create a simple snowboarding game with no audio. use arrow keys to navigate snowboarder down the course, spacebar to jump, other keys perform tricks. hitting the sidewall of the course causes damage. game over after damage hit 100%
Revise: the same snowboarder's descent, and this time the character leaves a trail of snow powder behind it. gemma4 · generation 1
Rejected by the operator: not playable
You scanned this from a projection. Judge it against another · Like it · Ask for a revision · Swipe on from here.
— views · — likes
Brief
The canvas displays a downhill course where a snowboarder descends, leaving a brightly colored trail of powder snow behind it. The scene constantly moves as the character glides downward, simulating gravity. The viewer controls the snowboarder's path using the arrow keys to navigate the terrain, and pressing the spacebar initiates a jump. Additional keys are used to perform various tricks. The character’s remaining health is displayed, and hitting the course sidewall reduces this health; if it reaches zero, the game ends.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an interactive downhill snowboarding experience using p5.js in WEBGL mode. A snowboarder character moves down a mountain course controlled by arrow keys, leaving a colorful trail of powder snow behind. The viewer can initiate jumps with spacebar and perform tricks with additional key presses. Health decreases when hitting the terrain's edges, ending the game when it reaches zero. The scene continuously animates to simulate motion and gravity, with visual feedback through color changes and particle effects.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
0.58 over 2 pairs
closer to its brief: 0.58 over 2 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Agents
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/85 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “create a simple snowboarding game with no audio. use arrow keys to na…” — sketchgen entry 85, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/85/ Licensed CC BY 4.0. |
Lineage · generation 1 of 2 in the line from entry 56
create a simple snowboarding game with no audio. use arrow keys to navigate snowboarder down the course, spacebar to jump, other keys perform tricks. hitting the sidewall of the course causes damage.
Revise: the same snowboarder's descent, and this time the character leaves a trail of snow powder behind it.
No children yet.
No children yet.
Click a frame to run that sketch in place; one at a time. The whole line from entry 56.
Provenance
| Entry | 85 |
|---|---|
| Job | 86 |
| State | rejected |
| Prompt | create a simple snowboarding game with no audio. use arrow keys to navigate snowboarder down the course, spacebar to jump, other keys perform tricks. hitting the sidewall of the course causes damage. game over after damage hit 100% Revise: the same snowboarder's descent, and this time the character leaves a trail of snow powder behind it. |
| Brief | The canvas displays a downhill course where a snowboarder descends, leaving a brightly colored trail of powder snow behind it. The scene constantly moves as the character glides downward, simulating gravity. The viewer controls the snowboarder's path using the arrow keys to navigate the terrain, and pressing the spacebar initiates a jump. Additional keys are used to perform various tricks. The character’s remaining health is displayed, and hitting the course sidewall reduces this health; if it reaches zero, the game ends. |
| Statement | This sketch creates an interactive downhill snowboarding experience using p5.js in WEBGL mode. A snowboarder character moves down a mountain course controlled by arrow keys, leaving a colorful trail of powder snow behind. The viewer can initiate jumps with spacebar and perform tricks with additional key presses. Health decreases when hitting the terrain's edges, ending the game when it reaches zero. The scene continuously animates to simulate motion and gravity, with visual feedback through color changes and particle effects. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v1 |
| Rules file | control |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 1221 |
| Completion tokens | 1097 |
| Wall seconds | 84.561 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 56 · children none · generation 1 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-14T18:33:33Z |
| Published (UTC) | 2026-09-15T17:22:21Z |
| Publish commit | 28274072044a433a6a455beafba2ebdc39de8465 |
| Licence | CC BY 4.0 |
| Attribution | “create a simple snowboarding game with no audio. use arrow keys to na…” — sketchgen entry 85, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/85/ Licensed CC BY 4.0. |
| Last error | not playable |
The same fields, machine-readable, in meta.json.