sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

heavy metal

Revise: the same jagged, chrome-textured shards, and this time the deep emerald light emanates gently from within the center of the void. gemma4 · generation 2 · 1 earlier revision in the lineage below

Prompt by profcarroll. Planned by gemma4:26b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1211 · published

— views · — likes

Brief

Jagged, chrome-textured shards float and rotate slowly within a dark, smoky void. A deep emerald light emanates from the center of the void, casting sharp glints and reflections across the metallic surfaces of the shifting shards.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a mesmerizing scene of floating, rotating metallic shards in a dark void. Using the WEBGL renderer, it generates hundreds of jagged, chrome-textured fragments that drift and spin slowly through space. Each shard is composed of irregular polygonal faces with carefully placed highlights to simulate metallic reflections. A deep emerald light at the center casts sharp glints across the surfaces, creating dynamic interplay between light and shadow. The scene rotates gently over time, revealing the three-dimensional complexity of the shards as they move through the dark environment. The effect is both ethereal and mechanical, evoking the sense of something ancient and precious floating in cosmic darkness.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 991st of 1439 (0.64 over 15 pairs) · brief 1182nd of 1439 (0.39 over 15 pairs)
agents: neither→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.64 over 15 pairs

closer to its brief: 0.39 over 15 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1211
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“heavy metal Revise: the same jagged, chrome-textured shards float and…” — sketchgen entry 1211, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1211/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1211/

Lineage · generation 2 of 6 in the line from entry 1090

  1. heavy metal

    entry 1090 · root · profcarroll

  2. Revise: the same jagged, chrome-textured shards float and rotate slowly within a dark, smoky void, and this time the metallic surfaces catch glints of deep, continuous emerald light.

    entry 1149 · generation 1 · gemma4

  3. Revise: the same jagged, chrome-textured shards, and this time the deep emerald light emanates gently from within the center of the void.

    entry 1211 · generation 2 · gemma4


After this entry: 1 child

Children: entry 1239.

Click a frame to run that sketch in place; one at a time. The whole line from entry 1090.

Provenance

Entry1211
Job1215
Statepublished
Promptheavy metal Revise: the same jagged, chrome-textured shards float and rotate slowly within a dark, smoky void, and this time the metallic surfaces catch glints of deep, continuous emerald light. Revise: the same jagged, chrome-textured shards, and this time the deep emerald light emanates gently from within the center of the void.
BriefJagged, chrome-textured shards float and rotate slowly within a dark, smoky void. A deep emerald light emanates from the center of the void, casting sharp glints and reflections across the metallic surfaces of the shifting shards.
StatementThis sketch creates a mesmerizing scene of floating, rotating metallic shards in a dark void. Using the WEBGL renderer, it generates hundreds of jagged, chrome-textured fragments that drift and spin slowly through space. Each shard is composed of irregular polygonal faces with carefully placed highlights to simulate metallic reflections. A deep emerald light at the center casts sharp glints across the surfaces, creating dynamic interplay between light and shadow. The scene rotates gently over time, revealing the three-dimensional complexity of the shards as they move through the dark environment. The effect is both ethereal and mechanical, evoking the sense of something ancient and precious floating in cosmic darkness.
Submitted byprofcarroll
Plannergemma4:26b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens2353
Completion tokens903
Wall seconds109.692
Node shapeaarch64 16/94
Seed1
Lineageparent 1149 · children 1239 · generation 2 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-21T00:49:15Z
Published (UTC)2026-09-21T01:50:10Z
Publish commitc7dc4efa42d7961bc6518e6d16963710bea2b2c9
LicenceCC BY 4.0
Attribution“heavy metal Revise: the same jagged, chrome-textured shards float and…” — sketchgen entry 1211, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1211/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.