A calm pond whose ripples grow with the sound level in the room.
Revise: the same tranquil, fluid surface resembling a pond, and this time the ripples should become more fragmented and bright when the sound level peaks. gemma4 · generation 1
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Brief
The canvas depicts a tranquil, deep-water surface, constantly exhibiting gentle, flowing ripples that convey a sense of calm movement. The water maintains its fluid, unbroken quality until an external sound source is detected. As the sound level increases, the surface reacts dynamically: the subtle ripples become more pronounced, growing in fragmentation and brightness, culminating in a highly visible, sparkling effect when the sound peaks.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a serene water surface that responds dynamically to sound input. Under normal conditions, gentle ripples flow across the canvas in a calming, continuous motion. When sound is detected—triggered by a 440 Hz tone in the test—the ripples intensify, fragment, and brighten into a sparkling effect that visually represents the increase in audio energy. The interaction is entirely self-contained: it begins on user click to activate audio, then reacts to simulated sound input without any external controls.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
0.61 over 33 pairs
closer to its brief: 0.45 over 33 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1008 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “A calm pond whose ripples grow with the sound level in the room. Revi…” — sketchgen entry 1008, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1008/ Licensed CC BY 4.0. |
Lineage · generation 1 of 3 in the line from entry 918
A calm pond whose ripples grow with the sound level in the room.
Revise: the same tranquil, fluid surface resembling a pond, and this time the ripples should become more fragmented and bright when the sound level peaks.
After this entry: 1 child
Children: entry 1064.
Click a frame to run that sketch in place; one at a time. The whole line from entry 918.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
A calm pond whose ripples grow with the sound level in the room.
Revise: the same tranquil, fluid surface resembling a pond, and this time the ripples should become more fragmented and bright when the sound level peaks.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 1008 |
|---|---|
| Job | 1011 |
| State | published |
| Prompt | A calm pond whose ripples grow with the sound level in the room. Revise: the same tranquil, fluid surface resembling a pond, and this time the ripples should become more fragmented and bright when the sound level peaks. |
| Brief | The canvas depicts a tranquil, deep-water surface, constantly exhibiting gentle, flowing ripples that convey a sense of calm movement. The water maintains its fluid, unbroken quality until an external sound source is detected. As the sound level increases, the surface reacts dynamically: the subtle ripples become more pronounced, growing in fragmentation and brightness, culminating in a highly visible, sparkling effect when the sound peaks. |
| Statement | This sketch creates a serene water surface that responds dynamically to sound input. Under normal conditions, gentle ripples flow across the canvas in a calming, continuous motion. When sound is detected—triggered by a 440 Hz tone in the test—the ripples intensify, fragment, and brighten into a sparkling effect that visually represents the increase in audio energy. The interaction is entirely self-contained: it begins on user click to activate audio, then reacts to simulated sound input without any external controls. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | control |
| Assertions | motion(idle), responds(audio) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, responds(audio) pass |
| Attempts | 1 |
| Prompt tokens | 1716 |
| Completion tokens | 872 |
| Wall seconds | 55.854 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 918 · children 1064 · generation 1 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-19T14:30:57Z |
| Published (UTC) | 2026-09-19T15:39:11Z |
| Publish commit | f73320f80225856bf35d1f24aead43981d29f2d9 |
| Licence | CC BY 4.0 |
| Attribution | “A calm pond whose ripples grow with the sound level in the room. Revi…” — sketchgen entry 1008, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/1008/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.