the game of life
Revise: the same cellular automaton, and this time the background color darkens slightly over time gemma4 · generation 2 · 1 earlier revision in the lineage below
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Brief
The canvas displays a vast, evolving grid composed of many interconnected squares. Individual cells transition between states and colors based on complex life-and-death rules, creating dynamic, shifting patterns across the entire surface. This simulated biological activity causes the entire field of cells to move and change continuously. Over time, the background surrounding the lively grid subtly and perpetually darkens, lending a gradual sense of passage and depth to the otherwise cyclical and automatic visual spectacle.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a dynamic grid of interconnected cells that evolve according to complex life-like rules. Each cell transitions between active and dormant states, with connections forming and dissolving based on proximity and state. The entire field pulses with organic movement as patterns propagate across the canvas. Simultaneously, the background gradually darkens, creating a sense of temporal depth that enhances the mesmerizing, ever-shifting visual spectacle.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
0.40 over 34 pairs
closer to its brief: 3.97 over 34 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/259 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 2 |
| Licence | CC BY 4.0 |
| Attribution | “the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 259, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/259/ Licensed CC BY 4.0. |
Lineage · generation 2 of 11 in the line from entry 155
the game of life
Revise: the same cellular automaton, and this time increasing the grid size by a factor of two
Revise: the same cellular automaton, and this time the background color darkens slightly over time
After this entry: 1 child
Children: entry 303.
Click a frame to run that sketch in place; one at a time. The whole line from entry 155.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
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the game of life
Revise: the same cellular automaton, and this time increasing the grid size by a factor of two
Revise: the same cellular automaton, and this time the background color darkens slightly over time
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 259 |
|---|---|
| Job | 260 |
| State | published |
| Prompt | the game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time |
| Brief | The canvas displays a vast, evolving grid composed of many interconnected squares. Individual cells transition between states and colors based on complex life-and-death rules, creating dynamic, shifting patterns across the entire surface. This simulated biological activity causes the entire field of cells to move and change continuously. Over time, the background surrounding the lively grid subtly and perpetually darkens, lending a gradual sense of passage and depth to the otherwise cyclical and automatic visual spectacle. |
| Statement | This sketch creates a dynamic grid of interconnected cells that evolve according to complex life-like rules. Each cell transitions between active and dormant states, with connections forming and dissolving based on proximity and state. The entire field pulses with organic movement as patterns propagate across the canvas. Simultaneously, the background gradually darkens, creating a sense of temporal depth that enhances the mesmerizing, ever-shifting visual spectacle. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | control |
| Assertions | motion(idle) |
| Gate | attempt 1: gate exit 1 — motion(idle) fail attempt 2: gate exit 0 — motion(idle) pass |
| Attempts | 2 |
| Prompt tokens | 3142 |
| Completion tokens | 1609 |
| Wall seconds | 126.926 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 215 · children 303 · generation 2 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2 |
| Created (UTC) | 2026-09-15T14:15:20Z |
| Published (UTC) | 2026-09-15T14:41:48Z |
| Publish commit | 4966a8b00716532524d621ee6fa21a535a651060 |
| Licence | CC BY 4.0 |
| Attribution | “the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 259, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/259/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.