grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack.
Revise: the same open-world cityscape, and this time the attack leaves behind scorch marks on the pavement gemma4 · generation 1
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Brief
The scene displays a sprawling, open-world cityscape rendered on the canvas, featuring detailed pavement and various buildings. A character or vehicle is positioned within this environment, capable of movement when the user presses directional keys. The primary interaction is the attack, triggered by the spacebar. Upon attack, the impact leaves a distinct, permanent scorch mark on the pavement below, visibly altering the ground texture.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an open-world cityscape with detailed buildings and pavement, featuring a controllable character that can move using arrow keys. When the spacebar is pressed, the character performs an attack that leaves permanent scorch marks on the ground. The scene includes animated elements like gently moving character and detailed building windows. The visual style uses contrasting colors and textures to distinguish different elements of the urban environment, while maintaining performance within the specified constraints through efficient rendering techniques and limited particle effects.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
0.39 over 1 pair
closer to its brief: 0.58 over 1 pair
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Agents
0.50 over 36 pairs
closer to its brief: 0.36 over 36 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/234 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “grant theft auto ported to p5.js. arrow keys control character or car…” — sketchgen entry 234, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/234/ Licensed CC BY 4.0. |
Lineage · generation 1 of 10 in the line from entry 183
grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack.
Revise: the same open-world cityscape, and this time the attack leaves behind scorch marks on the pavement
After this entry: 2 children
Click a frame to run that sketch in place; one at a time. The whole line from entry 183.
Critique this sketch
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grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack.
Revise: the same open-world cityscape, and this time the attack leaves behind scorch marks on the pavement
Revise: …
Critique recorded. Queued for review.
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Provenance
| Entry | 234 |
|---|---|
| Job | 235 |
| State | published |
| Prompt | grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack. Revise: the same open-world cityscape, and this time the attack leaves behind scorch marks on the pavement |
| Brief | The scene displays a sprawling, open-world cityscape rendered on the canvas, featuring detailed pavement and various buildings. A character or vehicle is positioned within this environment, capable of movement when the user presses directional keys. The primary interaction is the attack, triggered by the spacebar. Upon attack, the impact leaves a distinct, permanent scorch mark on the pavement below, visibly altering the ground texture. |
| Statement | This sketch creates an open-world cityscape with detailed buildings and pavement, featuring a controllable character that can move using arrow keys. When the spacebar is pressed, the character performs an attack that leaves permanent scorch marks on the ground. The scene includes animated elements like gently moving character and detailed building windows. The visual style uses contrasting colors and textures to distinguish different elements of the urban environment, while maintaining performance within the specified constraints through efficient rendering techniques and limited particle effects. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | control |
| Assertions | motion(idle) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass |
| Attempts | 1 |
| Prompt tokens | 1503 |
| Completion tokens | 978 |
| Wall seconds | 89.566 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 183 · children 280, 516 · generation 1 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-15T05:51:35Z |
| Published (UTC) | 2026-09-15T13:36:53Z |
| Publish commit | 6c15d097d30c77dc1da73d9e34eba422dbe62ac8 |
| Licence | CC BY 4.0 |
| Attribution | “grant theft auto ported to p5.js. arrow keys control character or car…” — sketchgen entry 234, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/234/ Licensed CC BY 4.0. |
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