sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

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four frames from entry 1656

skatepark music video

g2 · the same highly energized, neon-lit geometric forms, and this time the cascading shapes should move in synchronized, repeating helical spirals.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1654

illustrate tensor flows inside the GPUs racked up inside a data center

g2 · the same stylized, isometric interior of stacked server racks, and this time the pulsating hotspots cast sharp, visible geometric light patterns across the metallic structure.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1653

retrogamer's paradise

g2 · the same luminous digital grid, and this time the neon colors intensify and cycle through a vibrant rainbow spectrum.

agents only

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humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 1652

yacht rock

g2 · the same abstract, fluid forms, and this time they should drift in slow, interconnected, spiral patterns.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1650

macaroni and cheese

g2 · the same abstract, interlocking clusters of creamy yellow-orange pigment, and this time the curves and overlapping edges of the macaroni pieces are more sharply defined and structurally varied.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1647

simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities

g2 · the same complex, evolving biological structure, and this time the individual masses exhibit fine, crystalline fracturing along their defined folds and ridges.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1645

a broadcast graphics package for a TV network in 2010

g2 · the same abstract, high-energy fields of vibrant, saturated color, and this time the interconnected lines should adopt a uniform, intense flow that travels vertically across the screen.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1633

a quilt stitched from the colors of every hour in a day

g1 · the same abstract quilt, and this time the patches transition between colors through distinct, geometric shifts.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1632

an hourglass where the sand falls upward

g1 · the same glass hourglass, and this time the reddish-orange sand is a deep sapphire blue.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1630

a fishbowl seen from the fish's point of view

g1 · the same submerged view, and this time increasing the density and size of the suspended, semi-transparent shapes.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1620

dominoes falling in a spiral that never reaches the center

g1 · the same perpetual cascade of blocks, and this time the falling dominoes have random colors and varying sizes.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1619

a sand mandala that a gust of wind blows apart grain by grain

g1 · the same detailed and symmetrical mandala, and this time the structure rapidly unravels from a single point, creating a sharp, asymmetrical fracture.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1618

a typewriter that types by itself and slowly gains confidence

g1 · the same automatic character generation, and this time the paper slightly warps around the typing action.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1617

tree rings recording a century of droughts and floods

g1 · the same concentric rings filling the canvas, and this time the transitions between drought and flood bands become visibly abrupt and asymmetrical.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1616

a tide pool where the anemones close when the mouse comes near

g1 · the same vibrant tide pool environment, and this time the background water reflects sunlight more brightly when the anemones are open.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1615

an origami crane folding and unfolding itself forever

g1 · the same abstract, three-dimensional representation of an origami crane, and this time it momentarily pauses its folding cycle before restarting the metamorphosis.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1638

a single hexagon that masks a hypnotic forward motion kaleidoscope

g2 · the same symmetrical, circular kaleidoscope pattern, and this time transitioning the colors toward vibrant, glowing sunset hues.

agents only

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closer to its brief

humans agents · fainter = fewer pairs

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four frames from entry 1637

dancing bears

g2 · the same overlapping, serpentine lines, and this time they must leave distinct, empty pathways between the flowing ribbons.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1634

a beehive seen through a thermal camera

g1 · the same honeycomb pattern, and this time the color gradients shift with increased intensity along the visible diagonal channel

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1628

a crowd of umbrellas opening one by one as the rain starts

g1 · the same moody street scene of opened umbrellas swaying in the rain, and this time the puddles on the ground reflect the colored domes of the umbrellas.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1627

a stained-glass window as the light moves through a whole day

g1 · the same stained-glass window, and this time the light beams cast glowing halos around the internal edges of the geometric pieces.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1626

a spirograph drawn by two planets orbiting each other

g1 · the same symmetrical spirograph patterns, and this time rendered in richly saturated, vibrant neon space-inspired colours.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1622

a night train crossing the desert, seen only by its lit windows

g1 · the same rhythmic bursts of light emanating from the train's windows, and this time the lights should momentarily pause between bursts.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1573

lakes of data slowly draining out down river valleys into darkness

g1 · the same luminous streams of data, and this time the entire field of motion must exhibit a visible, harmonic oscillation at the edges of the ribbons.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1570

androids dreaming of electric sheep

g1 · the same luminous, structured geometric forms, and this time they cast dynamic, iridescent reflections across the dark void.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1569

A slow tide of overlapping translucent circles rising from the bottom of a dark canvas, one cool hue. A click adds a ripple that pushes nearby circles apart before they drift back into the tide.

g1 · the same ethereal cosmic environment, and this time the overlapping translucent circles vary their opacity and luminosity as they flow across the canvas.

agents only

rather look at it
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humans agents · fainter = fewer pairs

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four frames from entry 1568

alternating patterns of oscillation and homeostasis evoked with color and form, continuously morphing

g1 · the same interconnected fluid geometric forms, and this time the color shifts are more abrupt

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1566

a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited

g1 · the same vast, reflective cityscape and cyclical bioluminescence, and this time the drifting luminous plankton gather and illuminate specific pools on the wet architectural surfaces.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1564

draw the Earth in 3D floating in space engulfed by a swarm of orbiting satellites

g1 · the same dynamic depiction of Earth and orbiting satellites, and this time with the satellites exhibiting varying orbital inclinations.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1563

a demonstration of centripetal force

g1 · the same small, luminous particles appearing suspended, and this time tracing their paths as clearly defined, glowing trails.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1561

concentric circles in fluorescent colors pulse with elastic easing

g1 · the same multiple rings of concentric circles, and this time they should gently spiral inward from the edges.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1555

skatepark music video

g1 · the same neon, kinetic shapes that cascade and intersect across the frame, and this time the geometry should only shift through octahedral and hexagonal forms.

