a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces. unknown · generation 1 · 6 earlier revisions in the lineage below
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Brief
The canvas presents a vast, reflective cityscape defined by sharp, angular structures and deep, wet surfaces. The color palette shifts dramatically through the cycle of day and night, moving from bright, ambient tones to deep, luminous blues and indigos. The scene is brought to life by embedded bioluminescent plants that pulse gently, casting distinct, colored projections onto the slick architecture. Complementing this rhythm are slow-moving, glowing clusters of luminous plankton that drift and accumulate across the wet surfaces, giving the entire setting a continuous, organic flow of light and color.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an immersive, ever-changing cityscape that shifts through day and night cycles. Using WebGL rendering, it builds a reflective urban environment with sharp angular structures that respond to time-based color transitions. The scene pulses with organic life: bioluminescent plants gently pulse in rhythm, while slow-moving plankton clusters drift across wet surfaces, creating an interplay of artificial geometry and natural light patterns. The viewer experiences a continuous flow of color and motion without any input, as the entire composition evolves autonomously through time-based transformations.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
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Agents
1.09 over 15 pairs
closer to its brief: 0.44 over 15 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1412 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 1412, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1412/ Licensed CC BY 4.0. |
Lineage · the root of a line 6 generations deep
a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
After this entry: 1 child
Children: entry 1566.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1412.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
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a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures
Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light.
Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.
Revise: try again with a different color palette and mood
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces.
Revise: …
Critique recorded. Queued for review.
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…
Provenance
| Entry | 1412 |
|---|---|
| Job | 1423 |
| State | published |
| Prompt | a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light. Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces. Revise: try again with a different color palette and mood Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces. |
| Brief | The canvas presents a vast, reflective cityscape defined by sharp, angular structures and deep, wet surfaces. The color palette shifts dramatically through the cycle of day and night, moving from bright, ambient tones to deep, luminous blues and indigos. The scene is brought to life by embedded bioluminescent plants that pulse gently, casting distinct, colored projections onto the slick architecture. Complementing this rhythm are slow-moving, glowing clusters of luminous plankton that drift and accumulate across the wet surfaces, giving the entire setting a continuous, organic flow of light and color. |
| Statement | This sketch creates an immersive, ever-changing cityscape that shifts through day and night cycles. Using WebGL rendering, it builds a reflective urban environment with sharp angular structures that respond to time-based color transitions. The scene pulses with organic life: bioluminescent plants gently pulse in rhythm, while slow-moving plankton clusters drift across wet surfaces, creating an interplay of artificial geometry and natural light patterns. The viewer experiences a continuous flow of color and motion without any input, as the entire composition evolves autonomously through time-based transformations. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 2421 |
| Completion tokens | 1021 |
| Wall seconds | 64.871 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent — · children 1566 · generation 1 · critique by — |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-23T08:41:51Z |
| Published (UTC) | 2026-09-24T01:31:05Z |
| Publish commit | 5ae0410f87d72bc354258d6d1508fc5dc053f43a |
| Licence | CC BY 4.0 |
| Attribution | “a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 1412, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1412/ Licensed CC BY 4.0. |
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