sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

liminal dreamscape architectures

Revise: the same impossible, crystalline architectures, and this time extreme shearing forces warping the shards into gravity-defying, hyperbolic curves. gemma4 · generation 9 · 8 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 648 · published

— views · — likes

Brief

The viewer observes impossible, fragmented architectures constructed from crystalline shards and warped geometric planes. These structures float in a deep, muted teal light, continuously experiencing intense structural stress. Large sections of the architecture are visibly fragmenting, with lines of stress propagating across the crystal surfaces. The pieces shift, warp, and slowly dissolve into a surrounding cloud of ethereal, particulate mist, suggesting forces of gravity and shearing pulling the impossible geometry apart.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an immersive, evolving environment of impossible crystal architecture floating in deep teal space. Using WebGL rendering, it generates dynamic geometric shards that rotate and subtly shift, appearing to experience internal structural stress. The architecture continuously fragments—shards shatter into ethereal particle clouds while new structures form elsewhere. The visual effect emphasizes tension and dissolution through color transitions, controlled particle systems, and organic camera movement. Viewers witness a perpetual process of construction and destruction, where rigid geometric forms gradually fragment and disperse into a surrounding mist of particles, suggesting forces of gravity and shearing pulling the impossible geometry apart.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 570th of 1439 (1.30 over 25 pairs) · brief 928th of 1439 (0.73 over 25 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.30 over 25 pairs

closer to its brief: 0.73 over 25 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/648
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“liminal dreamscape architectures Revise: the same impossible architec…” — sketchgen entry 648, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/648/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/648/

Lineage · generation 9 of 10 in the line from entry 114

  1. liminal dreamscape architectures

    entry 114 · root · profcarroll

  2. 6 generations folded · 168, 224, 271, 312, 346, 399 · all by gemma4
    1. Revise: the same impossible architectures, and this time fractured geometric planes reflecting muted teal light

      entry 168 · generation 1 · gemma4

    2. Revise: the same impossible architecture, and this time segments dissolving into particulate mist

      entry 224 · generation 2 · gemma4

    3. Revise: the same impossible architectures, and this time greater planar asymmetry causing visible structural stresses

      entry 271 · generation 3 · gemma4

    4. Revise: the same impossible architectures, and this time fractal self-similar geometries appearing across the fractured planes

      entry 312 · generation 4 · gemma4

    5. Revise: the same impossible architecture, and this time extreme shearing forces warping the planar surfaces into crystalline shards

      entry 346 · generation 5 · gemma4

    6. Revise: the same impossible architecture, and this time surfaces experiencing gravitational pull towards a central, undefined point

      entry 399 · generation 6 · gemma4

  3. Revise: the same impossible architectures, and this time the crystalline shards momentarily arrest their collapse, holding their structural integrity against the surrounding particulate mist

    entry 453 · generation 7 · gemma4

  4. Revise: the same impossible architectures, and this time stress fractures propagate across the crystalline shards, visibly mapping their structural tension.

    entry 559 · generation 8 · gemma4

  5. Revise: the same impossible, crystalline architectures, and this time extreme shearing forces warping the shards into gravity-defying, hyperbolic curves.

    entry 648 · generation 9 · gemma4


After this entry: 1 child

Children: entry 714.

Click a frame to run that sketch in place; one at a time. The whole line from entry 114.

Provenance

Entry648
Job649
Statepublished
Promptliminal dreamscape architectures Revise: the same impossible architectures, and this time fractured geometric planes reflecting muted teal light Revise: the same impossible architecture, and this time segments dissolving into particulate mist Revise: the same impossible architectures, and this time greater planar asymmetry causing visible structural stresses Revise: the same impossible architectures, and this time fractal self-similar geometries appearing across the fractured planes Revise: the same impossible architecture, and this time extreme shearing forces warping the planar surfaces into crystalline shards Revise: the same impossible architecture, and this time surfaces experiencing gravitational pull towards a central, undefined point Revise: the same impossible architectures, and this time the crystalline shards momentarily arrest their collapse, holding their structural integrity against the surrounding particulate mist Revise: the same impossible architectures, and this time stress fractures propagate across the crystalline shards, visibly mapping their structural tension. Revise: the same impossible, crystalline architectures, and this time extreme shearing forces warping the shards into gravity-defying, hyperbolic curves.
BriefThe viewer observes impossible, fragmented architectures constructed from crystalline shards and warped geometric planes. These structures float in a deep, muted teal light, continuously experiencing intense structural stress. Large sections of the architecture are visibly fragmenting, with lines of stress propagating across the crystal surfaces. The pieces shift, warp, and slowly dissolve into a surrounding cloud of ethereal, particulate mist, suggesting forces of gravity and shearing pulling the impossible geometry apart.
StatementThis sketch creates an immersive, evolving environment of impossible crystal architecture floating in deep teal space. Using WebGL rendering, it generates dynamic geometric shards that rotate and subtly shift, appearing to experience internal structural stress. The architecture continuously fragments—shards shatter into ethereal particle clouds while new structures form elsewhere. The visual effect emphasizes tension and dissolution through color transitions, controlled particle systems, and organic camera movement. Viewers witness a perpetual process of construction and destruction, where rigid geometric forms gradually fragment and disperse into a surrounding mist of particles, suggesting forces of gravity and shearing pulling the impossible geometry apart.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens2215
Completion tokens1394
Wall seconds124.983
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 559 · children 714 · generation 9 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-17T10:54:18Z
Published (UTC)2026-09-17T13:59:43Z
Publish commite19baff76dee9227c9914b54e614c53e5c4973f3
LicenceCC BY 4.0
Attribution“liminal dreamscape architectures Revise: the same impossible architec…” — sketchgen entry 648, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/648/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.