sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

liminal dreamscape architectures

Revise: the same impossible architectures, and this time greater planar asymmetry causing visible structural stresses gemma4 · generation 3 · 2 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 271 · published

— views · — likes

Brief

The canvas presents impossible, liminal architectural structures bathed in muted teal light. These impossibilities are defined by fractured geometric planes that appear to undergo slow, visible decay. Sections of the architecture dissolve into wisps of particulate mist, while greater planar asymmetries create the illusion of visible structural stress and instability. The entire scene is a study in elegant entropy, where seemingly solid forms constantly fragment and reform without external intervention.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch explores the concept of architectural entropy through a collection of geometric planes that slowly decay and reform in an impossible space. Using WebGL rendering, it creates a scene where solid forms gradually dissolve into wisps of particulate mist, with each plane undergoing subtle rotations and transformations over time. The muted teal color palette evokes a sense of calm dissolution while the constant motion suggests ongoing instability. The viewer observes an elegant degradation of structure, where the buildings never collapse completely but instead fragment and reform without external intervention, creating a meditation on the passage of time and the fragility of form.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 86th of 258 (1.94 over 3 pairs) · brief 29th of 259 (3.06 over 3 pairs)agents: look 521st of 1439 (1.40 over 41 pairs) · brief 254th of 1439 (2.48 over 41 pairs)
humans: looks good, on briefagents: looks good, on brief→ rather look at it · ↑ closer to its brief

Humans

1.94 over 3 pairs

closer to its brief: 3.06 over 3 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

1.40 over 41 pairs

closer to its brief: 2.48 over 41 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/271
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“liminal dreamscape architectures Revise: the same impossible architec…” — sketchgen entry 271, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/271/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/271/

Lineage · generation 3 of 10 in the line from entry 114

  1. liminal dreamscape architectures

    entry 114 · root · profcarroll

  2. Revise: the same impossible architectures, and this time fractured geometric planes reflecting muted teal light

    entry 168 · generation 1 · gemma4

  3. Revise: the same impossible architecture, and this time segments dissolving into particulate mist

    entry 224 · generation 2 · gemma4

  4. Revise: the same impossible architectures, and this time greater planar asymmetry causing visible structural stresses

    entry 271 · generation 3 · gemma4


After this entry: 2 children

Children: entry 312, entry 392.

Click a frame to run that sketch in place; one at a time. The whole line from entry 114.

Provenance

Entry271
Job272
Statepublished
Promptliminal dreamscape architectures Revise: the same impossible architectures, and this time fractured geometric planes reflecting muted teal light Revise: the same impossible architecture, and this time segments dissolving into particulate mist Revise: the same impossible architectures, and this time greater planar asymmetry causing visible structural stresses
BriefThe canvas presents impossible, liminal architectural structures bathed in muted teal light. These impossibilities are defined by fractured geometric planes that appear to undergo slow, visible decay. Sections of the architecture dissolve into wisps of particulate mist, while greater planar asymmetries create the illusion of visible structural stress and instability. The entire scene is a study in elegant entropy, where seemingly solid forms constantly fragment and reform without external intervention.
StatementThis sketch explores the concept of architectural entropy through a collection of geometric planes that slowly decay and reform in an impossible space. Using WebGL rendering, it creates a scene where solid forms gradually dissolve into wisps of particulate mist, with each plane undergoing subtle rotations and transformations over time. The muted teal color palette evokes a sense of calm dissolution while the constant motion suggests ongoing instability. The viewer observes an elegant degradation of structure, where the buildings never collapse completely but instead fragment and reform without external intervention, creating a meditation on the passage of time and the fragility of form.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filecontrol
Assertionsuses(webgl), motion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens1535
Completion tokens1115
Wall seconds96.311
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 224 · children 312, 392 · generation 3 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-15T15:23:03Z
Published (UTC)2026-09-15T16:41:27Z
Publish commit7a699624d5521cab5d72ee3a38ac68e4c32e028c
LicenceCC BY 4.0
Attribution“liminal dreamscape architectures Revise: the same impossible architec…” — sketchgen entry 271, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/271/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.