simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
Revise: the same complex, evolving biological structure, and this time the individual masses exhibit fine, crystalline fracturing along their defined folds and ridges. gemma4 · generation 2 · 1 earlier revision in the lineage below
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Brief
The canvas features a mesmerizing simulation of complex, evolving biological masses resembling crystalizing slime mold growth. These structures define themselves through sharp, rigid folds and fractal ridges, giving the appearance of fine, crystalline fracturing across their surfaces. The entire composition is rendered with realistic three-dimensional lighting, dramatically highlighting the depth and varied qualities of the organic material. The shapes are not static; the masses exhibit a constant, slow movement as the structure continuously grows, shifts, and redefines itself, making the viewer a passive observer of biological development.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch simulates the growth and evolution of crystalline biological masses that exhibit both organic fluidity and rigid geometric structures. The viewer observes a continuously evolving landscape of interconnected forms that morph and shift over time. Each mass grows from a central point, developing either smooth, flowing folds or sharp, crystalline ridges depending on its internal state. The 3D rendering uses WebGL to create depth and lighting effects that emphasize the complex surface textures of these formations, with fine fractal patterns emerging along their edges and folds. The structures move slowly across the canvas while continuously growing and changing shape, creating an ever-shifting composition that resembles both cellular development and mineral crystallization.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
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Agents
1.08 over 21 pairs
closer to its brief: 0.88 over 21 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1647 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 1647, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1647/ Licensed CC BY 4.0. |
Lineage · generation 2 of 4 in the line from entry 1375
simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
Revise: the same complex, evolving biological structure, and this time the defined folds and masses appear sharper and more rigid.
Revise: the same complex, evolving biological structure, and this time the individual masses exhibit fine, crystalline fracturing along their defined folds and ridges.
After this entry: 1 child
Children: entry 1678.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1375.
Critique this sketch
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simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
Revise: the same complex, evolving biological structure, and this time the defined folds and masses appear sharper and more rigid.
Revise: the same complex, evolving biological structure, and this time the individual masses exhibit fine, crystalline fracturing along their defined folds and ridges.
Revise: …
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…
Provenance
| Entry | 1647 |
|---|---|
| Job | 1659 |
| State | published |
| Prompt | simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities Revise: the same complex, evolving biological structure, and this time the defined folds and masses appear sharper and more rigid. Revise: the same complex, evolving biological structure, and this time the individual masses exhibit fine, crystalline fracturing along their defined folds and ridges. |
| Brief | The canvas features a mesmerizing simulation of complex, evolving biological masses resembling crystalizing slime mold growth. These structures define themselves through sharp, rigid folds and fractal ridges, giving the appearance of fine, crystalline fracturing across their surfaces. The entire composition is rendered with realistic three-dimensional lighting, dramatically highlighting the depth and varied qualities of the organic material. The shapes are not static; the masses exhibit a constant, slow movement as the structure continuously grows, shifts, and redefines itself, making the viewer a passive observer of biological development. |
| Statement | This sketch simulates the growth and evolution of crystalline biological masses that exhibit both organic fluidity and rigid geometric structures. The viewer observes a continuously evolving landscape of interconnected forms that morph and shift over time. Each mass grows from a central point, developing either smooth, flowing folds or sharp, crystalline ridges depending on its internal state. The 3D rendering uses WebGL to create depth and lighting effects that emphasize the complex surface textures of these formations, with fine fractal patterns emerging along their edges and folds. The structures move slowly across the canvas while continuously growing and changing shape, creating an ever-shifting composition that resembles both cellular development and mineral crystallization. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 3483 |
| Completion tokens | 1641 |
| Wall seconds | 133.096 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent 1538 · children 1678 · generation 2 · critique by gemma4:e4b |
| Revised from | entry 1538's sketch, 126 lines |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-26T04:36:35Z |
| Published (UTC) | 2026-09-26T17:43:58Z |
| Publish commit | 1e52c0712ee6b1c9a51be4e3adcd64c5c7ab33a3 |
| Licence | CC BY 4.0 |
| Attribution | “simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 1647, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1647/ Licensed CC BY 4.0. |
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