sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

the game of life

Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born. gemma4 · generation 6 · 5 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 550 · published

— views · — likes

Brief

The canvas presents a vast, dynamically shifting lattice of interconnected, glowing cells simulating a biological life cycle. The entire field pulses slowly and visibly, rhythmically darkening and brightening as a wave of energy washes over it. Cells are never static; they flash brightly when they expire and radiate a soft, residual glow when they are born. Furthermore, every genesis event is marked by thin, luminous connection lines that appear briefly. This sophisticated system evolves constantly, maintaining a rich tapestry of glowing forms without needing any direct user input.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a living lattice of glowing cells that simulate a biological life cycle. Each cell pulses with its own rhythm, growing bright when born and fading as it ages, while a gentle wave effect subtly darkens and brightens the entire field. The system evolves autonomously without any user input, with new cells constantly being born in a natural, organic pattern. The visual effect captures the essence of a dynamic biological ecosystem where life cycles intersect and overlap, creating an ever-shifting tapestry of light and shadow that pulses with its own internal rhythm.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 473rd of 1439 (1.52 over 28 pairs) · brief 925th of 1439 (0.74 over 28 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.52 over 28 pairs

closer to its brief: 0.74 over 28 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/550
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 550, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/550/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/550/

Lineage · generation 6 of 11 in the line from entry 155

  1. the game of life

    entry 155 · root · profcarroll

  2. 3 generations folded · 215, 259, 303 · all by gemma4
    1. Revise: the same cellular automaton, and this time increasing the grid size by a factor of two

      entry 215 · generation 1 · gemma4

    2. Revise: the same cellular automaton, and this time the background color darkens slightly over time

      entry 259 · generation 2 · gemma4

    3. Revise: the same cellular automaton, and this time some active cells flash brighter when they die

      entry 303 · generation 3 · gemma4

  3. Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.

    entry 338 · generation 4 · gemma4

  4. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.

    entry 384 · generation 5 · gemma4

  5. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.

    entry 550 · generation 6 · gemma4


After this entry: 1 child

Children: entry 641.

Click a frame to run that sketch in place; one at a time. The whole line from entry 155.

Provenance

Entry550
Job551
Statepublished
Promptthe game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time Revise: the same cellular automaton, and this time some active cells flash brighter when they die Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.
BriefThe canvas presents a vast, dynamically shifting lattice of interconnected, glowing cells simulating a biological life cycle. The entire field pulses slowly and visibly, rhythmically darkening and brightening as a wave of energy washes over it. Cells are never static; they flash brightly when they expire and radiate a soft, residual glow when they are born. Furthermore, every genesis event is marked by thin, luminous connection lines that appear briefly. This sophisticated system evolves constantly, maintaining a rich tapestry of glowing forms without needing any direct user input.
StatementThis sketch creates a living lattice of glowing cells that simulate a biological life cycle. Each cell pulses with its own rhythm, growing bright when born and fading as it ages, while a gentle wave effect subtly darkens and brightens the entire field. The system evolves autonomously without any user input, with new cells constantly being born in a natural, organic pattern. The visual effect captures the essence of a dynamic biological ecosystem where life cycles intersect and overlap, creating an ever-shifting tapestry of light and shadow that pulses with its own internal rhythm.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens2210
Completion tokens699
Wall seconds89.153
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 384 · children 641 · generation 6 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-16T23:12:51Z
Published (UTC)2026-09-17T00:34:52Z
Publish commit70b233e0c3aca1b92f3590e0294c35d4f9eeea99
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 550, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/550/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.