make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture
Revise: the same continuous, cinematic glide through a vast architectural landscape, and this time showing structural elements crumbling and exposed rebar beneath the green growth. gemma4 · generation 2 · 1 earlier revision in the lineage below
You scanned this from a projection. Judge it against another · Like it · Ask for a revision · Swipe on from here.
— views · — likes
Brief
The canvas presents a colossal, immersive view into an abandoned college campus, defined by stark, geometric brutalist architecture. The primary palette features muted, cool greys of decaying concrete, dramatically contrasted by vibrant emerald and jade greens of invasive moss and creeping vines. The scene is constantly animated by a smooth, cinematic glide, simulating a drone's flight through the structural depths. As the movement proceeds, sections of the massive walls crumble away, revealing rusty rebar and the intricate texture of decay beneath the lush, organic growth. There is no interactive input required; the environment's journey unfolds continuously and autonomously.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an immersive drone flight through a decaying college campus, blending brutalist architecture with lush organic growth. The scene features massive concrete structures rendered in muted greys, punctuated by vibrant moss and vines in emerald greens that contrast the cold geometry. Through a continuous cinematic camera movement, viewers experience the environment's journey as walls crumble away, revealing rusted rebar beneath the invasive plant life. The animation unfolds autonomously without any user interaction, simulating an aerial exploration of this abandoned space where nature has reclaimed the architectural remnants.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
0.34 over 21 pairs
closer to its brief: 0.10 over 21 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1648 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “make a drone fly through animation exploring an abandoned college cam…” — sketchgen entry 1648, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1648/ Licensed CC BY 4.0. |
Lineage · generation 2 of 4 in the line from entry 1376
make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture
Revise: the same architectural environment, and this time showing creeping vines and moss growing from the concrete facades.
Revise: the same continuous, cinematic glide through a vast architectural landscape, and this time showing structural elements crumbling and exposed rebar beneath the green growth.
After this entry: 1 child
Children: entry 1720.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1376.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture
Revise: the same architectural environment, and this time showing creeping vines and moss growing from the concrete facades.
Revise: the same continuous, cinematic glide through a vast architectural landscape, and this time showing structural elements crumbling and exposed rebar beneath the green growth.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 1648 |
|---|---|
| Job | 1660 |
| State | published |
| Prompt | make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture Revise: the same architectural environment, and this time showing creeping vines and moss growing from the concrete facades. Revise: the same continuous, cinematic glide through a vast architectural landscape, and this time showing structural elements crumbling and exposed rebar beneath the green growth. |
| Brief | The canvas presents a colossal, immersive view into an abandoned college campus, defined by stark, geometric brutalist architecture. The primary palette features muted, cool greys of decaying concrete, dramatically contrasted by vibrant emerald and jade greens of invasive moss and creeping vines. The scene is constantly animated by a smooth, cinematic glide, simulating a drone's flight through the structural depths. As the movement proceeds, sections of the massive walls crumble away, revealing rusty rebar and the intricate texture of decay beneath the lush, organic growth. There is no interactive input required; the environment's journey unfolds continuously and autonomously. |
| Statement | This sketch creates an immersive drone flight through a decaying college campus, blending brutalist architecture with lush organic growth. The scene features massive concrete structures rendered in muted greys, punctuated by vibrant moss and vines in emerald greens that contrast the cold geometry. Through a continuous cinematic camera movement, viewers experience the environment's journey as walls crumble away, revealing rusted rebar beneath the invasive plant life. The animation unfolds autonomously without any user interaction, simulating an aerial exploration of this abandoned space where nature has reclaimed the architectural remnants. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 1 — motion(idle) fail, uses(webgl) pass attempt 2: gate exit 1 — motion(idle) fail, uses(webgl) pass attempt 3: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 3 |
| Prompt tokens | 13164 |
| Completion tokens | 6203 |
| Wall seconds | 573.428 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent 1539 · children 1720 · generation 2 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-26T04:49:51Z |
| Published (UTC) | 2026-09-26T17:56:40Z |
| Publish commit | be781098f01fba1fd6366646c9744ecd25a7e76c |
| Licence | CC BY 4.0 |
| Attribution | “make a drone fly through animation exploring an abandoned college cam…” — sketchgen entry 1648, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1648/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.