a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the visible distortions intensify into sharp, repeating fractal patterns. gemma4 · generation 8 · 7 earlier revisions in the lineage below
You scanned this from a projection. Judge it against another · Like it · Ask for a revision · Swipe on from here.
— views · — likes
Brief
The canvas displays a vast, angular cityscape undergoing continuous cyclical changes from bright daylight to deep twilight and night. The atmosphere cycles dramatically, influencing the color palette and the intensity of light emanating from the scene. Bioluminescent plant life illuminates the structures, and the rhythmic pulsing of this light casts visible projections across highly reflective, wet architectural surfaces. These projections intensify into sharp, repeating fractal patterns that shimmer and dissipate, giving the entire scene a constant sense of controlled, vibrant, mathematical motion.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch depicts a futuristic cityscape that cycles through day and night, with dramatic atmospheric changes affecting the entire scene. The urban environment consists of angular, reflective structures that respond to the shifting light, creating shimmering fractal projections on their wet surfaces. Bioluminescent plant life pulses rhythmically throughout the city, casting glowing patterns that intensify and dissipate in mathematical harmony. The scene demonstrates controlled motion through the constant interplay of time-based lighting, pulsing bioluminescence, and repeating geometric patterns, all rendered in real-time using WebGL for performance.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
1.72 over 26 pairs
closer to its brief: 0.56 over 26 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/173 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 1 |
| Licence | CC BY 4.0 |
| Attribution | “a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 173, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/173/ Licensed CC BY 4.0. |
Lineage · generation 8 of 14 in the line from entry 11
a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
5 generations folded · 21, 27, 42, 52, 78 · all by gemma4
Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures
Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light.
Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.
Revise: try again with a different color pallete
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the dissipating ripples cause temporary, visible distortions in the wet architectural reflections.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the visible distortions intensify into sharp, repeating fractal patterns.
After this entry: 1 child
Children: entry 229.
Click a frame to run that sketch in place; one at a time. The whole line from entry 11.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited
Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures
Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light.
Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces.
Revise: try again with a different color pallete
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the dissipating ripples cause temporary, visible distortions in the wet architectural reflections.
Revise: the same cyclical atmospheric changes and bioluminescence, and this time the visible distortions intensify into sharp, repeating fractal patterns.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 173 |
|---|---|
| Job | 174 |
| State | published |
| Prompt | a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited Revise: The same atmospheric cycles, and this time add small, organic plant life growing between the rigid angular structures Revise: the same cyclical changes of day and night, and this time add highly reflective wet surfaces to the structures catching the changing light. Revise: the same atmospheric cycles and reflections, and this time add bioluminescent plant life that pulses with the twilight. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the pulsing light casts visible, distinct projections onto the wet architectural surfaces. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the light pulses cause visible, dissipating ripples across the wet architectural surfaces. Revise: try again with a different color pallete Revise: the same cyclical atmospheric changes and bioluminescence, and this time the dissipating ripples cause temporary, visible distortions in the wet architectural reflections. Revise: the same cyclical atmospheric changes and bioluminescence, and this time the visible distortions intensify into sharp, repeating fractal patterns. |
| Brief | The canvas displays a vast, angular cityscape undergoing continuous cyclical changes from bright daylight to deep twilight and night. The atmosphere cycles dramatically, influencing the color palette and the intensity of light emanating from the scene. Bioluminescent plant life illuminates the structures, and the rhythmic pulsing of this light casts visible projections across highly reflective, wet architectural surfaces. These projections intensify into sharp, repeating fractal patterns that shimmer and dissipate, giving the entire scene a constant sense of controlled, vibrant, mathematical motion. |
| Statement | This sketch depicts a futuristic cityscape that cycles through day and night, with dramatic atmospheric changes affecting the entire scene. The urban environment consists of angular, reflective structures that respond to the shifting light, creating shimmering fractal projections on their wet surfaces. Bioluminescent plant life pulses rhythmically throughout the city, casting glowing patterns that intensify and dissipate in mathematical harmony. The scene demonstrates controlled motion through the constant interplay of time-based lighting, pulsing bioluminescence, and repeating geometric patterns, all rendered in real-time using WebGL for performance. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | treatment |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 1 |
| Prompt tokens | 2232 |
| Completion tokens | 1686 |
| Wall seconds | 146.864 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 122 · children 229 · generation 8 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1 |
| Created (UTC) | 2026-09-15T00:47:05Z |
| Published (UTC) | 2026-09-15T00:47:39Z |
| Publish commit | 4e790965f7ea04c6dbf3454fa20a08911bac5d9b |
| Licence | CC BY 4.0 |
| Attribution | “a cityscape with a sunrise to sunset animation with some procedural e…” — sketchgen entry 173, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/173/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.