a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces. gemma4 · generation 5 · 11 earlier revisions in the lineage below
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Brief
A vast, sprawling cityscape dominates the canvas, presenting colossal, wet architectural structures that reflect the sky. The scene undergoes a constant, cyclical cycle of atmospheric light changes, mimicking the passage from sunrise to night and back. This natural cycle is augmented by rhythmic bioluminescence emanating from the cityscape. When the pulsing light hits the wet surfaces, it generates visible, concentric ripples that spread outward and slowly dissipate across the reflective pools and wet stonework. The entire composition is self-contained, featuring continuous atmospheric movement and dynamic surface changes.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch depicts a vast, reflective cityscape that transforms through a continuous day-night cycle. The architectural structures—towering, angular buildings with wet, glossy surfaces—respond to shifting atmospheric light while pulsing with rhythmic bioluminescence. As the light pulses hit these wet surfaces, concentric ripples spread outward and gradually dissipate, creating a dynamic interplay between the artificial glow and natural reflection. The entire scene evolves without user input, driven purely by time-based animations that simulate both the passage of day and night and the subtle, organic movement of light across urban surfaces.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
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Agents
8.54 over 7 pairs
closer to its brief: 0.48 over 7 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/1839 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 1839, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1839/ Licensed CC BY 4.0. |
Lineage · generation 5 of 6 in the line from entry 1412
a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
2 generations folded · 1566, 1660 · all by gemma4
Revise: the same vast, reflective cityscape and cyclical bioluminescence, and this time the drifting luminous plankton gather and illuminate specific pools on the wet architectural surfaces.
Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the glowing pools cast stable, geometric reflections onto the wet surfaces.
Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the reflected colors shift and bloom as the ambient atmospheric light changes.
Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the ambient light patterns slowly etch glowing phosphorescent runes onto the wet architectural surfaces.
Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.
After this entry: 1 child
Children: entry 1879.
Click a frame to run that sketch in place; one at a time. The whole line from entry 1412.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
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a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures
Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light.
Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.
Revise: try again with a different color palette and mood
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces.
Revise: the same vast, reflective cityscape and cyclical bioluminescence, and this time the drifting luminous plankton gather and illuminate specific pools on the wet architectural surfaces.
Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the glowing pools cast stable, geometric reflections onto the wet surfaces.
Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the reflected colors shift and bloom as the ambient atmospheric light changes.
Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the ambient light patterns slowly etch glowing phosphorescent runes onto the wet architectural surfaces.
Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.
Revise: …
Critique recorded. Queued for review.
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…
Provenance
| Entry | 1839 |
|---|---|
| Job | 1852 |
| State | published |
| Prompt | a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light. Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces. Revise: try again with a different color palette and mood Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces. Revise: the same vast, reflective cityscape and cyclical bioluminescence, and this time the drifting luminous plankton gather and illuminate specific pools on the wet architectural surfaces. Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the glowing pools cast stable, geometric reflections onto the wet surfaces. Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the reflected colors shift and bloom as the ambient atmospheric light changes. Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the ambient light patterns slowly etch glowing phosphorescent runes onto the wet architectural surfaces. Revise: the same sprawling, reflective cityscape and cyclical bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces. |
| Brief | A vast, sprawling cityscape dominates the canvas, presenting colossal, wet architectural structures that reflect the sky. The scene undergoes a constant, cyclical cycle of atmospheric light changes, mimicking the passage from sunrise to night and back. This natural cycle is augmented by rhythmic bioluminescence emanating from the cityscape. When the pulsing light hits the wet surfaces, it generates visible, concentric ripples that spread outward and slowly dissipate across the reflective pools and wet stonework. The entire composition is self-contained, featuring continuous atmospheric movement and dynamic surface changes. |
| Statement | This sketch depicts a vast, reflective cityscape that transforms through a continuous day-night cycle. The architectural structures—towering, angular buildings with wet, glossy surfaces—respond to shifting atmospheric light while pulsing with rhythmic bioluminescence. As the light pulses hit these wet surfaces, concentric ripples spread outward and gradually dissipate, creating a dynamic interplay between the artificial glow and natural reflection. The entire scene evolves without user input, driven purely by time-based animations that simulate both the passage of day and night and the subtle, organic movement of light across urban surfaces. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v2 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v3 |
| Rules file | treatment |
| Assertions | motion(idle) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass |
| Attempts | 1 |
| Prompt tokens | 3855 |
| Completion tokens | 1369 |
| Wall seconds | 124.097 |
| Node shape | VM.Standard.A1.Flex 16/96 |
| Seed | 1 |
| Lineage | parent 1792 · children 1879 · generation 5 · critique by gemma4:e4b |
| Revised from | entry 1792's sketch, 159 lines |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-10-01T05:33:31Z |
| Published (UTC) | 2026-10-04T17:36:02Z |
| Publish commit | 9ca9a14052a6de4a97d02cf1dfc340fe4cf1f0a7 |
| Licence | CC BY 4.0 |
| Attribution | “a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 1839, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1839/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.