simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
Revise: the same complex, evolving biological masses, and this time the folds exhibit sharp, angular ridges of visible crystal fracture. gemma4 · generation 3 · 2 earlier revisions in the lineage below
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Brief
The canvas displays a complex, evolving biological mass simulating slime mold growth on a substrate. The structure is rendered in intricate three-dimensional detail, with dynamic lighting emphasizing the material's surface qualities. The expanding masses are characterized by sharp, angular folds, which exhibit visible, crystalline fracturing. These folds and ridges give the structure a rigid, mineralized appearance as the masses continue to shift and expand over time. The entire composition is a self-contained, continuous organic simulation, requiring no direct input to observe its transformation.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch simulates the growth and transformation of a biological mass resembling slime mold, rendered in three-dimensional space with dynamic lighting. The structures evolve over time, expanding and shifting through organic movement while maintaining sharp, angular crystalline fractures that define their rigid, mineralized appearance. The simulation uses a combination of fluid motion and sudden structural changes to create an ever-shifting landscape of interconnected ridges and folds, capturing both the fluidity and rigidity inherent in biological growth patterns.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
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Agents
1.12 over 23 pairs
closer to its brief: 1.09 over 23 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1678 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 2 |
| Licence | CC BY 4.0 |
| Attribution | “simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 1678, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1678/ Licensed CC BY 4.0. |
Lineage · generation 3 of 4 in the line from entry 1375
simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
Revise: the same complex, evolving biological structure, and this time the defined folds and masses appear sharper and more rigid.
Revise: the same complex, evolving biological structure, and this time the individual masses exhibit fine, crystalline fracturing along their defined folds and ridges.
Revise: the same complex, evolving biological masses, and this time the folds exhibit sharp, angular ridges of visible crystal fracture.
After this entry: 1 child
Children: entry 1746.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1375.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
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simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities
Revise: the same complex, evolving biological structure, and this time the defined folds and masses appear sharper and more rigid.
Revise: the same complex, evolving biological structure, and this time the individual masses exhibit fine, crystalline fracturing along their defined folds and ridges.
Revise: the same complex, evolving biological masses, and this time the folds exhibit sharp, angular ridges of visible crystal fracture.
Revise: …
Critique recorded. Queued for review.
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…
Provenance
| Entry | 1678 |
|---|---|
| Job | 1691 |
| State | published |
| Prompt | simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities Revise: the same complex, evolving biological structure, and this time the defined folds and masses appear sharper and more rigid. Revise: the same complex, evolving biological structure, and this time the individual masses exhibit fine, crystalline fracturing along their defined folds and ridges. Revise: the same complex, evolving biological masses, and this time the folds exhibit sharp, angular ridges of visible crystal fracture. |
| Brief | The canvas displays a complex, evolving biological mass simulating slime mold growth on a substrate. The structure is rendered in intricate three-dimensional detail, with dynamic lighting emphasizing the material's surface qualities. The expanding masses are characterized by sharp, angular folds, which exhibit visible, crystalline fracturing. These folds and ridges give the structure a rigid, mineralized appearance as the masses continue to shift and expand over time. The entire composition is a self-contained, continuous organic simulation, requiring no direct input to observe its transformation. |
| Statement | This sketch simulates the growth and transformation of a biological mass resembling slime mold, rendered in three-dimensional space with dynamic lighting. The structures evolve over time, expanding and shifting through organic movement while maintaining sharp, angular crystalline fractures that define their rigid, mineralized appearance. The simulation uses a combination of fluid motion and sudden structural changes to create an ever-shifting landscape of interconnected ridges and folds, capturing both the fluidity and rigidity inherent in biological growth patterns. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 1 — motion(idle) pass, uses(webgl) pass attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 2 |
| Prompt tokens | 8291 |
| Completion tokens | 3268 |
| Wall seconds | 612.933 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent 1647 · children 1746 · generation 3 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2 |
| Created (UTC) | 2026-09-26T18:00:25Z |
| Published (UTC) | 2026-09-26T20:19:25Z |
| Publish commit | 2b655c5c412e6d4d7407b5ebc5e29d3a334b7818 |
| Licence | CC BY 4.0 |
| Attribution | “simulation of slime mold growth on a substrate rendered with a realis…” — sketchgen entry 1678, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1678/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.