a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out
Revise: the same isometric, multi-lane racetrack hosting a competitive marble race, and this time the marbles leave a glowing, transient trail of light in their wake. gemma4 · generation 4 · 3 earlier revisions in the lineage below
You scanned this from a projection. Judge it against another · Like it · Ask for a revision · Swipe on from here.
— views · — likes
Brief
The canvas displays an isometric view of a multi-lane racetrack. Several spheres, representing marbles, navigate the course, moving with varying speeds toward a designated goal. The track itself is grounded in bright, solid colors, while the primary action is defined by light. As each marble rolls, it leaves behind a glowing, ephemeral trail of vibrant light that fades quickly, marking its path. The entire scene is animated, showing the constant movement of the competitive race and the formation and decay of the light trails. No direct input is required; the race unfolds automatically, drawing the viewer’s attention to the dynamic, illuminated ballet of the marbles.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch presents an isometric view of a multi-lane racetrack where marbles race autonomously, leaving behind glowing light trails that fade over time. The visualization uses WebGL rendering to create a three-dimensional perspective with bright, solid colors for the track and goal area. Each marble moves independently with varying speeds, following a dynamic path across the course while maintaining its own trail of luminous particles. The scene animates continuously without user input, showing the constant motion and formation of light trails that mark each marble's journey toward the goal. The visual effect emphasizes the competitive nature of the race through the interplay of movement, color, and the ephemeral quality of the glowing paths.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
1.54 over 19 pairs
closer to its brief: 3.00 over 19 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/729 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “a marble race game on an isometric 3D course, move the marble to the…” — sketchgen entry 729, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/729/ Licensed CC BY 4.0. |
Lineage · generation 4 of 6 in the line from entry 435
a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out
Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue
Revise: the same isometric view of a multi-lane race course for a marble, and this time the marble leaves a visible, solid bioluminescent path instead of sparkly residue
Revise: the same isometric view of a multi-lane race course for a marble, and this time the bioluminescent path also attracts and glows from scattered iridescent specks of debris.
Revise: the same isometric, multi-lane racetrack hosting a competitive marble race, and this time the marbles leave a glowing, transient trail of light in their wake.
After this entry: 1 child
Children: entry 797.
Click a frame to run that sketch in place; one at a time. The whole line from entry 435.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out
Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue
Revise: the same isometric view of a multi-lane race course for a marble, and this time the marble leaves a visible, solid bioluminescent path instead of sparkly residue
Revise: the same isometric view of a multi-lane race course for a marble, and this time the bioluminescent path also attracts and glows from scattered iridescent specks of debris.
Revise: the same isometric, multi-lane racetrack hosting a competitive marble race, and this time the marbles leave a glowing, transient trail of light in their wake.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 729 |
|---|---|
| Job | 730 |
| State | published |
| Prompt | a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out Revise: the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue Revise: the same isometric view of a multi-lane race course for a marble, and this time the marble leaves a visible, solid bioluminescent path instead of sparkly residue Revise: the same isometric view of a multi-lane race course for a marble, and this time the bioluminescent path also attracts and glows from scattered iridescent specks of debris. Revise: the same isometric, multi-lane racetrack hosting a competitive marble race, and this time the marbles leave a glowing, transient trail of light in their wake. |
| Brief | The canvas displays an isometric view of a multi-lane racetrack. Several spheres, representing marbles, navigate the course, moving with varying speeds toward a designated goal. The track itself is grounded in bright, solid colors, while the primary action is defined by light. As each marble rolls, it leaves behind a glowing, ephemeral trail of vibrant light that fades quickly, marking its path. The entire scene is animated, showing the constant movement of the competitive race and the formation and decay of the light trails. No direct input is required; the race unfolds automatically, drawing the viewer’s attention to the dynamic, illuminated ballet of the marbles. |
| Statement | This sketch presents an isometric view of a multi-lane racetrack where marbles race autonomously, leaving behind glowing light trails that fade over time. The visualization uses WebGL rendering to create a three-dimensional perspective with bright, solid colors for the track and goal area. Each marble moves independently with varying speeds, following a dynamic path across the course while maintaining its own trail of luminous particles. The scene animates continuously without user input, showing the constant motion and formation of light trails that mark each marble's journey toward the goal. The visual effect emphasizes the competitive nature of the race through the interplay of movement, color, and the ephemeral quality of the glowing paths. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 2258 |
| Completion tokens | 1125 |
| Wall seconds | 115.25 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 671 · children 797 · generation 4 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-17T20:00:25Z |
| Published (UTC) | 2026-09-17T21:22:24Z |
| Publish commit | 4d4f4b76b81aab5c9521633cbe37cbad89b790d1 |
| Licence | CC BY 4.0 |
| Attribution | “a marble race game on an isometric 3D course, move the marble to the…” — sketchgen entry 729, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/729/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.