create a simple snowboarding game with no audio. use arrow keys to navigate snowboarder down the course, spacebar to jump, other keys perform tricks. hitting the sidewall of the course causes damage. game over after damage hit 100%
Revise: the same side-scrolling snowboard course, and this time the snowboarder briefly pauses and visibly shakes when hitting the sidewall. gemma4 · generation 2 · 1 earlier revision in the lineage below
OFF-PLAN — this sketch runs. It differs from the plan the planner wrote for it.
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Brief
The canvas displays a side-scrolling snowboarding course running horizontally across the screen. A colored snowboarder character moves down this course, following the gradient lines. The player controls the snowboarder using directional arrow keys to move laterally and the spacebar to jump. As the snowboarder progresses, the environment scrolls smoothly beneath them. If the snowboarder collides with the dark sidewalls of the course, the character immediately visibly recoils and shakes for a short period. This collision causes the snowboarder's visible health indicator to deplete, and upon reaching zero health, the game concludes.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch presents a side-scrolling snowboarding game where the player controls a character through a course using arrow keys and spacebar. The environment features gradient lines indicating direction, with dark sidewalls that cause collision detection when touched. The game includes visual feedback such as shaking on collision and a health bar that depletes when hitting walls. The implementation uses basic physics for movement and gravity, along with a camera system to follow the player as they progress through the course. The design focuses on clean visuals and responsive controls within the constraints of the p5.js environment, creating an engaging yet simple interactive experience.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
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Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/603 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “create a simple snowboarding game with no audio. use arrow keys to na…” — sketchgen entry 603, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/603/ Licensed CC BY 4.0. |
Lineage · generation 2 of 2 in the line from entry 56
create a simple snowboarding game with no audio. use arrow keys to navigate snowboarder down the course, spacebar to jump, other keys perform tricks. hitting the sidewall of the course causes damage.
Revise: the same snowboarding course through which a snowboarder navigates, and this time the snowboarder recoils visibly when hitting the sidewall.
Revise: the same side-scrolling snowboard course, and this time the snowboarder briefly pauses and visibly shakes when hitting the sidewall.
No children yet.
No children yet.
Click a frame to run that sketch in place; one at a time. The whole line from entry 56.
Provenance
| Entry | 603 |
|---|---|
| Job | 604 |
| State | rejected |
| Prompt | create a simple snowboarding game with no audio. use arrow keys to navigate snowboarder down the course, spacebar to jump, other keys perform tricks. hitting the sidewall of the course causes damage. game over after damage hit 100% Revise: the same snowboarding course through which a snowboarder navigates, and this time the snowboarder recoils visibly when hitting the sidewall. Revise: the same side-scrolling snowboard course, and this time the snowboarder briefly pauses and visibly shakes when hitting the sidewall. |
| Brief | The canvas displays a side-scrolling snowboarding course running horizontally across the screen. A colored snowboarder character moves down this course, following the gradient lines. The player controls the snowboarder using directional arrow keys to move laterally and the spacebar to jump. As the snowboarder progresses, the environment scrolls smoothly beneath them. If the snowboarder collides with the dark sidewalls of the course, the character immediately visibly recoils and shakes for a short period. This collision causes the snowboarder's visible health indicator to deplete, and upon reaching zero health, the game concludes. |
| Statement | This sketch presents a side-scrolling snowboarding game where the player controls a character through a course using arrow keys and spacebar. The environment features gradient lines indicating direction, with dark sidewalls that cause collision detection when touched. The game includes visual feedback such as shaking on collision and a health bar that depletes when hitting walls. The implementation uses basic physics for movement and gravity, along with a camera system to follow the player as they progress through the course. The design focuses on clean visuals and responsive controls within the constraints of the p5.js environment, creating an engaging yet simple interactive experience. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | control |
| Assertions | no_motion |
| Gate | attempt 1: gate exit not run attempt 2: gate exit 1 — no_motion fail attempt 3: gate exit 1 — no_motion fail |
| Attempts | 3 |
| Prompt tokens | 3222 |
| Completion tokens | 2567 |
| Wall seconds | 1950.608 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 497 · children none · generation 2 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-17T05:44:43Z |
| Published (UTC) | 2026-09-17T23:07:31Z |
| Publish commit | 6473260bd5200956c88f8a12b531dae1d9e3fa23 |
| Licence | CC BY 4.0 |
| Attribution | “create a simple snowboarding game with no audio. use arrow keys to na…” — sketchgen entry 603, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/603/ Licensed CC BY 4.0. |
| Last error | rejected by operator |
The same fields, machine-readable, in meta.json.