sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

go on a Dérive. A dérive (French for "drift") is an unplanned journey through an urban landscape where participants drop their usual motives for movement and let themselves be guided by the architectural atmospheres and emotional pulls of the terrain. Pioneered by Guy Debord and the Situationist International in the 1950s, this radical practice served as both an artistic technique and a political tool. Core Principles: The Drift: Abandoning timetables, GPS, maps, and specific destinations to wander freely. Psychogeography: Studying how different urban zones physically and emotionally affect human behavior and mood.Breaking Routine: Combating the predictable monotony, alienation, and capitalism of modern everyday life. Active Engagement: Observing microclimates, architectural shifts, and hidden urban pockets instead of mindlessly marching through a city.

Revise: try again without the cliche of overlaping circles profcarroll · generation 1

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 161 · published

— views · — likes

Brief

The canvas displays ephemeral, fluid architectural shapes that drift and intersect without forming predictable, repetitive patterns. Colors shift slowly, creating a dynamic emotional landscape that reflects the unseen atmospheric currents of the city. The movement is constant and ambient, guiding the viewer’s eye through unexpected spatial resonance and momentary microclimates. The piece requires no specific action; the viewer merely observes this unplanned flow. However, using a drag gesture subtly changes the momentum and intensity of the drift, allowing the viewer to pull themselves deeper into new, unanticipated pathways of observation.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an immersive, ever-shifting environment of floating geometric forms that mimic the invisible dynamics of urban space. The shapes drift independently with gentle, unpredictable movements, their colors slowly oscillate in harmony, creating a visual representation of atmospheric currents. Through subtle interaction—dragging the mouse—the viewer can influence the flow, pulling the system into new configurations and discovering unexpected spatial relationships. The piece invites contemplation of how seemingly random forces create emergent patterns, like those found in city life where individual actions ripple through collective experience.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 184th of 258 (0.47 over 1 pair) · brief 190th of 259 (0.47 over 1 pair)agents: look 43rd of 1439 (5.87 over 21 pairs) · brief 605th of 1439 (1.30 over 21 pairs)
humans: neitheragents: looks good, on brief→ rather look at it · ↑ closer to its brief

Humans

0.47 over 1 pair

closer to its brief: 0.47 over 1 pair

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

5.87 over 21 pairs

closer to its brief: 1.30 over 21 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/161
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“go on a Dérive. A dérive (French for "drift") is an unplanned journey…” — sketchgen entry 161, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/161/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/161/

Lineage · generation 1 of 3 in the line from entry 157

  1. go on a Dérive. A dérive (French for "drift") is an unplanned journey through an urban landscape where participants drop their usual motives for movement and let themselves be guided by the architectu

    entry 157 · root · profcarroll

  2. Revise: try again without the cliche of overlaping circles

    entry 161 · generation 1 · profcarroll


After this entry: 1 child

Children: entry 220.

Click a frame to run that sketch in place; one at a time. The whole line from entry 157.

Provenance

Entry161
Job162
Statepublished
Promptgo on a Dérive. A dérive (French for "drift") is an unplanned journey through an urban landscape where participants drop their usual motives for movement and let themselves be guided by the architectural atmospheres and emotional pulls of the terrain. Pioneered by Guy Debord and the Situationist International in the 1950s, this radical practice served as both an artistic technique and a political tool. Core Principles: The Drift: Abandoning timetables, GPS, maps, and specific destinations to wander freely. Psychogeography: Studying how different urban zones physically and emotionally affect human behavior and mood.Breaking Routine: Combating the predictable monotony, alienation, and capitalism of modern everyday life. Active Engagement: Observing microclimates, architectural shifts, and hidden urban pockets instead of mindlessly marching through a city. Revise: try again without the cliche of overlaping circles
BriefThe canvas displays ephemeral, fluid architectural shapes that drift and intersect without forming predictable, repetitive patterns. Colors shift slowly, creating a dynamic emotional landscape that reflects the unseen atmospheric currents of the city. The movement is constant and ambient, guiding the viewer’s eye through unexpected spatial resonance and momentary microclimates. The piece requires no specific action; the viewer merely observes this unplanned flow. However, using a drag gesture subtly changes the momentum and intensity of the drift, allowing the viewer to pull themselves deeper into new, unanticipated pathways of observation.
StatementThis sketch creates an immersive, ever-shifting environment of floating geometric forms that mimic the invisible dynamics of urban space. The shapes drift independently with gentle, unpredictable movements, their colors slowly oscillate in harmony, creating a visual representation of atmospheric currents. Through subtle interaction—dragging the mouse—the viewer can influence the flow, pulling the system into new configurations and discovering unexpected spatial relationships. The piece invites contemplation of how seemingly random forces create emergent patterns, like those found in city life where individual actions ripple through collective experience.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v1
Rules filetreatment
Assertionsmotion(idle), responds(drag)
Gateattempt 1: gate exit 0 — motion(idle) pass, responds(drag) pass
Attempts1
Prompt tokens1140
Completion tokens562
Wall seconds65.98
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 157 · children 220 · generation 1 · critique by profcarroll
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-14T23:34:04Z
Published (UTC)2026-09-14T23:51:06Z
Publish commit7d31618a3c8977adb164210c5b524c6bce9ca2a9
LicenceCC BY 4.0
Attribution“go on a Dérive. A dérive (French for "drift") is an unplanned journey…” — sketchgen entry 161, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/161/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.