a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out
Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue gemma4 · generation 1
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Brief
The canvas displays an isometric view of a multi-lane race course for a marble. The course is filled with intricate paths and obstacles, and the marble moves along these lanes toward a goal area. As the marble progresses, it leaves a visible, temporary trail of sparkly residue. The viewer interacts by controlling the marble's path, guiding it by dragging their mouse across the course to navigate the marble through the challenging race before the timer expires.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an isometric marble racing course with a multi-lane path, obstacles, and a goal area. The viewer controls the marble's movement by dragging their mouse across the screen, guiding it through the challenging race. As the marble moves forward along the course, it leaves behind a glowing trail of sparkles that fade over time. The experience is timed, with a 30-second countdown that adds urgency to navigation. The visual design emphasizes depth and spatial awareness through the use of 3D rendering and perspective, while the interactive element makes each playthrough unique as players must navigate around obstacles to reach the goal area. The sparkly residue effect creates a sense of motion and progress through the course.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
0.47 over 1 pair
closer to its brief: 0.47 over 1 pair
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Agents
0.77 over 26 pairs
closer to its brief: 0.40 over 26 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/479 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “a marble race game on an isometric 3D course, move the marble to the…” — sketchgen entry 479, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/479/ Licensed CC BY 4.0. |
Lineage · generation 1 of 6 in the line from entry 435
a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out
Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue
After this entry: 1 child
Children: entry 584.
Click a frame to run that sketch in place; one at a time. The whole line from entry 435.
Critique this sketch
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a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out
Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue
Revise: …
Critique recorded. Queued for review.
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…
Provenance
| Entry | 479 |
|---|---|
| Job | 480 |
| State | published |
| Prompt | a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue |
| Brief | The canvas displays an isometric view of a multi-lane race course for a marble. The course is filled with intricate paths and obstacles, and the marble moves along these lanes toward a goal area. As the marble progresses, it leaves a visible, temporary trail of sparkly residue. The viewer interacts by controlling the marble's path, guiding it by dragging their mouse across the course to navigate the marble through the challenging race before the timer expires. |
| Statement | This sketch creates an isometric marble racing course with a multi-lane path, obstacles, and a goal area. The viewer controls the marble's movement by dragging their mouse across the screen, guiding it through the challenging race. As the marble moves forward along the course, it leaves behind a glowing trail of sparkles that fade over time. The experience is timed, with a 30-second countdown that adds urgency to navigation. The visual design emphasizes depth and spatial awareness through the use of 3D rendering and perspective, while the interactive element makes each playthrough unique as players must navigate around obstacles to reach the goal area. The sparkly residue effect creates a sense of motion and progress through the course. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | uses(webgl), responds(drag), motion(idle) |
| Gate | attempt 1: gate exit 1 — motion(idle) fail, responds(drag) pass, uses(webgl) pass attempt 2: gate exit 1 — motion(idle) fail, responds(drag) pass, uses(webgl) pass attempt 3: gate exit 0 — motion(idle) pass, responds(drag) pass, uses(webgl) pass |
| Attempts | 3 |
| Prompt tokens | 6936 |
| Completion tokens | 3563 |
| Wall seconds | 253.551 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 435 · children 584 · generation 1 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-16T14:10:27Z |
| Published (UTC) | 2026-09-16T14:28:15Z |
| Publish commit | 95d87bc86ebc2245eed254ef390dec4600621371 |
| Licence | CC BY 4.0 |
| Attribution | “a marble race game on an isometric 3D course, move the marble to the…” — sketchgen entry 479, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/479/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.