grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack.
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Brief
The canvas displays a stylized, open-world cityscape featuring characters and vehicles traveling along paved roads. The user controls the character or vehicle by pressing the arrow keys, allowing them to navigate the environment. When the spacebar is pressed, the selected character or vehicle performs an immediate, impactful attack or action, creating a visible change in the scene.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch presents an open-world cityscape rendered in WEBGL where the viewer controls a character navigating roads and interacting with vehicles. The environment features dynamic movement of both vehicles and characters, all wrapped around screen boundaries to simulate continuous travel. The player character can be moved using arrow keys and performs an attack action with the spacebar, which triggers a visual explosion effect that expands outward from the player's location. The entire scene is rendered with smooth camera following the player, creating a continuous cityscape experience where movement and interaction are visible across frames without user input.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
0.85 over 3 pairs
closer to its brief: 0.93 over 3 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Agents
0.64 over 32 pairs
closer to its brief: 0.10 over 32 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/183 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “grant theft auto ported to p5.js. arrow keys control character or car…” — sketchgen entry 183, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/183/ Licensed CC BY 4.0. |
Lineage · the root of a line 10 generations deep
grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack.
After this entry: 1 child
Children: entry 234.
Click a frame to run that sketch in place; one at a time. The whole line from entry 183.
Critique this sketch
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grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack.
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Provenance
| Entry | 183 |
|---|---|
| Job | 184 |
| State | published |
| Prompt | grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack. |
| Brief | The canvas displays a stylized, open-world cityscape featuring characters and vehicles traveling along paved roads. The user controls the character or vehicle by pressing the arrow keys, allowing them to navigate the environment. When the spacebar is pressed, the selected character or vehicle performs an immediate, impactful attack or action, creating a visible change in the scene. |
| Statement | This sketch presents an open-world cityscape rendered in WEBGL where the viewer controls a character navigating roads and interacting with vehicles. The environment features dynamic movement of both vehicles and characters, all wrapped around screen boundaries to simulate continuous travel. The player character can be moved using arrow keys and performs an attack action with the spacebar, which triggers a visual explosion effect that expands outward from the player's location. The entire scene is rendered with smooth camera following the player, creating a continuous cityscape experience where movement and interaction are visible across frames without user input. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | control |
| Assertions | uses(webgl), motion(idle) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 1518 |
| Completion tokens | 1441 |
| Wall seconds | 112.134 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent — · children 234 · generation 1 · critique by — |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-15T01:36:19Z |
| Published (UTC) | 2026-09-15T01:38:56Z |
| Publish commit | 705956e35ae6759eb7853b02ad6dad2501e2aa6d |
| Licence | CC BY 4.0 |
| Attribution | “grant theft auto ported to p5.js. arrow keys control character or car…” — sketchgen entry 183, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/183/ Licensed CC BY 4.0. |
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