design a simple platformer game
Revise: try to make it playable or start over profcarroll · generation 4 · 3 earlier revisions in the lineage below
Rejected by the operator: not playable
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Brief
The canvas displays a side-scrolling environment featuring ground platforms and a character sprite that the player controls. A second, visible enemy sprite patrols along the ground at a predictable interval. The player controls the character to move and jump across the environment, while the character and enemy sprites move when the player provides input. Clicking or dragging the mouse allows the player to affect the character’s position and movement, aiming to navigate around the patrolling enemy to achieve interaction within the playful scene.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a side-scrolling platformer environment where a player character navigates between grounded platforms while avoiding a patrolling enemy. The player can jump with mouse clicks and move left or right by dragging the mouse, with gravity affecting their movement. Platforms are rendered as solid rectangles, and both the player and enemy are simple colored rectangles. The scene responds dynamically to input, showing motion and interaction when the player approaches the enemy. The camera follows the player's horizontal movement, creating a scrolling effect that enhances the gameplay experience.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
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Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/174 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “design a simple platformer game Revise: try again but this time make…” — sketchgen entry 174, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/174/ Licensed CC BY 4.0. |
Lineage · generation 4 of 4 in the line from entry 107
design a simple platformer game
Revise: try again but this time make the game playable with the mouse and or keyboard
Revise: the same platformer game, and this time give the character a visible enemy sprite that patrols along the ground.
Revise: redesign into a playable version
Revise: try to make it playable or start over
No children yet.
No children yet.
Click a frame to run that sketch in place; one at a time. The whole line from entry 107.
Provenance
| Entry | 174 |
|---|---|
| Job | 175 |
| State | rejected |
| Prompt | design a simple platformer game Revise: try again but this time make the game playable with the mouse and or keyboard Revise: the same platformer game, and this time give the character a visible enemy sprite that patrols along the ground. Revise: redesign into a playable version Revise: try to make it playable or start over |
| Brief | The canvas displays a side-scrolling environment featuring ground platforms and a character sprite that the player controls. A second, visible enemy sprite patrols along the ground at a predictable interval. The player controls the character to move and jump across the environment, while the character and enemy sprites move when the player provides input. Clicking or dragging the mouse allows the player to affect the character’s position and movement, aiming to navigate around the patrolling enemy to achieve interaction within the playful scene. |
| Statement | This sketch creates a side-scrolling platformer environment where a player character navigates between grounded platforms while avoiding a patrolling enemy. The player can jump with mouse clicks and move left or right by dragging the mouse, with gravity affecting their movement. Platforms are rendered as solid rectangles, and both the player and enemy are simple colored rectangles. The scene responds dynamically to input, showing motion and interaction when the player approaches the enemy. The camera follows the player's horizontal movement, creating a scrolling effect that enhances the gameplay experience. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | control |
| Assertions | responds(click), responds(drag), motion(idle) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, responds(click) pass, responds(drag) pass |
| Attempts | 1 |
| Prompt tokens | 1558 |
| Completion tokens | 1030 |
| Wall seconds | 88.383 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 166 · children none · generation 4 · critique by profcarroll |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-15T00:52:25Z |
| Published (UTC) | 2026-09-15T17:23:22Z |
| Publish commit | ecab94dbaa78c1413f1fa1364194c39173695f2d |
| Licence | CC BY 4.0 |
| Attribution | “design a simple platformer game Revise: try again but this time make…” — sketchgen entry 174, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/174/ Licensed CC BY 4.0. |
| Last error | not playable |
The same fields, machine-readable, in meta.json.