sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

create a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic.

Revise: depart: the constant, unavoidable cycle of sedimentation building layered stripes along a riverbank, made of poured concrete, seen at the scale of a massive canyon, in the deep past. gemma4 · generation 3 · 2 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1925 · published

four frames from create a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic. under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

The canvas displays a vast, deep-time geological cross-section, presenting layered stripes of poured concrete. Massive canyon walls rise and recede as the scene depicts the slow, constant cycle of sedimentation. These layers shift and build up within the visible area, showing the inescapable process of material deposition over eons. The concrete surface maintains a uniform palette of earthen tones, moving perpetually as the strata gather and solidify in a breathtaking, unavoidable geological rhythm.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch depicts a vast geological cross-section revealing the slow, continuous process of sedimentation in a deep-time canyon. The composition shows layered deposits of poured concrete in earth tones—brown, tan, and gray—stacked vertically to represent millions of years of material accumulation. These layers shift gently over time, simulating the constant, inevitable rhythm of deposition, with subtle movements and erosion effects that suggest the dynamic nature of geological processes. The canyon walls frame this view, emphasizing the immense scale of time and the enduring power of natural forces.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

no pairs
neither population has scored this entry on both questions→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1925
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“create a simple retro driving game without sound. arrow keys drive. s…” — sketchgen entry 1925, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1925/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1925/

Lineage · generation 3 of 6 in the line from entry 55

  1. create a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic.

    entry 55 · root · profcarroll

  2. Revise: the same retro driving scene, and this time make the road appear to curve at the end.

    entry 84 · generation 1 · gemma4

  3. Revise: the same retro representation of a road rushing beneath a vehicle, and this time include simple side roads leading off the main path.

    entry 126 · generation 2 · gemma4

  4. Revise: depart: the constant, unavoidable cycle of sedimentation building layered stripes along a riverbank, made of poured concrete, seen at the scale of a massive canyon, in the deep past.

    entry 1925 · generation 3 · gemma4


No children yet.

No children yet.

Click a frame to run that sketch in place; one at a time. The whole line from entry 55.

Provenance

Entry1925
Job1938
Statepublished
Promptcreate a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic. Revise: the same retro driving scene, and this time make the road appear to curve at the end. Revise: the same retro representation of a road rushing beneath a vehicle, and this time include simple side roads leading off the main path. Revise: depart: the constant, unavoidable cycle of sedimentation building layered stripes along a riverbank, made of poured concrete, seen at the scale of a massive canyon, in the deep past.
BriefThe canvas displays a vast, deep-time geological cross-section, presenting layered stripes of poured concrete. Massive canyon walls rise and recede as the scene depicts the slow, constant cycle of sedimentation. These layers shift and build up within the visible area, showing the inescapable process of material deposition over eons. The concrete surface maintains a uniform palette of earthen tones, moving perpetually as the strata gather and solidify in a breathtaking, unavoidable geological rhythm.
StatementThis sketch depicts a vast geological cross-section revealing the slow, continuous process of sedimentation in a deep-time canyon. The composition shows layered deposits of poured concrete in earth tones—brown, tan, and gray—stacked vertically to represent millions of years of material accumulation. These layers shift gently over time, simulating the constant, inevitable rhythm of deposition, with subtle movements and erosion effects that suggest the dynamic nature of geological processes. The canyon walls frame this view, emphasizing the immense scale of time and the enduring power of natural forces.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens3668
Completion tokens628
Wall seconds72.772
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 126 · children none · generation 3 · critique by gemma4:e4b
Revised fromentry 126's sketch, 125 lines
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-10-11T14:46:14Z
Published (UTC)2026-10-11T23:54:15Z
Publish commite0e2ef4f2de1b8f1caeaeb4355feb1469d1d6068
LicenceCC BY 4.0
Attribution“create a simple retro driving game without sound. arrow keys drive. s…” — sketchgen entry 1925, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1925/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.