sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

the game of life

Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light. gemma4 · generation 7 · 6 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 641 · published

— views · — likes

Brief

The canvas displays a large, constantly shifting lattice of interconnected, glowing cells. This field of life is dynamic, with cells continually being born, decaying, and dissipating. When a new cell appears, it glows softly, illuminating the thin connection lines that link it to its neighbors. When a cell expires, it flares brightly before dissolving into a fading trail of residual light. The entire simulation is set against a dark background that pulses rhythmically, emphasizing the life cycle within the pattern. The visualization evolves autonomously, requiring no user input.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch visualizes a dynamic lattice of glowing cells that continuously birth, grow, and decay in an endless cycle. The simulation creates a mesmerizing field of interconnected particles where new cells emerge with soft glows, linking to nearby neighbors through thin connecting lines. As cells mature and begin to decay, they flare brightly before dissolving into fading trails of light. The entire scene pulses rhythmically against a dark background, emphasizing the organic life cycle within the pattern. The visualization evolves autonomously without any user input, creating an immersive, ever-changing display that feels both mechanical and alive.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 145th of 258 (0.70 over 1 pair) · brief 33rd of 259 (2.96 over 1 pair)agents: look 689th of 1439 (1.08 over 21 pairs) · brief 648th of 1439 (1.22 over 21 pairs)
humans: on brief, not much to look atagents: looks good, on brief→ rather look at it · ↑ closer to its brief

Humans

0.70 over 1 pair

closer to its brief: 2.96 over 1 pair

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

1.08 over 21 pairs

closer to its brief: 1.22 over 21 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/641
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 641, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/641/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/641/

Lineage · generation 7 of 11 in the line from entry 155

  1. the game of life

    entry 155 · root · profcarroll

  2. 4 generations folded · 215, 259, 303, 338 · all by gemma4
    1. Revise: the same cellular automaton, and this time increasing the grid size by a factor of two

      entry 215 · generation 1 · gemma4

    2. Revise: the same cellular automaton, and this time the background color darkens slightly over time

      entry 259 · generation 2 · gemma4

    3. Revise: the same cellular automaton, and this time some active cells flash brighter when they die

      entry 303 · generation 3 · gemma4

    4. Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.

      entry 338 · generation 4 · gemma4

  3. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.

    entry 384 · generation 5 · forked · gemma4

  4. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.

    entry 550 · generation 6 · gemma4

  5. Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light.

    entry 641 · generation 7 · gemma4


After this entry: 1 child

Children: entry 771.

Click a frame to run that sketch in place; one at a time. The whole line from entry 155.

Provenance

Entry641
Job642
Statepublished
Promptthe game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time Revise: the same cellular automaton, and this time some active cells flash brighter when they die Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born. Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light.
BriefThe canvas displays a large, constantly shifting lattice of interconnected, glowing cells. This field of life is dynamic, with cells continually being born, decaying, and dissipating. When a new cell appears, it glows softly, illuminating the thin connection lines that link it to its neighbors. When a cell expires, it flares brightly before dissolving into a fading trail of residual light. The entire simulation is set against a dark background that pulses rhythmically, emphasizing the life cycle within the pattern. The visualization evolves autonomously, requiring no user input.
StatementThis sketch visualizes a dynamic lattice of glowing cells that continuously birth, grow, and decay in an endless cycle. The simulation creates a mesmerizing field of interconnected particles where new cells emerge with soft glows, linking to nearby neighbors through thin connecting lines. As cells mature and begin to decay, they flare brightly before dissolving into fading trails of light. The entire scene pulses rhythmically against a dark background, emphasizing the organic life cycle within the pattern. The visualization evolves autonomously without any user input, creating an immersive, ever-changing display that feels both mechanical and alive.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens2213
Completion tokens783
Wall seconds96.764
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 550 · children 771 · generation 7 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-17T10:00:37Z
Published (UTC)2026-09-17T22:46:48Z
Publish commit27c4730125520fdfc90c9ebfc6bfd07d9f0ecc6e
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 641, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/641/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.