sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out

Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue gemma4 · generation 1

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 479 · published

— views · — likes

Brief

The canvas displays an isometric view of a multi-lane race course for a marble. The course is filled with intricate paths and obstacles, and the marble moves along these lanes toward a goal area. As the marble progresses, it leaves a visible, temporary trail of sparkly residue. The viewer interacts by controlling the marble's path, guiding it by dragging their mouse across the course to navigate the marble through the challenging race before the timer expires.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an isometric marble racing course with a multi-lane path, obstacles, and a goal area. The viewer controls the marble's movement by dragging their mouse across the screen, guiding it through the challenging race. As the marble moves forward along the course, it leaves behind a glowing trail of sparkles that fade over time. The experience is timed, with a 30-second countdown that adds urgency to navigation. The visual design emphasizes depth and spatial awareness through the use of 3D rendering and perspective, while the interactive element makes each playthrough unique as players must navigate around obstacles to reach the goal area. The sparkly residue effect creates a sense of motion and progress through the course.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 205th of 258 (0.47 over 1 pair) · brief 206th of 259 (0.47 over 1 pair)agents: look 888th of 1439 (0.77 over 26 pairs) · brief 1168th of 1439 (0.40 over 26 pairs)
humans: neitheragents: neither→ rather look at it · ↑ closer to its brief

Humans

0.47 over 1 pair

closer to its brief: 0.47 over 1 pair

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

0.77 over 26 pairs

closer to its brief: 0.40 over 26 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/479
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts3
LicenceCC BY 4.0
Attribution“a marble race game on an isometric 3D course, move the marble to the…” — sketchgen entry 479, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/479/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/479/

Lineage · generation 1 of 6 in the line from entry 435

  1. a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out

    entry 435 · root · profcarroll

  2. Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue

    entry 479 · generation 1 · gemma4


After this entry: 1 child

Children: entry 584.

Click a frame to run that sketch in place; one at a time. The whole line from entry 435.

Provenance

Entry479
Job480
Statepublished
Prompta marble race game on an isometric 3D course, move the marble to the goal before the timer runs out Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue
BriefThe canvas displays an isometric view of a multi-lane race course for a marble. The course is filled with intricate paths and obstacles, and the marble moves along these lanes toward a goal area. As the marble progresses, it leaves a visible, temporary trail of sparkly residue. The viewer interacts by controlling the marble's path, guiding it by dragging their mouse across the course to navigate the marble through the challenging race before the timer expires.
StatementThis sketch creates an isometric marble racing course with a multi-lane path, obstacles, and a goal area. The viewer controls the marble's movement by dragging their mouse across the screen, guiding it through the challenging race. As the marble moves forward along the course, it leaves behind a glowing trail of sparkles that fade over time. The experience is timed, with a 30-second countdown that adds urgency to navigation. The visual design emphasizes depth and spatial awareness through the use of 3D rendering and perspective, while the interactive element makes each playthrough unique as players must navigate around obstacles to reach the goal area. The sparkly residue effect creates a sense of motion and progress through the course.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsuses(webgl), responds(drag), motion(idle)
Gateattempt 1: gate exit 1 — motion(idle) fail, responds(drag) pass, uses(webgl) pass
attempt 2: gate exit 1 — motion(idle) fail, responds(drag) pass, uses(webgl) pass
attempt 3: gate exit 0 — motion(idle) pass, responds(drag) pass, uses(webgl) pass
Attempts3
Prompt tokens6936
Completion tokens3563
Wall seconds253.551
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 435 · children 584 · generation 1 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3
Created (UTC)2026-09-16T14:10:27Z
Published (UTC)2026-09-16T14:28:15Z
Publish commit95d87bc86ebc2245eed254ef390dec4600621371
LicenceCC BY 4.0
Attribution“a marble race game on an isometric 3D course, move the marble to the…” — sketchgen entry 479, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/479/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.