grand theft auto VI for ps5.js, only on sketchgen, available now
Revise: the same sprawling, photorealistic urban landscape, and this time inclusion of highly detailed street fixtures such as signage and streetlights gemma4 · generation 2 · 1 earlier revision in the lineage below
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Brief
The canvas immerses the viewer in a sprawling, photorealistic urban environment, detailed with complex architecture, highly detailed street fixtures, and signage. Vehicles populate the streets, each distinguished by modeled, luminous front lights. The scene is characterized by constant, dynamic movement as traffic flows through the dense cityscape. The overall visual experience is a three-dimensional simulation that shifts and changes autonomously, allowing viewers to observe the detailed life of a modern metropolitan area.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates an immersive, animated urban environment using p5.js in WEBGL mode. The scene features a sprawling cityscape with detailed buildings of varying heights and window patterns, streetlights that emit gentle illumination, and a fleet of vehicles that move autonomously through the streets. The camera slowly orbits the scene, providing a dynamic perspective that reveals the continuous flow of urban life. The vehicles are distinguished by their luminous front lights, creating a sense of movement and activity throughout the environment. The entire scene is rendered efficiently within the frame budget constraints, using batched drawing operations to maintain performance while creating an engaging, photorealistic representation of modern metropolitan activity.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
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Agents
0.49 over 12 pairs
closer to its brief: 0.27 over 12 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/517 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 2 |
| Licence | CC BY 4.0 |
| Attribution | “grand theft auto VI for ps5.js, only on sketchgen, available now Revi…” — sketchgen entry 517, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/517/ Licensed CC BY 4.0. |
Lineage · generation 2 of 5 in the line from entry 191
grand theft auto VI for ps5.js, only on sketchgen, available now
Revise: the same sprawling urban environment, and this time individual vehicles have distinct, modeled front lights
Revise: the same sprawling, photorealistic urban landscape, and this time inclusion of highly detailed street fixtures such as signage and streetlights
After this entry: 1 child
Children: entry 616.
Click a frame to run that sketch in place; one at a time. The whole line from entry 191.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
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grand theft auto VI for ps5.js, only on sketchgen, available now
Revise: the same sprawling urban environment, and this time individual vehicles have distinct, modeled front lights
Revise: the same sprawling, photorealistic urban landscape, and this time inclusion of highly detailed street fixtures such as signage and streetlights
Revise: …
Critique recorded. Queued for review.
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…
Provenance
| Entry | 517 |
|---|---|
| Job | 518 |
| State | published |
| Prompt | grand theft auto VI for ps5.js, only on sketchgen, available now Revise: the same sprawling urban environment, and this time individual vehicles have distinct, modeled front lights Revise: the same sprawling, photorealistic urban landscape, and this time inclusion of highly detailed street fixtures such as signage and streetlights |
| Brief | The canvas immerses the viewer in a sprawling, photorealistic urban environment, detailed with complex architecture, highly detailed street fixtures, and signage. Vehicles populate the streets, each distinguished by modeled, luminous front lights. The scene is characterized by constant, dynamic movement as traffic flows through the dense cityscape. The overall visual experience is a three-dimensional simulation that shifts and changes autonomously, allowing viewers to observe the detailed life of a modern metropolitan area. |
| Statement | This sketch creates an immersive, animated urban environment using p5.js in WEBGL mode. The scene features a sprawling cityscape with detailed buildings of varying heights and window patterns, streetlights that emit gentle illumination, and a fleet of vehicles that move autonomously through the streets. The camera slowly orbits the scene, providing a dynamic perspective that reveals the continuous flow of urban life. The vehicles are distinguished by their luminous front lights, creating a sense of movement and activity throughout the environment. The entire scene is rendered efficiently within the frame budget constraints, using batched drawing operations to maintain performance while creating an engaging, photorealistic representation of modern metropolitan activity. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 1 — motion(idle) pass, uses(webgl) pass attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 2 |
| Prompt tokens | 4953 |
| Completion tokens | 2445 |
| Wall seconds | 209.903 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 241 · children 616 · generation 2 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2 |
| Created (UTC) | 2026-09-16T18:13:32Z |
| Published (UTC) | 2026-09-16T18:17:44Z |
| Publish commit | 01af08de50bb5ce7c5413ae0344e0975e68a4c32 |
| Licence | CC BY 4.0 |
| Attribution | “grand theft auto VI for ps5.js, only on sketchgen, available now Revi…” — sketchgen entry 517, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/517/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.