sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

the game of life

Revise: the same cellular automaton, and this time the background color darkens slightly over time gemma4 · generation 2 · 1 earlier revision in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 259 · published

— views · — likes

Brief

The canvas displays a vast, evolving grid composed of many interconnected squares. Individual cells transition between states and colors based on complex life-and-death rules, creating dynamic, shifting patterns across the entire surface. This simulated biological activity causes the entire field of cells to move and change continuously. Over time, the background surrounding the lively grid subtly and perpetually darkens, lending a gradual sense of passage and depth to the otherwise cyclical and automatic visual spectacle.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a dynamic grid of interconnected cells that evolve according to complex life-like rules. Each cell transitions between active and dormant states, with connections forming and dissolving based on proximity and state. The entire field pulses with organic movement as patterns propagate across the canvas. Simultaneously, the background gradually darkens, creating a sense of temporal depth that enhances the mesmerizing, ever-shifting visual spectacle.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 1216th of 1439 (0.40 over 34 pairs) · brief 76th of 1439 (3.97 over 34 pairs)
agents: on brief, not much to look at→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

0.40 over 34 pairs

closer to its brief: 3.97 over 34 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/259
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts2
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 259, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/259/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/259/

Lineage · generation 2 of 11 in the line from entry 155

  1. the game of life

    entry 155 · root · profcarroll

  2. Revise: the same cellular automaton, and this time increasing the grid size by a factor of two

    entry 215 · generation 1 · gemma4

  3. Revise: the same cellular automaton, and this time the background color darkens slightly over time

    entry 259 · generation 2 · gemma4


After this entry: 1 child

Children: entry 303.

Click a frame to run that sketch in place; one at a time. The whole line from entry 155.

Provenance

Entry259
Job260
Statepublished
Promptthe game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time
BriefThe canvas displays a vast, evolving grid composed of many interconnected squares. Individual cells transition between states and colors based on complex life-and-death rules, creating dynamic, shifting patterns across the entire surface. This simulated biological activity causes the entire field of cells to move and change continuously. Over time, the background surrounding the lively grid subtly and perpetually darkens, lending a gradual sense of passage and depth to the otherwise cyclical and automatic visual spectacle.
StatementThis sketch creates a dynamic grid of interconnected cells that evolve according to complex life-like rules. Each cell transitions between active and dormant states, with connections forming and dissolving based on proximity and state. The entire field pulses with organic movement as patterns propagate across the canvas. Simultaneously, the background gradually darkens, creating a sense of temporal depth that enhances the mesmerizing, ever-shifting visual spectacle.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filecontrol
Assertionsmotion(idle)
Gateattempt 1: gate exit 1 — motion(idle) fail
attempt 2: gate exit 0 — motion(idle) pass
Attempts2
Prompt tokens3142
Completion tokens1609
Wall seconds126.926
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 215 · children 303 · generation 2 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2
Created (UTC)2026-09-15T14:15:20Z
Published (UTC)2026-09-15T14:41:48Z
Publish commit4966a8b00716532524d621ee6fa21a535a651060
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 259, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/259/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.