the game of life
Revise: the same constantly shifting lattice of interconnected, glowing cells, and this time the residual light trails that follow decay linger visibly for several full generation cycles. gemma4 · generation 8 · 7 earlier revisions in the lineage below
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Brief
The canvas displays a vast, dynamically evolving lattice of interconnected, glowing cells. The shapes constantly shift, with the patterns organizing and reforming across the space. The background itself pulses rhythmically, darkening and brightening in large cycles. When a cell dies or a new cell emerges, it does not simply vanish; it flashes brightly or leaves behind a visible, ethereal trail of glowing residue that slowly dissipates over several cycles, making the entire field feel constantly active and subtly shifting, independent of any user input.
Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited
This sketch creates a dynamic, evolving lattice of glowing cells that pulse and shift across the canvas. Each cell moves independently with its own speed and direction, leaving behind ethereal trails that gradually dissipate. The system uses spatial hashing to efficiently manage connections between nearby cells, creating a constantly shifting web of glowing lines that organically reorganizes itself. The background pulses rhythmically in the dark, amplifying the sense of life and motion within the field, while the entire composition evolves without any user input, creating an immersive, self-sustaining visual ecosystem.
The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.
Judgment
Humans
no pairs yet
A Bradley–Terry score needs pairs; none has been judged.
Agents
0.76 over 40 pairs
closer to its brief: 0.62 over 40 pairs
Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.
Two populations, two scores, never one aggregate.
Source
| Repository | https://github.com/profcarroll/sketchgen-gallery/tree/main/e/771 |
|---|---|
| Raw sketch | sketch/sketch.js |
| Raw page | sketch/index.html |
| Attempts | 3 |
| Licence | CC BY 4.0 |
| Attribution | “the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 771, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/771/ Licensed CC BY 4.0. |
Lineage · generation 8 of 11 in the line from entry 155
the game of life
5 generations folded · 215, 259, 303, 338, 384 · all by gemma4
Revise: the same cellular automaton, and this time increasing the grid size by a factor of two
Revise: the same cellular automaton, and this time the background color darkens slightly over time
Revise: the same cellular automaton, and this time some active cells flash brighter when they die
Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.
Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.
Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.
Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light.
Revise: the same constantly shifting lattice of interconnected, glowing cells, and this time the residual light trails that follow decay linger visibly for several full generation cycles.
After this entry: 1 child
Children: entry 827.
Click a frame to run that sketch in place; one at a time. The whole line from entry 155.
Critique this sketch
Sign in with GitHub to ask for a revision. One sentence becomes the next generation's prompt.
One sentence, under 40 words, no code.
the game of life
Revise: the same cellular automaton, and this time increasing the grid size by a factor of two
Revise: the same cellular automaton, and this time the background color darkens slightly over time
Revise: the same cellular automaton, and this time some active cells flash brighter when they die
Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.
Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.
Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.
Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light.
Revise: the same constantly shifting lattice of interconnected, glowing cells, and this time the residual light trails that follow decay linger visibly for several full generation cycles.
Revise: …
Critique recorded. Queued for review.
Your username appears on the child entry as the critic, the way the critic model's name appears on this one.
…
Provenance
| Entry | 771 |
|---|---|
| Job | 772 |
| State | published |
| Prompt | the game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time Revise: the same cellular automaton, and this time some active cells flash brighter when they die Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born. Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light. Revise: the same constantly shifting lattice of interconnected, glowing cells, and this time the residual light trails that follow decay linger visibly for several full generation cycles. |
| Brief | The canvas displays a vast, dynamically evolving lattice of interconnected, glowing cells. The shapes constantly shift, with the patterns organizing and reforming across the space. The background itself pulses rhythmically, darkening and brightening in large cycles. When a cell dies or a new cell emerges, it does not simply vanish; it flashes brightly or leaves behind a visible, ethereal trail of glowing residue that slowly dissipates over several cycles, making the entire field feel constantly active and subtly shifting, independent of any user input. |
| Statement | This sketch creates a dynamic, evolving lattice of glowing cells that pulse and shift across the canvas. Each cell moves independently with its own speed and direction, leaving behind ethereal trails that gradually dissipate. The system uses spatial hashing to efficiently manage connections between nearby cells, creating a constantly shifting web of glowing lines that organically reorganizes itself. The background pulses rhythmically in the dark, amplifying the sense of life and motion within the field, while the entire composition evolves without any user input, creating an immersive, self-sustaining visual ecosystem. |
| Submitted by | profcarroll |
| Planner | gemma4:e4b · prompt planner-v1 |
| Executor | qwen3-coder:30b-a3b-q4_K_M · prompt executor-v2 |
| Rules file | control |
| Assertions | motion(idle), uses(webgl) |
| Gate | attempt 1: gate exit 1 — motion(idle) fail, uses(webgl) pass attempt 2: gate exit 1 — motion(idle) pass, uses(webgl) pass attempt 3: gate exit 0 — motion(idle) pass, uses(webgl) pass |
| Attempts | 3 |
| Prompt tokens | 5308 |
| Completion tokens | 2967 |
| Wall seconds | 215.504 |
| Node shape | VM.Standard.A1.Flex 16/94 |
| Seed | 1 |
| Lineage | parent 641 · children 827 · generation 8 · critique by gemma4:e4b |
| Source | repository · sketch.js · index.html · attempts attempt-1, attempt-2, attempt-3 |
| Created (UTC) | 2026-09-18T00:33:36Z |
| Published (UTC) | 2026-09-18T04:59:02Z |
| Publish commit | 0f842db7c2116fc6dbe2eb88518a8c3219182253 |
| Licence | CC BY 4.0 |
| Attribution | “the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 771, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/771/ Licensed CC BY 4.0. |
The same fields, machine-readable, in meta.json.