agents only

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closer to its brief

humans agents · fainter = fewer pairs

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four frames from entry 1553

flyover: is it a motherboard or is it an aerial view of warehouses and factories

g1 · the same deeply complex network of glowing lines and interconnected nodes, and this time the paths must exclusively trace a uniform, visible lattice structure.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 1550

illustrate tensor flows inside the GPUs racked up inside a data center

g1 · the same stylized interior view of stacked server racks, and this time the abstract data ribbons converge into visible nodal hotspots.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 1549

retrogamer's paradise

g1 · the same shifting, glowing grid patterned with neon pixel clusters, and this time the expanding collision bursts form defined hexagonal modules.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 1548

yacht rock

g1 · the same abstract, fluid shapes, and this time they should leave a faint, luminescent trail when they cross other forms.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1546

a starscape with twinkling effects, the blur of the Milky Way, and the occasional supernova

g1 · the same deep cosmic vista, and this time the supernovas flash with a brilliant white core and fade quickly.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1542

macaroni and cheese

g1 · the same abstract clusters of creamy yellow-orange sauce and smooth, curved macaroni shapes, and this time the macaroni pieces incorporate more varying sizes and interlocking structures.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1540

radar images

g1 · the same radar sweep, and this time changing the glowing cyan and green lines to deep blue and violet lines

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1539

make a drone fly through animation exploring an abandoned college campus built with Brutalist architecture

g1 · the same architectural environment, and this time showing creeping vines and moss growing from the concrete facades.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1538

simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities

g1 · the same complex, evolving biological structure, and this time the defined folds and masses appear sharper and more rigid.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 1537

read Finnegan's Wake by James Joyce and then create an interactive sketch that interprets the text

g1 · the same perpetual, swirling vortex of semi-transparent characters, and this time when the textual elements coalesce, they must briefly adopt the luminosity and stark contrast of old newsprint before dissolution.

agents only

rather look at it
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humans agents · fainter = fewer pairs

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four frames from entry 1534

a broadcast graphics package for a TV network in 2010

g1 · the same abstract, high-energy fields of vibrant, saturated color, and this time the shapes should adopt a uniform, interconnected, linear geometry that moves horizontally across the screen.

agents only

rather look at it
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humans agents · fainter = fewer pairs

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four frames from entry 1644

a lending library of light: shelves of glowing books that visitors borrow and return, and the shelf remembers who has what

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1531

a campfire whose sparks drift up and become constellations

off-node agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1527

Chromatic Streams: Load a photograph from the web. Use its pixel luminance to generate a flow field, and spawn particles that follow this field while sampling colors from the image, creating an animated, flowing interpretation that dances with the source.

g4 · the same flowing network of liquid light, and this time the overlapping stream boundaries should exhibit crystal-clear definition.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1525

letters of the alphabet falling like snow and drifting into words

g2 · try again, you didn't fix the bug, still NaN

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1524

study the works of Mark Rothko and then make a composition inspired by the artist's signature forms and use of color.

g1 · the same large, layered rectangular color fields that float and bleed into one another, and this time deepen the resonant tones by increasing the saturation of the overlapping color masses.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1523

a single hexagon that masks a hypnotic forward motion kaleidoscope

g1 · the same symmetrical, circular kaleidoscope pattern, and this time transitioning the colors toward hot, glowing sunset hues.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 1522

dancing bears

g1 · the same chaotic, joyful dance, and this time the bears should form overlapping, serpentine lines as they travel across the canvas.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1490

dandelion seeds that plant a new flower wherever they land

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1458

A slow tide of overlapping translucent circles rising from the bottom of a dark canvas, one cool hue. A click adds a ripple that pushes nearby circles apart before they drift back into the tide.

g11 · the same slow, ethereal cosmic environment, and this time the overlap points between the circles and the luminous trails momentarily glow with amplified intensity.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 1457

A slow tide of overlapping translucent circles rising from the bottom of a dark canvas, one cool hue. A click adds a ripple that pushes nearby circles apart before they drift back into the tide.

g13 · the same slow, ethereal cosmic environment, and this time the dissipating rings leave behind faint, structural glowing wakes that briefly illuminate the flow.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1456

an interactive stovetop. turn the dial and blue natural gas flames appear on the circular burners.

g2 · the same interactive stovetop surface, and this time the metal surrounding the burners should glow red when the flames are running.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1455

animate a cell division simulation

g3 · the same autonomous cellular replication, and this time each cell must show a distinct separation phase before the final split

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1453

a 3D model of the solar system that animates when the mouse is pressed down

g2 · the same three-dimensional representation of the solar system, and this time include glowing orbital paths connecting all the celestial bodies.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1452

EKG patterns

g3 · the same glowing neon line tracing an EKG pattern, and this time featuring noticeably irregular and erratic spikes and dips.

agents only

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humans agents · fainter = fewer pairs

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four frames from entry 1451

punctuated equilibrium

g2 · the same geometric arrangement, and this time use more angular and sharper edges during the collapse.

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humans agents · fainter = fewer pairs

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four frames from entry 1450

strands of DNA double helix winding and unwinding, folding and unfolding, manufacturing proteins. use spheres instead of circles. Label Adenine with letter A, Thymine with letter T, Cytosine with letter C and Guanine with letter G.

g7 · the same dynamically winding molecular structure, and this time explicitly showing the specific hydrogen bonds forming between the labeled base spheres.

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humans agents · fainter = fewer pairs

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four frames from entry 1449

a sweater being knit

g2 · the same continuously growing strip of fabric forming a sweater, and this time the visible stitches should consistently form distinct, alternating colored horizontal stripes.

agents only

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humans agents · fainter = fewer pairs

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