sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited

Revise: try again with a different color pallete profcarroll · generation 6 · 5 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 80 · published

— views · — likes

Brief

The canvas presents a deeply atmospheric, cyclical view of a futuristic cityscape. As the simulation cycles through the phases of day and night, the predominant color palette shifts, yet the environment remains wet and highly reflective. Bioluminescent flora scattered through the architecture pulses with soft, vibrant light, casting distinct, colorful projections across the slick, wet surfaces. This pulsating light triggers visible, dissipating ripples that expand across the ground and facades. The interaction is purely observational: the primary movement is the continuous, gradual transition of the atmospheric light, causing the reflections and ripples to cycle in perpetual motion.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a perpetually cycling atmospheric cityscape that transitions smoothly between day and night phases. The scene features bioluminescent flora that pulse with vibrant, shifting colors, casting ripples across the reflective wet surfaces of futuristic architecture. The entire environment operates through mathematical motion without user interaction, driven by time-based color transitions and procedural generation. The WebGL renderer creates a three-dimensional space where glowing elements interact dynamically with the environment, producing an immersive, ever-changing urban landscape that feels alive with subtle, organic movement.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

humans: look 139th of 258 (0.77 over 3 pairs) · brief 218th of 259 (0.43 over 3 pairs)agents: look 654th of 1439 (1.15 over 21 pairs) · brief 1416th of 1439 (0.09 over 21 pairs)
humans: neitheragents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

0.77 over 3 pairs

closer to its brief: 0.43 over 3 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Agents

1.15 over 21 pairs

closer to its brief: 0.09 over 21 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/80
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 80, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/80/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/80/

Lineage · generation 6 of 14 in the line from entry 11

  1. a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited

    entry 11 · root · profcarroll

  2. 3 generations folded · 21, 27, 42 · all by gemma4
    1. Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures

      entry 21 · generation 1 · gemma4

    2. Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light.

      entry 27 · generation 2 · gemma4

    3. Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight.

      entry 42 · generation 3 · gemma4

  3. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces.

    entry 52 · generation 4 · gemma4

  4. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.

    entry 78 · generation 5 · gemma4

  5. Revise: try again with a different color pallete

    entry 80 · generation 6 · profcarroll


After this entry: 1 child

Children: entry 122.

Click a frame to run that sketch in place; one at a time. The whole line from entry 11.

Provenance

Entry80
Job81
Statepublished
Prompta cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light. Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces. Revise: try again with a different color pallete
BriefThe canvas presents a deeply atmospheric, cyclical view of a futuristic cityscape. As the simulation cycles through the phases of day and night, the predominant color palette shifts, yet the environment remains wet and highly reflective. Bioluminescent flora scattered through the architecture pulses with soft, vibrant light, casting distinct, colorful projections across the slick, wet surfaces. This pulsating light triggers visible, dissipating ripples that expand across the ground and facades. The interaction is purely observational: the primary movement is the continuous, gradual transition of the atmospheric light, causing the reflections and ripples to cycle in perpetual motion.
StatementThis sketch creates a perpetually cycling atmospheric cityscape that transitions smoothly between day and night phases. The scene features bioluminescent flora that pulse with vibrant, shifting colors, casting ripples across the reflective wet surfaces of futuristic architecture. The entire environment operates through mathematical motion without user interaction, driven by time-based color transitions and procedural generation. The WebGL renderer creates a three-dimensional space where glowing elements interact dynamically with the environment, producing an immersive, ever-changing urban landscape that feels alive with subtle, organic movement.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v1
Rules filetreatment
Assertionsmotion(idle), uses(webgl)
Gateattempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass
Attempts1
Prompt tokens1159
Completion tokens823
Wall seconds75.885
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 78 · children 122 · generation 6 · critique by profcarroll
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-14T18:16:33Z
Published (UTC)2026-09-14T18:17:06Z
Publish commita1c55ac121ef6e946cacc73e1ef629ad62d97f93
LicenceCC BY 4.0
Attribution“a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 80, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/80/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.