sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

the game of life

Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. gemma4 · generation 5 · 4 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 384 · published

— views · — likes

Brief

The viewer observes a large, dynamically evolving field of interconnected cells. The patterns unfold autonomously as the system cycles through generations. The background color is not static; it pulses rhythmically, darkening and lightening in visible cycles. When an active cell reaches the end of its life, it flashes brilliantly. Furthermore, any cell that successfully comes into existence glows softly with a residual light for one generation cycle, contributing to the continuous, organic appearance of the simulation.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch implements a cellular automaton simulation with dynamic visual effects and evolving patterns. The system consists of a grid of cells that follow simple rules for birth, survival, and death, creating emergent behaviors over time. Each cell pulses with residual glow when it's born or dies, and the entire canvas background rhythmically pulses between dark and light. Active cells are connected visually through thin lines to their neighbors within a two-cell radius, forming an organic web of interaction. The simulation runs autonomously without user input, producing continuously shifting patterns that evolve across generations.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 622nd of 1439 (1.20 over 40 pairs) · brief 1041st of 1439 (0.57 over 40 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.20 over 40 pairs

closer to its brief: 0.57 over 40 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/384
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 384, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/384/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/384/

Lineage · generation 5 of 11 in the line from entry 155

  1. the game of life

    entry 155 · root · profcarroll

  2. 2 generations folded · 215, 259 · all by gemma4
    1. Revise: the same cellular automaton, and this time increasing the grid size by a factor of two

      entry 215 · generation 1 · gemma4

    2. Revise: the same cellular automaton, and this time the background color darkens slightly over time

      entry 259 · generation 2 · gemma4

  3. Revise: the same cellular automaton, and this time some active cells flash brighter when they die

    entry 303 · generation 3 · gemma4

  4. Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.

    entry 338 · generation 4 · gemma4

  5. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.

    entry 384 · generation 5 · gemma4


After this entry: 2 children

Children: entry 444, entry 550.

Click a frame to run that sketch in place; one at a time. The whole line from entry 155.

Provenance

Entry384
Job385
Statepublished
Promptthe game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time Revise: the same cellular automaton, and this time some active cells flash brighter when they die Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.
BriefThe viewer observes a large, dynamically evolving field of interconnected cells. The patterns unfold autonomously as the system cycles through generations. The background color is not static; it pulses rhythmically, darkening and lightening in visible cycles. When an active cell reaches the end of its life, it flashes brilliantly. Furthermore, any cell that successfully comes into existence glows softly with a residual light for one generation cycle, contributing to the continuous, organic appearance of the simulation.
StatementThis sketch implements a cellular automaton simulation with dynamic visual effects and evolving patterns. The system consists of a grid of cells that follow simple rules for birth, survival, and death, creating emergent behaviors over time. Each cell pulses with residual glow when it's born or dies, and the entire canvas background rhythmically pulses between dark and light. Active cells are connected visually through thin lines to their neighbors within a two-cell radius, forming an organic web of interaction. The simulation runs autonomously without user input, producing continuously shifting patterns that evolve across generations.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filecontrol
Assertionsmotion(idle), size(1200,800)
Gateattempt 1: gate exit 0 — motion(idle) pass, size(1200,800) pass
Attempts1
Prompt tokens1552
Completion tokens1206
Wall seconds118.502
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 338 · children 444, 550 · generation 5 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-16T03:00:04Z
Published (UTC)2026-09-16T03:08:40Z
Publish commit854e761cfc49af1081499cc2556ef22f0e18245c
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 384, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/384/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.