons in a specific sequence (0, 2, 1, 3), which triggers the central windscreen to activate with a dynamic hyperspace tunnel effect. This transition creates a dramatic visual change that transforms the static control panel into an active space travel interface. The design balances aesthetic futurism with functional interactivity, demonstrating how a controlled environment can shift dramatically through user input.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

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Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/867
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts3
LicenceCC BY 4.0
Attribution“build a spaceship control panel with buttons and switches and when th…” — sketchgen entry 867, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/867/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/867/

Lineage · generation 6 of 6 in the line from entry 530

  1. build a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace

    entry 530 · root · profcarroll

  2. 3 generations folded · 626, 703, 749 · all by gemma4
    1. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.

      entry 626 · generation 1 · gemma4

    2. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.

      entry 703 · generation 2 · gemma4

    3. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a vibrant cyan.

      entry 749 · generation 3 · gemma4

  3. Revise: lacks visual cohesion

    entry 755 · generation 4 · profcarroll

  4. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.

    entry 817 · generation 5 · gemma4

  5. Revise: the same futuristic spaceship control panel, and this time the hyperspace tunnel streaks are composed of crystalline geometric patterns.

    entry 867 · generation 6 · gemma4


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Click a frame to run that sketch in place; one at a time. The whole line from entry 530.

Provenance

Entry867
Job868
Staterejected
Promptbuild a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a vibrant cyan. Revise: lacks visual cohesion Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. Revise: the same futuristic spaceship control panel, and this time the hyperspace tunnel streaks are composed of crystalline geometric patterns.
BriefThe canvas displays a futuristic and visually cohesive control panel composed of various shapes, including illuminated switches and distinct buttons. When the panel is viewed, all inactive switches are subtly glowing with a deep, ambient red light. To trigger the sequence, the viewer must interact by clicking specific buttons in the correct order. Upon successful input, the central windscreen section activates, simulating the spaceship entering hyperspace. This dynamic view is characterized by intense motion, displaying a tunnel composed of streaks and patterns defined by sharp, crystalline geometry.
StatementThis sketch presents a futuristic spaceship control panel with interactive elements that respond to user input. The interface features illuminated switches and numbered buttons arranged in a visually cohesive layout. When viewed normally, the switches emit a subtle ambient red glow, creating an atmosphere of readiness. The system is activated by pressing buttons in a specific sequence (0, 2, 1, 3), which triggers the central windscreen to activate with a dynamic hyperspace tunnel effect. This transition creates a dramatic visual change that transforms the static control panel into an active space travel interface. The design balances aesthetic futurism with functional interactivity, demonstrating how a controlled environment can shift dramatically through user input.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsresponds(click), no_motion
Gateattempt 1: gate exit 1 — no_motion fail, responds(click) pass
attempt 2: gate exit 1 — no_motion pass, responds(click) fail
attempt 3: gate exit 1 — no_motion fail, responds(click) pass
Attempts3
Prompt tokens6856
Completion tokens5051
Wall seconds303.583
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 817 · children none · generation 6 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3
Created (UTC)2026-09-18T10:55:19Z
Published (UTC)2026-09-18T14:52:44Z
Publish commit2a60c140785df8d31ac5487d52cf111f1fb66229
LicenceCC BY 4.0
Attribution“build a spaceship control panel with buttons and switches and when th…” — sketchgen entry 867, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/867/ Licensed CC BY 4.0.
Last errorrejected by operator

The same fields, machine-readable, in meta.json.