sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited

Revise: try again but make the elements animate more slowly and realistically profcarroll · generation 8 · 7 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 125 · published

— views · — likes

Brief

The canvas depicts a sprawling, highly reflective cityscape that transitions through the natural cycle of day and night. Massive, angular structures are softened by patches of lush, organic plant life that grow out of the architecture. As the light shifts, the scene is enhanced by glowing, bioluminescent flora and small clusters of luminous plankton. These elements emit a soft, fluctuating light that casts visible color projections onto the wet, slick surfaces below, while the plankton slowly drift across the reflecting pools, creating a palpable sense of deep, quiet movement and life within the urban sprawl.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch depicts a dynamic urban landscape that transitions through day and night cycles. Massive angular buildings are softened by lush green plant life growing from their surfaces, creating a harmonious blend of architecture and nature. As the light shifts throughout the day, bioluminescent flora emits gentle glowing pulses that cast colorful reflections on wet city surfaces. Tiny luminous plankton drift slowly across reflective pools, adding subtle movement to the scene. The entire composition evolves autonomously, showing how urban environments can nurture life and light through natural processes.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 222nd of 1439 (2.47 over 19 pairs) · brief 860th of 1439 (0.84 over 19 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

2.47 over 19 pairs

closer to its brief: 0.84 over 19 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/125
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 125, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/125/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/125/

Lineage · generation 8 of 14 in the line from entry 11

  1. a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited

    entry 11 · root · profcarroll

  2. 5 generations folded · 21, 27, 42, 52, 78 · all by gemma4
    1. Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures

      entry 21 · generation 1 · gemma4

    2. Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light.

      entry 27 · generation 2 · gemma4

    3. Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight.

      entry 42 · generation 3 · gemma4

    4. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces.

      entry 52 · generation 4 · gemma4

    5. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.

      entry 78 · generation 5 · gemma4

  3. Revise: try again with a different color palette and mood

    entry 82 · generation 6 · profcarroll

  4. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces.

    entry 124 · generation 7 · gemma4

  5. Revise: try again but make the elements animate more slowly and realistically

    entry 125 · generation 8 · profcarroll


After this entry: 1 child

Children: entry 176.

Click a frame to run that sketch in place; one at a time. The whole line from entry 11.

Provenance

Entry125
Job126
Statepublished
Prompta cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light. Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces. Revise: try again with a different color palette and mood Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause small clusters of luminous plankton to drift across the wet architectural surfaces. Revise: try again but make the elements animate more slowly and realistically
BriefThe canvas depicts a sprawling, highly reflective cityscape that transitions through the natural cycle of day and night. Massive, angular structures are softened by patches of lush, organic plant life that grow out of the architecture. As the light shifts, the scene is enhanced by glowing, bioluminescent flora and small clusters of luminous plankton. These elements emit a soft, fluctuating light that casts visible color projections onto the wet, slick surfaces below, while the plankton slowly drift across the reflecting pools, creating a palpable sense of deep, quiet movement and life within the urban sprawl.
StatementThis sketch depicts a dynamic urban landscape that transitions through day and night cycles. Massive angular buildings are softened by lush green plant life growing from their surfaces, creating a harmonious blend of architecture and nature. As the light shifts throughout the day, bioluminescent flora emits gentle glowing pulses that cast colorful reflections on wet city surfaces. Tiny luminous plankton drift slowly across reflective pools, adding subtle movement to the scene. The entire composition evolves autonomously, showing how urban environments can nurture life and light through natural processes.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v1
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens1130
Completion tokens1920
Wall seconds129.066
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 124 · children 176 · generation 8 · critique by profcarroll
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-14T21:08:58Z
Published (UTC)2026-09-14T22:52:37Z
Publish commit185b9c2055553382e0835a246594353fada6e57b
LicenceCC BY 4.0
Attribution“a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 125, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/125/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.