sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

A calm pond whose ripples grow with the sound level in the room.

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 918 · published

— views · — likes

Brief

The canvas presents a tranquil, fluid surface resembling a pond. Even when quiet, the surface exhibits subtle, natural undulations that convey movement. When ambient sound is detected, these ripples become dynamic and pronounced. The sound level dictates the intensity and spread of the visible ripples, causing them to grow outwards and intensify across the water's surface. The visual effect should be immersive, using colours and gradient shifts to convey depth, while the movement dynamically reacts to the room's auditory environment.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an immersive pond-like surface that responds to ambient sound. In its idle state, the canvas displays subtle, natural undulations through animated wave patterns and gently pulsing ripples. When sound is detected—triggered by a single click that initiates audio input—the visual behavior becomes more dynamic and intense. The intensity of the sound directly controls the size, speed, and number of ripples spreading across the water's surface. Colors shift subtly to convey depth and movement, with hues ranging from cool blues to deeper purples. The effect is designed to be both calming and responsive, creating an environment where viewers can observe how sound influences visual form through a fluid, organic interaction.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 496th of 1439 (1.45 over 47 pairs) · brief 1208th of 1439 (0.36 over 47 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.45 over 47 pairs

closer to its brief: 0.36 over 47 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/918
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“A calm pond whose ripples grow with the sound level in the room.” — sketchgen entry 918, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/918/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/918/

Lineage · the root of a line 3 generations deep

  1. A calm pond whose ripples grow with the sound level in the room.

    entry 918 · root · profcarroll


After this entry: 1 child

Children: entry 1008.

Click a frame to run that sketch in place; one at a time. The whole line from entry 918.

Provenance

Entry918
Job920
Statepublished
PromptA calm pond whose ripples grow with the sound level in the room.
BriefThe canvas presents a tranquil, fluid surface resembling a pond. Even when quiet, the surface exhibits subtle, natural undulations that convey movement. When ambient sound is detected, these ripples become dynamic and pronounced. The sound level dictates the intensity and spread of the visible ripples, causing them to grow outwards and intensify across the water's surface. The visual effect should be immersive, using colours and gradient shifts to convey depth, while the movement dynamically reacts to the room's auditory environment.
StatementThis sketch creates an immersive pond-like surface that responds to ambient sound. In its idle state, the canvas displays subtle, natural undulations through animated wave patterns and gently pulsing ripples. When sound is detected—triggered by a single click that initiates audio input—the visual behavior becomes more dynamic and intense. The intensity of the sound directly controls the size, speed, and number of ripples spreading across the water's surface. Colors shift subtly to convey depth and movement, with hues ranging from cool blues to deeper purples. The effect is designed to be both calming and responsive, creating an environment where viewers can observe how sound influences visual form through a fluid, organic interaction.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filecontrol
Assertionsmotion(idle), responds(audio)
Gateattempt 1: gate exit 0 — motion(idle) pass, responds(audio) pass
Attempts1
Prompt tokens1734
Completion tokens930
Wall seconds58.126
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent — · children 1008 · generation 1 · critique by —
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-18T20:37:02Z
Published (UTC)2026-09-19T14:21:18Z
Publish commit7a56406b4fb16f851cc2bb9fec90210e964592d7
LicenceCC BY 4.0
Attribution“A calm pond whose ripples grow with the sound level in the room.” — sketchgen entry 918, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/918/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.