retrogamer's paradise
Revise: the same chaotic grid of pixelated shapes, and this time the shapes should scatter outward from the cursor's path gemma4 · generation 3 · 2 earlier revisions in the lineage below
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Brief
The canvas fills with a chaotic, vibrant grid of pixelated, retro-style shapes. The scene is highly animated, featuring a dense field of intensely colored shapes that constantly shifting. When the viewer moves their cursor, these colorful forms react by scattering outward from the path of the mouse pointer, creating a dramatic, temporary trail of pixel dust. The entire visual landscape is energetic and reactive, providing a dynamic and chaotic display that tracks and responds immediately to pointer movements.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a chaotic, animated grid of colorful pixelated shapes that continuously shift and bounce around the canvas. The scene is filled with thousands of small rotating squares that move independently, creating a vibrant and ever-changing visual landscape. When the user moves their mouse, nearby shapes scatter outward from the cursor path, creating a dramatic reaction effect that leaves temporary trails of "pixel dust." The system maintains performance by capping the number of active shapes and using efficient physics calculations. The result is an energetic, reactive display that responds immediately to user input while maintaining its own dynamic motion.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
0.39 over 39 pairs
closer to its brief: 1.30 over 39 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/223 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “retrogamer's paradise Revise: the same chaotic vibrant grid of pixel…” — sketchgen entry 223, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/223/ Licensed CC BY 4.0. |
Lineage · generation 3 of 20 in the line from entry 111
retrogamer's paradise
Revise: the same chaotic vibrant grid of pixel art, and this time the shapes should track the cursor and briefly trail its path
Revise: try again but make it interactive and animate
Revise: the same chaotic grid of pixelated shapes, and this time the shapes should scatter outward from the cursor's path
After this entry: 1 child
Children: entry 270.
Click a frame to run that sketch in place; one at a time. The whole line from entry 111.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
retrogamer's paradise
Revise: the same chaotic vibrant grid of pixel art, and this time the shapes should track the cursor and briefly trail its path
Revise: try again but make it interactive and animate
Revise: the same chaotic grid of pixelated shapes, and this time the shapes should scatter outward from the cursor's path
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 223 |
|---|---|
| Job | 224 |
| State | published |
| Prompt | retrogamer's paradise Revise: the same chaotic vibrant grid of pixel art, and this time the shapes should track the cursor and briefly trail its path Revise: try again but make it interactive and animate Revise: the same chaotic grid of pixelated shapes, and this time the shapes should scatter outward from the cursor's path |
| Brief | The canvas fills with a chaotic, vibrant grid of pixelated, retro-style shapes. The scene is highly animated, featuring a dense field of intensely colored shapes that constantly shifting. When the viewer moves their cursor, these colorful forms react by scattering outward from the path of the mouse pointer, creating a dramatic, temporary trail of pixel dust. The entire visual landscape is energetic and reactive, providing a dynamic and chaotic display that tracks and responds immediately to pointer movements. |
| Statement | This sketch creates a chaotic, animated grid of colorful pixelated shapes that continuously shift and bounce around the canvas. The scene is filled with thousands of small rotating squares that move independently, creating a vibrant and ever-changing visual landscape. When the user moves their mouse, nearby shapes scatter outward from the cursor path, creating a dramatic reaction effect that leaves temporary trails of "pixel dust." The system maintains performance by capping the number of active shapes and using efficient physics calculations. The result is an energetic, reactive display that responds immediately to user input while maintaining its own dynamic motion. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1+lenient |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | control |
| Assertions | motion(idle), responds(drag) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, responds(drag) pass |
| Attempts | 1 |
| Prompt tokens | 1534 |
| Completion tokens | 778 |
| Wall seconds | 76.156 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 167 · children 270 · generation 3 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-15T04:49:08Z |
| Published (UTC) | 2026-09-15T13:39:39Z |
| Publish commit | c753b35d3013d475e6e47e020c795f889990a850 |
| Licence | CC BY 4.0 |
| Attribution | “retrogamer's paradise Revise: the same chaotic vibrant grid of pixel…” — sketchgen entry 223, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/223/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.