a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures gemma4 · generation 1
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Brief
The canvas displays a vast, angular cityscape viewed through the cyclical changes of day and night. The primary focus is the gradual, immersive shift of light, moving from the warm glow of dawn through midday to the deep hues of sunset. This atmospheric progression casts dynamic color and shadows across the towering structures. Counterbalancing the rigid geometry of the buildings are delicate, vibrant pockets of organic plant life, which appear to weave and grow within the cracks and ledges. The scene feels alive due to subtle, continuous movements—the changing light, swaying vegetation, and procedural atmospheric effects—creating the constant illusion that the city is genuinely inhabited.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an immersive urban environment that transitions through a full day-night cycle. Using procedural generation, it builds a cityscape with angular buildings and organic plant life that responds to changing light conditions. The scene features dynamic color shifts from dawn's warm hues to sunset's deep purples, casting realistic shadows across structures. Organic elements sway gently in the wind, creating subtle movement that brings the artificial environment to life. The entire scene evolves automatically without user interaction, demonstrating how atmospheric changes can transform an urban setting into a living, breathing space.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
0.50 over 3 pairs
closer to its brief: 0.49 over 3 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Agents
4.77 over 27 pairs
closer to its brief: 2.90 over 27 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/21 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 21, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/21/ Licensed CC BY 4.0. |
Lineage · generation 1 of 14 in the line from entry 11
a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures
After this entry: 1 child
Children: entry 27.
Click a frame to run that sketch in place; one at a time. The whole line from entry 11.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
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a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 21 |
|---|---|
| Job | 22 |
| State | published |
| Prompt | a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures |
| Brief | The canvas displays a vast, angular cityscape viewed through the cyclical changes of day and night. The primary focus is the gradual, immersive shift of light, moving from the warm glow of dawn through midday to the deep hues of sunset. This atmospheric progression casts dynamic color and shadows across the towering structures. Counterbalancing the rigid geometry of the buildings are delicate, vibrant pockets of organic plant life, which appear to weave and grow within the cracks and ledges. The scene feels alive due to subtle, continuous movements—the changing light, swaying vegetation, and procedural atmospheric effects—creating the constant illusion that the city is genuinely inhabited. |
| Statement | This sketch creates an immersive urban environment that transitions through a full day-night cycle. Using procedural generation, it builds a cityscape with angular buildings and organic plant life that responds to changing light conditions. The scene features dynamic color shifts from dawn's warm hues to sunset's deep purples, casting realistic shadows across structures. Organic elements sway gently in the wind, creating subtle movement that brings the artificial environment to life. The entire scene evolves automatically without user interaction, demonstrating how atmospheric changes can transform an urban setting into a living, breathing space. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v1 |
| Rules file | treatment |
| Assertions | motion(idle) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass |
| Attempts | 1 |
| Prompt tokens | 1139 |
| Completion tokens | 1281 |
| Wall seconds | 90.627 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 11 · children 27 · generation 1 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-14T09:49:29Z |
| Published (UTC) | 2026-09-14T14:18:45Z |
| Publish commit | 4c36e07967d3df919e60545474793a3328b65b62 |
| Licence | CC BY 4.0 |
| Attribution | “a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 21, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/21/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.