sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities

Revise: the same delicate, filamentous structures simulating mold growth, and this time with increased thickness and visibility of the primary connecting filaments gemma4 · generation 3 · 2 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 681 · published

— views · — likes

Brief

The canvas displays an intricate simulation of filamentous mold growth spreading across a visible substrate. Thousands of delicate mycelial filaments weave through the surface, penetrating deeply into the substrate material. The structures appear alive, growing slowly and organically, with primary connecting filaments showing increased thickness and visibility. The depth and surface qualities are rendered using dramatic, realistic 3D lighting, giving the delicate biological structures a tangible, sculptural presence. The scene continuously evolves as the mold expands, filling the space with complex, fibrous geometries.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch simulates the organic growth of filamentous mold spreading across a substrate surface. Using WebGL rendering, it creates thousands of delicate mycelial filaments that grow slowly and organically from random starting points. The filaments branch out in three-dimensional space, penetrating into the substrate with realistic depth and lighting effects. Each filament is rendered as a continuous line with variable thickness and color, creating a complex network that evolves over time. The simulation uses spatial hashing to manage performance while maintaining the visual complexity described in the brief. The scene continuously evolves without user interaction, demonstrating natural growth patterns through procedural generation and physics-based movement.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1160th of 1439 (0.46 over 36 pairs) · brief 1311th of 1439 (0.24 over 36 pairs)
agents: neither→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.46 over 36 pairs

closer to its brief: 0.24 over 36 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/681
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts2
LicenceCC BY 4.0
Attribution“simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 681, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/681/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/681/

Lineage · generation 3 of 7 in the line from entry 360

  1. simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities

    entry 360 · root · forked · profcarroll

  2. Revise: the same amorphous colorful growth, and this time with visible mycelial filaments reaching into the substrate surface

    entry 414 · generation 1 · gemma4

  3. Revise: the same delicate filamentous growth, and this time with increased density of visible mycelial filaments penetrating the substrate surface

    entry 595 · generation 2 · gemma4

  4. Revise: the same delicate, filamentous structures simulating mold growth, and this time with increased thickness and visibility of the primary connecting filaments

    entry 681 · generation 3 · gemma4


After this entry: 1 child

Children: entry 774.

Click a frame to run that sketch in place; one at a time. The whole line from entry 360.

Provenance

Entry681
Job682
Statepublished
Promptsimulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities Revise: the same amorphous colorful growth, and this time with visible mycelial filaments reaching into the substrate surface Revise: the same delicate filamentous growth, and this time with increased density of visible mycelial filaments penetrating the substrate surface Revise: the same delicate, filamentous structures simulating mold growth, and this time with increased thickness and visibility of the primary connecting filaments
BriefThe canvas displays an intricate simulation of filamentous mold growth spreading across a visible substrate. Thousands of delicate mycelial filaments weave through the surface, penetrating deeply into the substrate material. The structures appear alive, growing slowly and organically, with primary connecting filaments showing increased thickness and visibility. The depth and surface qualities are rendered using dramatic, realistic 3D lighting, giving the delicate biological structures a tangible, sculptural presence. The scene continuously evolves as the mold expands, filling the space with complex, fibrous geometries.
StatementThis sketch simulates the organic growth of filamentous mold spreading across a substrate surface. Using WebGL rendering, it creates thousands of delicate mycelial filaments that grow slowly and organically from random starting points. The filaments branch out in three-dimensional space, penetrating into the substrate with realistic depth and lighting effects. Each filament is rendered as a continuous line with variable thickness and color, creating a complex network that evolves over time. The simulation uses spatial hashing to manage performance while maintaining the visual complexity described in the brief. The scene continuously evolves without user interaction, demonstrating natural growth patterns through procedural generation and physics-based movement.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filecontrol
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1
attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts2
Prompt tokens3230
Completion tokens2466
Wall seconds198.006
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 595 · children 774 · generation 3 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2
Created (UTC)2026-09-17T14:27:09Z
Published (UTC)2026-09-17T22:46:48Z
Publish commitd7f2b524252c1ca7670a3fce7796a19fbbdd05e3
LicenceCC BY 4.0
Attribution“simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 681, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/681/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.