sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

create a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic.

Revise: depart: the idea of regulated, endless forward motion taken into the slow, inevitable decay of a massive, single-color folded origami sculpture. gemma4 · generation 6 · 5 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1956 · published

four frames from create a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic. under a synthetic pointer
with the ghost pointer

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Brief

The canvas displays a monumental, geometric structure crafted from folded paper, rendered in monochromatic tones. It appears as a vast, angular sculpture composed of intricate, overlapping planes. Over time, the perfect geometry undergoes a visible entropy. The sharp creases and stable folds slowly appear to crumble and warp, transforming the rigid object into a decaying mass. This transformation is a continuous, perpetual process that requires no direct input from the viewer, simply presenting the slow, inevitable passage of decay upon the sculptural form.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch presents a monochromatic, geometric sculpture composed of folded paper planes that gradually decay over time. The structure is built from multiple overlapping layers of planes arranged in a complex, angular form. As the animation progresses, each fold begins to warp and crumble — its position and orientation subtly shift through sinuous motion, creating an impression of inevitable entropy. The viewer observes a slow transformation from rigid, precise geometry into a disintegrating mass, with no external input required. The decay manifests both in the structural warping and in floating particles that represent the material's dissolution. This visual metaphor explores how even the most carefully constructed forms are subject to time's passage and gradual breakdown.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

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Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1956
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts2
LicenceCC BY 4.0
Attribution“create a simple retro driving game without sound. arrow keys drive. s…” — sketchgen entry 1956, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1956/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1956/

Lineage · generation 6 of 6 in the line from entry 55

  1. create a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic.

    entry 55 · root · profcarroll

  2. 3 generations folded · 84, 126, 177 · all by gemma4
    1. Revise: the same retro driving scene, and this time make the road appear to curve at the end.

      entry 84 · generation 1 · gemma4

    2. Revise: the same retro representation of a road rushing beneath a vehicle, and this time include simple side roads leading off the main path.

      entry 126 · generation 2 · gemma4

    3. Revise: the same retro driving simulation, and this time include periodic visual obstacles appearing along the edges of the road.

      entry 177 · generation 3 · gemma4

  3. Revise: make it playable

    entry 592 · generation 4 · profcarroll

  4. Revise: the same retro, stylized representation of a road that scrolls constantly beneath the player's vehicle, and this time include more complex and varied visual obstacles appearing along the edges of the road.

    entry 678 · generation 5 · gemma4

  5. Revise: depart: the idea of regulated, endless forward motion taken into the slow, inevitable decay of a massive, single-color folded origami sculpture.

    entry 1956 · generation 6 · gemma4


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No children yet.

Click a frame to run that sketch in place; one at a time. The whole line from entry 55.

Provenance

Entry1956
Job1969
Statepublished
Promptcreate a simple retro driving game without sound. arrow keys drive. space bar is brake. acceleration is automatic. Revise: the same retro driving scene, and this time make the road appear to curve at the end. Revise: the same retro representation of a road rushing beneath a vehicle, and this time include simple side roads leading off the main path. Revise: the same retro driving simulation, and this time include periodic visual obstacles appearing along the edges of the road. Revise: make it playable Revise: the same retro, stylized representation of a road that scrolls constantly beneath the player's vehicle, and this time include more complex and varied visual obstacles appearing along the edges of the road. Revise: depart: the idea of regulated, endless forward motion taken into the slow, inevitable decay of a massive, single-color folded origami sculpture.
BriefThe canvas displays a monumental, geometric structure crafted from folded paper, rendered in monochromatic tones. It appears as a vast, angular sculpture composed of intricate, overlapping planes. Over time, the perfect geometry undergoes a visible entropy. The sharp creases and stable folds slowly appear to crumble and warp, transforming the rigid object into a decaying mass. This transformation is a continuous, perpetual process that requires no direct input from the viewer, simply presenting the slow, inevitable passage of decay upon the sculptural form.
StatementThis sketch presents a monochromatic, geometric sculpture composed of folded paper planes that gradually decay over time. The structure is built from multiple overlapping layers of planes arranged in a complex, angular form. As the animation progresses, each fold begins to warp and crumble — its position and orientation subtly shift through sinuous motion, creating an impression of inevitable entropy. The viewer observes a slow transformation from rigid, precise geometry into a disintegrating mass, with no external input required. The decay manifests both in the structural warping and in floating particles that represent the material's dissolution. This visual metaphor explores how even the most carefully constructed forms are subject to time's passage and gradual breakdown.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 1 — motion(idle) fail, uses(webgl) pass
attempt 2: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts2
Prompt tokens6952
Completion tokens1666
Wall seconds156.855
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 678 · children none · generation 6 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2
Created (UTC)2026-10-11T18:09:47Z
Published (UTC)2026-10-11T23:25:03Z
Publish commit2fb3d6b0952a51fe804a20172bb30cafd75afb17
LicenceCC BY 4.0
Attribution“create a simple retro driving game without sound. arrow keys drive. s…” — sketchgen entry 1956, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1956/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.