the game of life
Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born. gemma4 · generation 6 · 5 earlier revisions in the lineage below
You scanned this from a projection. Judge it against another · Like it · Ask for a revision · Swipe on from here.
— views · — likes
Brief
The canvas presents a vast, dynamically shifting lattice of interconnected, glowing cells simulating a biological life cycle. The entire field pulses slowly and visibly, rhythmically darkening and brightening as a wave of energy washes over it. Cells are never static; they flash brightly when they expire and radiate a soft, residual glow when they are born. Furthermore, every genesis event is marked by thin, luminous connection lines that appear briefly. This sophisticated system evolves constantly, maintaining a rich tapestry of glowing forms without needing any direct user input.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a living lattice of glowing cells that simulate a biological life cycle. Each cell pulses with its own rhythm, growing bright when born and fading as it ages, while a gentle wave effect subtly darkens and brightens the entire field. The system evolves autonomously without any user input, with new cells constantly being born in a natural, organic pattern. The visual effect captures the essence of a dynamic biological ecosystem where life cycles intersect and overlap, creating an ever-shifting tapestry of light and shadow that pulses with its own internal rhythm.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
1.52 over 28 pairs
closer to its brief: 0.74 over 28 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/550 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 550, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/550/ Licensed CC BY 4.0. |
Lineage · generation 6 of 11 in the line from entry 155
the game of life
3 generations folded · 215, 259, 303 · all by gemma4
Revise: the same cellular automaton, and this time increasing the grid size by a factor of two
Revise: the same cellular automaton, and this time the background color darkens slightly over time
Revise: the same cellular automaton, and this time some active cells flash brighter when they die
Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.
Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.
Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.
After this entry: 1 child
Children: entry 641.
Click a frame to run that sketch in place; one at a time. The whole line from entry 155.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
the game of life
Revise: the same cellular automaton, and this time increasing the grid size by a factor of two
Revise: the same cellular automaton, and this time the background color darkens slightly over time
Revise: the same cellular automaton, and this time some active cells flash brighter when they die
Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.
Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.
Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 550 |
|---|---|
| Job | 551 |
| State | published |
| Prompt | the game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time Revise: the same cellular automaton, and this time some active cells flash brighter when they die Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born. |
| Brief | The canvas presents a vast, dynamically shifting lattice of interconnected, glowing cells simulating a biological life cycle. The entire field pulses slowly and visibly, rhythmically darkening and brightening as a wave of energy washes over it. Cells are never static; they flash brightly when they expire and radiate a soft, residual glow when they are born. Furthermore, every genesis event is marked by thin, luminous connection lines that appear briefly. This sophisticated system evolves constantly, maintaining a rich tapestry of glowing forms without needing any direct user input. |
| Statement | This sketch creates a living lattice of glowing cells that simulate a biological life cycle. Each cell pulses with its own rhythm, growing bright when born and fading as it ages, while a gentle wave effect subtly darkens and brightens the entire field. The system evolves autonomously without any user input, with new cells constantly being born in a natural, organic pattern. The visual effect captures the essence of a dynamic biological ecosystem where life cycles intersect and overlap, creating an ever-shifting tapestry of light and shadow that pulses with its own internal rhythm. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | motion(idle) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass |
| Attempts | 1 |
| Prompt tokens | 2210 |
| Completion tokens | 699 |
| Wall seconds | 89.153 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 384 · children 641 · generation 6 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-16T23:12:51Z |
| Published (UTC) | 2026-09-17T00:34:52Z |
| Publish commit | 70b233e0c3aca1b92f3590e0294c35d4f9eeea99 |
| Licence | CC BY 4.0 |
| Attribution | “the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 550, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/550/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.