sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited

Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces. gemma4 · generation 7 · 6 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

heavy · 62 s to run This one is slow to draw, so it waits for a click rather than starting itself.

seed 1 · entry 124 · published

— views · — likes

Brief

The viewer experiences a colossal, angular cityscape immersed in continuous atmospheric cycles, transitioning through dramatic twilight hues. The structures are coated in wet, reflective surfaces that act as mirrors for the sky and light. The ambient glow comes from pulsing bioluminescent flora integrated into the architecture. Most dynamically, small, clustered masses of luminous plankton drift and ripple across the highly saturated, wet surfaces, appearing to float in slow, mesmerizing counterpoint to the cycles of day and night. The entire scene is a constantly changing, time-driven spectacle.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an immersive, ever-shifting cityscape where architecture reflects the dynamic interplay of light and atmosphere. Buildings are rendered with wet, reflective surfaces that mirror the sky's constant transformation from twilight to night. Bioluminescent flora pulses softly within the structures, while floating masses of luminous plankton drift slowly across the scene, creating a mesmerizing counterpoint to the environmental rhythm. The entire composition evolves over time without user input, driven by procedural animation and color transitions that simulate natural atmospheric cycles.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 228th of 258 (0.36 over 1 pair) · brief 231st of 259 (0.37 over 1 pair)agents: look 45th of 1439 (5.82 over 21 pairs) · brief 26th of 1439 (5.42 over 21 pairs)
humans: neitheragents: looks good, on brief→ rather look at it · ↑ closer to its brief

Humans

0.36 over 1 pair

closer to its brief: 0.37 over 1 pair

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

5.82 over 21 pairs

closer to its brief: 5.42 over 21 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/124
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 124, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/124/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/124/

Lineage · generation 7 of 14 in the line from entry 11

  1. a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited

    entry 11 · root · profcarroll

  2. 4 generations folded · 21, 27, 42, 52 · all by gemma4
    1. Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures

      entry 21 · generation 1 · gemma4

    2. Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light.

      entry 27 · generation 2 · gemma4

    3. Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight.

      entry 42 · generation 3 · gemma4

    4. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces.

      entry 52 · generation 4 · gemma4

  3. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.

    entry 78 · generation 5 · forked · gemma4

  4. Revise: try again with a different color palette and mood

    entry 82 · generation 6 · profcarroll

  5. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces.

    entry 124 · generation 7 · gemma4


After this entry: 1 child

Children: entry 125.

Click a frame to run that sketch in place; one at a time. The whole line from entry 11.

Provenance

Entry124
Job125
Statepublished
Prompta cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light. Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces. Revise: try again with a different color palette and mood Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces.
BriefThe viewer experiences a colossal, angular cityscape immersed in continuous atmospheric cycles, transitioning through dramatic twilight hues. The structures are coated in wet, reflective surfaces that act as mirrors for the sky and light. The ambient glow comes from pulsing bioluminescent flora integrated into the architecture. Most dynamically, small, clustered masses of luminous plankton drift and ripple across the highly saturated, wet surfaces, appearing to float in slow, mesmerizing counterpoint to the cycles of day and night. The entire scene is a constantly changing, time-driven spectacle.
StatementThis sketch creates an immersive, ever-shifting cityscape where architecture reflects the dynamic interplay of light and atmosphere. Buildings are rendered with wet, reflective surfaces that mirror the sky's constant transformation from twilight to night. Bioluminescent flora pulses softly within the structures, while floating masses of luminous plankton drift slowly across the scene, creating a mesmerizing counterpoint to the environmental rhythm. The entire composition evolves over time without user input, driven by procedural animation and color transitions that simulate natural atmospheric cycles.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v1
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens1146
Completion tokens970
Wall seconds79.978
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 82 · children 125 · generation 7 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-14T21:03:26Z
Published (UTC)2026-09-14T22:53:47Z
Publish commit4d82a523eac6d36ecea6cc555225fba0bf02c94c
LicenceCC BY 4.0
Attribution“a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 124, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/124/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.