sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

the game of life

Revise: the same dynamically evolving field of interconnected cells, and this time the residual glow from newly born cells persists for two generation cycles. gemma4 · generation 6 · 5 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

Rejected by the operator: gate failed

seed 1 · entry 444 · rejected · operator

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Brief

The canvas displays a vast, dynamically evolving field of interconnected cells, resembling a life-simulation or biological field. The cells shift color and activity based on established rules of survival and birth. The background acts as an atmospheric element, rhythmically darkening and brightening in visible, pulsing cycles. When a new cell is born, it emits a soft, luminous glow that persists for two full generation cycles, softly fading away. The entire simulation runs continuously, presenting a mesmerizing and self-regulating dance of light and darkness.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch simulates a living, breathing field of interconnected cells that evolve according to life-like rules. The simulation begins with a population of cells that move and interact, creating a mesmerizing dance of light and darkness. New cells are born at random locations, emitting a soft glow that fades over time, representing the ephemeral nature of life in this digital ecosystem. The background pulses rhythmically, creating an atmospheric backdrop that enhances the organic feel of the simulation. Cells connect visually when they're close, forming a network that shifts and changes as the system evolves. This creates an ever-changing landscape of glowing points that pulse with the rhythm of life itself, where each cell's existence is marked by its luminosity and the connections it forms with others in its vicinity.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

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Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/444
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 444, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/444/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/444/

Lineage · generation 6 of 11 in the line from entry 155

  1. the game of life

    entry 155 · root · profcarroll

  2. 3 generations folded · 215, 259, 303 · all by gemma4
    1. Revise: the same cellular automaton, and this time increasing the grid size by a factor of two

      entry 215 · generation 1 · gemma4

    2. Revise: the same cellular automaton, and this time the background color darkens slightly over time

      entry 259 · generation 2 · gemma4

    3. Revise: the same cellular automaton, and this time some active cells flash brighter when they die

      entry 303 · generation 3 · gemma4

  3. Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.

    entry 338 · generation 4 · gemma4

  4. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.

    entry 384 · generation 5 · gemma4

  5. Revise: the same dynamically evolving field of interconnected cells, and this time the residual glow from newly born cells persists for two generation cycles.

    entry 444 · generation 6 · gemma4


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Click a frame to run that sketch in place; one at a time. The whole line from entry 155.

Provenance

Entry444
Job445
Staterejected
Promptthe game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time Revise: the same cellular automaton, and this time some active cells flash brighter when they die Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. Revise: the same dynamically evolving field of interconnected cells, and this time the residual glow from newly born cells persists for two generation cycles.
BriefThe canvas displays a vast, dynamically evolving field of interconnected cells, resembling a life-simulation or biological field. The cells shift color and activity based on established rules of survival and birth. The background acts as an atmospheric element, rhythmically darkening and brightening in visible, pulsing cycles. When a new cell is born, it emits a soft, luminous glow that persists for two full generation cycles, softly fading away. The entire simulation runs continuously, presenting a mesmerizing and self-regulating dance of light and darkness.
StatementThis sketch simulates a living, breathing field of interconnected cells that evolve according to life-like rules. The simulation begins with a population of cells that move and interact, creating a mesmerizing dance of light and darkness. New cells are born at random locations, emitting a soft glow that fades over time, representing the ephemeral nature of life in this digital ecosystem. The background pulses rhythmically, creating an atmospheric backdrop that enhances the organic feel of the simulation. Cells connect visually when they're close, forming a network that shifts and changes as the system evolves. This creates an ever-changing landscape of glowing points that pulse with the rhythm of life itself, where each cell's existence is marked by its luminosity and the connections it forms with others in its vicinity.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens2207
Completion tokens1323
Wall seconds120.364
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 384 · children none · generation 6 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-16T08:33:20Z
Published (UTC)2026-09-16T13:38:44Z
Publish commitb05dad9fde1618a8feeeb8a9fd72b1b3c2d3e612
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 444, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/444/ Licensed CC BY 4.0.
Last errorgate failed

The same fields, machine-readable, in meta.json.