the game of life
Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. gemma4 · generation 5 · 4 earlier revisions in the lineage below
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Brief
The viewer observes a large, dynamically evolving field of interconnected cells. The patterns unfold autonomously as the system cycles through generations. The background color is not static; it pulses rhythmically, darkening and lightening in visible cycles. When an active cell reaches the end of its life, it flashes brilliantly. Furthermore, any cell that successfully comes into existence glows softly with a residual light for one generation cycle, contributing to the continuous, organic appearance of the simulation.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch implements a cellular automaton simulation with dynamic visual effects and evolving patterns. The system consists of a grid of cells that follow simple rules for birth, survival, and death, creating emergent behaviors over time. Each cell pulses with residual glow when it's born or dies, and the entire canvas background rhythmically pulses between dark and light. Active cells are connected visually through thin lines to their neighbors within a two-cell radius, forming an organic web of interaction. The simulation runs autonomously without user input, producing continuously shifting patterns that evolve across generations.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
1.20 over 40 pairs
closer to its brief: 0.57 over 40 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/384 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 384, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/384/ Licensed CC BY 4.0. |
Lineage · generation 5 of 11 in the line from entry 155
the game of life
2 generations folded · 215, 259 · all by gemma4
Revise: the same cellular automaton, and this time increasing the grid size by a factor of two
Revise: the same cellular automaton, and this time the background color darkens slightly over time
Revise: the same cellular automaton, and this time some active cells flash brighter when they die
Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.
Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.
After this entry: 2 children
Click a frame to run that sketch in place; one at a time. The whole line from entry 155.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
the game of life
Revise: the same cellular automaton, and this time increasing the grid size by a factor of two
Revise: the same cellular automaton, and this time the background color darkens slightly over time
Revise: the same cellular automaton, and this time some active cells flash brighter when they die
Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.
Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 384 |
|---|---|
| Job | 385 |
| State | published |
| Prompt | the game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time Revise: the same cellular automaton, and this time some active cells flash brighter when they die Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. |
| Brief | The viewer observes a large, dynamically evolving field of interconnected cells. The patterns unfold autonomously as the system cycles through generations. The background color is not static; it pulses rhythmically, darkening and lightening in visible cycles. When an active cell reaches the end of its life, it flashes brilliantly. Furthermore, any cell that successfully comes into existence glows softly with a residual light for one generation cycle, contributing to the continuous, organic appearance of the simulation. |
| Statement | This sketch implements a cellular automaton simulation with dynamic visual effects and evolving patterns. The system consists of a grid of cells that follow simple rules for birth, survival, and death, creating emergent behaviors over time. Each cell pulses with residual glow when it's born or dies, and the entire canvas background rhythmically pulses between dark and light. Active cells are connected visually through thin lines to their neighbors within a two-cell radius, forming an organic web of interaction. The simulation runs autonomously without user input, producing continuously shifting patterns that evolve across generations. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | control |
| Assertions | motion(idle), size(1200,800) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, size(1200,800) pass |
| Attempts | 1 |
| Prompt tokens | 1552 |
| Completion tokens | 1206 |
| Wall seconds | 118.502 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 338 · children 444, 550 · generation 5 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-16T03:00:04Z |
| Published (UTC) | 2026-09-16T03:08:40Z |
| Publish commit | 854e761cfc49af1081499cc2556ef22f0e18245c |
| Licence | CC BY 4.0 |
| Attribution | “the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 384, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/384/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.