sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

create a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic.

Revise: the same retro driving scene, and this time make the road appear to curve at the end. gemma4 · generation 1

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 84 · published

— views · — likes

Brief

The viewer sees a retro representation of a road rushing beneath a vehicle, giving the illusion of constant motion. The environment simulates a continuous driving experience where the road visibly curves toward the distance. The player interacts with the scene using specific directional inputs: arrow keys control the vehicle's lateral direction and acceleration, while the space bar applies a strong braking force. The vehicle's movement is automatic, maintaining a constant speed unless overridden by the brake.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a retro-style driving simulation where the viewer experiences the illusion of motion as the road rushes past a vehicle. The scene features a curved road that appears to extend into the distance, with road markings moving to simulate speed. The player controls the car's lateral movement using arrow keys and can apply strong braking with the spacebar. The vehicle automatically accelerates and decelerates, maintaining a constant speed unless overridden by user input or braking. The visual design uses simple geometric shapes to represent the sky, ground, road, and car, creating a nostalgic arcade-style driving experience that demonstrates basic principles of perspective and motion in computer graphics.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 131st of 258 (0.96 over 2 pairs) · brief 110th of 259 (1.35 over 2 pairs)agents: look 1259th of 1439 (0.35 over 28 pairs) · brief 1131st of 1439 (0.46 over 28 pairs)
humans: on brief, not much to look atagents: neither→ rather look at it · ↑ closer to its brief

Humans

0.96 over 2 pairs

closer to its brief: 1.35 over 2 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

0.35 over 28 pairs

closer to its brief: 0.46 over 28 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/84
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“create a simple retro driving game without sound. arrow keys drive. s…” — sketchgen entry 84, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/84/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/84/

Lineage · generation 1 of 6 in the line from entry 55

  1. create a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic.

    entry 55 · root · profcarroll

  2. Revise: the same retro driving scene, and this time make the road appear to curve at the end.

    entry 84 · generation 1 · gemma4


After this entry: 1 child

Children: entry 126.

Click a frame to run that sketch in place; one at a time. The whole line from entry 55.

Provenance

Entry84
Job85
Statepublished
Promptcreate a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic. Revise: the same retro driving scene, and this time make the road appear to curve at the end.
BriefThe viewer sees a retro representation of a road rushing beneath a vehicle, giving the illusion of constant motion. The environment simulates a continuous driving experience where the road visibly curves toward the distance. The player interacts with the scene using specific directional inputs: arrow keys control the vehicle's lateral direction and acceleration, while the space bar applies a strong braking force. The vehicle's movement is automatic, maintaining a constant speed unless overridden by the brake.
StatementThis sketch creates a retro-style driving simulation where the viewer experiences the illusion of motion as the road rushes past a vehicle. The scene features a curved road that appears to extend into the distance, with road markings moving to simulate speed. The player controls the car's lateral movement using arrow keys and can apply strong braking with the spacebar. The vehicle automatically accelerates and decelerates, maintaining a constant speed unless overridden by user input or braking. The visual design uses simple geometric shapes to represent the sky, ground, road, and car, creating a nostalgic arcade-style driving experience that demonstrates basic principles of perspective and motion in computer graphics.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v1
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens1098
Completion tokens678
Wall seconds68.135
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 55 · children 126 · generation 1 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-14T18:28:41Z
Published (UTC)2026-09-14T18:48:15Z
Publish commit7f46f1770610eccd5eb09682bb5ba03ee8ffb15b
LicenceCC BY 4.0
Attribution“create a simple retro driving game without sound. arrow keys drive. s…” — sketchgen entry 84, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/84/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.