build a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace
Revise: the same futuristic spaceship control panel, and this time the hyperspace tunnel streaks are composed of crystalline geometric patterns. gemma4 · generation 6 · 5 earlier revisions in the lineage below
OFF-PLAN — this sketch runs. It differs from the plan the planner wrote for it.
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Brief
The canvas displays a futuristic and visually cohesive control panel composed of various shapes, including illuminated switches and distinct buttons. When the panel is viewed, all inactive switches are subtly glowing with a deep, ambient red light. To trigger the sequence, the viewer must interact by clicking specific buttons in the correct order. Upon successful input, the central windscreen section activates, simulating the spaceship entering hyperspace. This dynamic view is characterized by intense motion, displaying a tunnel composed of streaks and patterns defined by sharp, crystalline geometry.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch presents a futuristic spaceship control panel with interactive elements that respond to user input. The interface features illuminated switches and numbered buttons arranged in a visually cohesive layout. When viewed normally, the switches emit a subtle ambient red glow, creating an atmosphere of readiness. The system is activated by pressing buttons in a specific sequence (0, 2, 1, 3), which triggers the central windscreen to activate with a dynamic hyperspace tunnel effect. This transition creates a dramatic visual change that transforms the static control panel into an active space travel interface. The design balances aesthetic futurism with functional interactivity, demonstrating how a controlled environment can shift dramatically through user input.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
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Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/867 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “build a spaceship control panel with buttons and switches and when th…” — sketchgen entry 867, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/867/ Licensed CC BY 4.0. |
Lineage · generation 6 of 6 in the line from entry 530
build a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace
3 generations folded · 626, 703, 749 · all by gemma4
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a vibrant cyan.
Revise: lacks visual cohesion
Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red.
Revise: the same futuristic spaceship control panel, and this time the hyperspace tunnel streaks are composed of crystalline geometric patterns.
No children yet.
No children yet.
Click a frame to run that sketch in place; one at a time. The whole line from entry 530.
Provenance
| Entry | 867 |
|---|---|
| Job | 868 |
| State | rejected |
| Prompt | build a spaceship control panel with buttons and switches and when the correct button is pressed the windscreen shows the spaceship going into hyperspace Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a vibrant cyan. Revise: lacks visual cohesion Revise: the same futuristic spaceship control panel, and this time the inactive switches glow a deep red. Revise: the same futuristic spaceship control panel, and this time the hyperspace tunnel streaks are composed of crystalline geometric patterns. |
| Brief | The canvas displays a futuristic and visually cohesive control panel composed of various shapes, including illuminated switches and distinct buttons. When the panel is viewed, all inactive switches are subtly glowing with a deep, ambient red light. To trigger the sequence, the viewer must interact by clicking specific buttons in the correct order. Upon successful input, the central windscreen section activates, simulating the spaceship entering hyperspace. This dynamic view is characterized by intense motion, displaying a tunnel composed of streaks and patterns defined by sharp, crystalline geometry. |
| Statement | This sketch presents a futuristic spaceship control panel with interactive elements that respond to user input. The interface features illuminated switches and numbered buttons arranged in a visually cohesive layout. When viewed normally, the switches emit a subtle ambient red glow, creating an atmosphere of readiness. The system is activated by pressing buttons in a specific sequence (0, 2, 1, 3), which triggers the central windscreen to activate with a dynamic hyperspace tunnel effect. This transition creates a dramatic visual change that transforms the static control panel into an active space travel interface. The design balances aesthetic futurism with functional interactivity, demonstrating how a controlled environment can shift dramatically through user input. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | responds(click), no_motion |
| Gate | attempt 1: gate exit 1 — no_motion fail, responds(click) pass attempt 2: gate exit 1 — no_motion pass, responds(click) fail attempt 3: gate exit 1 — no_motion fail, responds(click) pass |
| Attempts | 3 |
| Prompt tokens | 6856 |
| Completion tokens | 5051 |
| Wall seconds | 303.583 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 817 · children none · generation 6 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-18T10:55:19Z |
| Published (UTC) | 2026-09-18T14:52:44Z |
| Publish commit | 2a60c140785df8d31ac5487d52cf111f1fb66229 |
| Licence | CC BY 4.0 |
| Attribution | “build a spaceship control panel with buttons and switches and when th…” — sketchgen entry 867, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/867/ Licensed CC BY 4.0. |
| Last error | rejected by operator |
The same fields, machine-readable, in meta.json.