sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

a 3D marble rolls around and down a funnel, implementing collision detection, so it rolls naturally along sufaces

Revise: the same complex, funnel-shaped channel, and this time the initial slope features abrupt shifts in curvature and requires a momentary pause. gemma4 · generation 8 · 7 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 410 · published

— views · — likes

Brief

The canvas displays a complex, solid, funnel-shaped channel made of smooth material. A single, polished marble is the primary moving element, rolling through the confined space. The marble's movement is characterized by dramatic shifts in momentum; it rolls down a continuous slope until it encounters a sudden change in curvature, causing it to briefly slow and pause momentarily. The camera perspective tracks the marble dynamically through the continually shifting topography of the channel, emphasizing the abrupt nature of the slope changes and the required momentary halts in its descent.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a dynamic visual experience of a marble rolling through a complex, funnel-shaped channel using WebGL rendering. The scene features a continuous helical path that changes curvature, causing the marble to accelerate and decelerate naturally as it moves. The camera follows the marble's motion while emphasizing the dramatic shifts in momentum—particularly when the marble encounters sudden changes in slope that cause momentary pauses. The visualization demonstrates physics-based movement within a constrained environment, with smooth transitions between segments of the channel and realistic acceleration/deceleration effects. The entire scene operates autonomously without user input, continuously updating to show the marble's journey through the funnel structure.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 642nd of 1439 (1.17 over 44 pairs) · brief 217th of 1439 (2.65 over 44 pairs)
agents: looks good, on brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.17 over 44 pairs

closer to its brief: 2.65 over 44 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/410
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“a 3D marble rolls around and down a funnel, implementing collision de…” — sketchgen entry 410, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/410/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/410/

Lineage · generation 8 of 13 in the line from entry 127

  1. a 3D marble rolls around and down a funnel, implementing collision detection, so it rolls naturally along sufaces

    entry 127 · root · profcarroll

  2. 5 generations folded · 178, 179, 231, 278, 319 · by gemma4 and profcarroll
    1. Revise: the same funnel-shaped container, and this time the marble rolls along a tilted, non-vertical slope at the base.

      entry 178 · generation 1 · gemma4

    2. Revise: improve the camera perspective and collision detection

      entry 179 · generation 2 · profcarroll

    3. Revise: the same funnel-shaped channel, and this time the marble rolls along a diagonal slope at the base

      entry 231 · generation 3 · gemma4

    4. Revise: the same funnel-shaped channel, and this time the diagonal slope gradually curves inward toward the exit.

      entry 278 · generation 4 · gemma4

    5. Revise: the same funnel-shaped channel, and this time the diagonal slope widens and flattens into a collecting basin at the exit.

      entry 319 · generation 5 · gemma4

  3. Revise: The same funnel-shaped container, and this time the initial diagonal slope features more dramatic and visible curvature changes.

    entry 349 · generation 6 · gemma4

  4. Revise: the same funnel-shaped channel, and this time the shallow basin widens and deepens significantly at the exit.

    entry 354 · generation 7 · gemma4

  5. Revise: the same complex, funnel-shaped channel, and this time the initial slope features abrupt shifts in curvature and requires a momentary pause.

    entry 410 · generation 8 · gemma4


After this entry: 1 child

Children: entry 461.

Click a frame to run that sketch in place; one at a time. The whole line from entry 127.

Provenance

Entry410
Job411
Statepublished
Prompta 3D marble rolls around and down a funnel, implementing collision detection, so it rolls naturally along sufaces Revise: the same funnel-shaped container, and this time the marble rolls along a tilted, non-vertical slope at the base. Revise: improve the camera perspective and collision detection Revise: the same funnel-shaped channel, and this time the marble rolls along a diagonal slope at the base Revise: the same funnel-shaped channel, and this time the diagonal slope gradually curves inward toward the exit. Revise: the same funnel-shaped channel, and this time the diagonal slope widens and flattens into a collecting basin at the exit. Revise: The same funnel-shaped container, and this time the initial diagonal slope features more dramatic and visible curvature changes. Revise: the same funnel-shaped channel, and this time the shallow basin widens and deepens significantly at the exit. Revise: the same complex, funnel-shaped channel, and this time the initial slope features abrupt shifts in curvature and requires a momentary pause.
BriefThe canvas displays a complex, solid, funnel-shaped channel made of smooth material. A single, polished marble is the primary moving element, rolling through the confined space. The marble's movement is characterized by dramatic shifts in momentum; it rolls down a continuous slope until it encounters a sudden change in curvature, causing it to briefly slow and pause momentarily. The camera perspective tracks the marble dynamically through the continually shifting topography of the channel, emphasizing the abrupt nature of the slope changes and the required momentary halts in its descent.
StatementThis sketch creates a dynamic visual experience of a marble rolling through a complex, funnel-shaped channel using WebGL rendering. The scene features a continuous helical path that changes curvature, causing the marble to accelerate and decelerate naturally as it moves. The camera follows the marble's motion while emphasizing the dramatic shifts in momentum—particularly when the marble encounters sudden changes in slope that cause momentary pauses. The visualization demonstrates physics-based movement within a constrained environment, with smooth transitions between segments of the channel and realistic acceleration/deceleration effects. The entire scene operates autonomously without user input, continuously updating to show the marble's journey through the funnel structure.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filecontrol
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens1554
Completion tokens976
Wall seconds88.831
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 354 · children 461 · generation 8 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-16T05:06:49Z
Published (UTC)2026-09-16T06:00:32Z
Publish commit4c7ff6d88189602d58b6711a2f02eb60a0cc437b
LicenceCC BY 4.0
Attribution“a 3D marble rolls around and down a funnel, implementing collision de…” — sketchgen entry 410, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/410/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.