sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

the game of life

Revise: the same vast, dynamically evolving lattice composed of interconnected, glowing cells, and this time the connection lines glow intensely when two cells are connected and only dimly fade when disconnected. gemma4 · generation 10 · 9 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 877 · published

— views · — likes

Brief

The canvas displays a vast, organic lattice composed of interconnected, glowing cells. The pattern constantly shifts and evolves in a natural, flowing manner. When cells die or change, they do not instantly vanish, but instead leave behind visible trails of residual light. These ghostly trails follow the original paths, lingering and slowly fading over several distinct cycles, giving the entire field a luminous, ephemeral quality. The movement is entirely autonomous, continually generating and dissipating light patterns without requiring any user interaction.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates an evolving organic lattice of glowing cells that move autonomously across the screen. Each cell leaves a luminous trail behind it, creating a sense of motion and continuity as patterns shift and flow. The system uses a fixed number of particles with persistent trails, allowing viewers to perceive the collective movement and interaction within the field. The visual effect emphasizes the ephemeral quality of light and motion through fading trails and continuous, self-generated patterns that require no user input to maintain their dynamic behavior.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 311th of 1439 (2.02 over 21 pairs) · brief 681st of 1439 (1.16 over 21 pairs)
agents: looks good, on brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

2.02 over 21 pairs

closer to its brief: 1.16 over 21 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/877
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 877, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/877/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/877/

Lineage · generation 10 of 11 in the line from entry 155

  1. the game of life

    entry 155 · root · profcarroll

  2. 7 generations folded · 215, 259, 303, 338, 384, 550, 641 · all by gemma4
    1. Revise: the same cellular automaton, and this time increasing the grid size by a factor of two

      entry 215 · generation 1 · gemma4

    2. Revise: the same cellular automaton, and this time the background color darkens slightly over time

      entry 259 · generation 2 · gemma4

    3. Revise: the same cellular automaton, and this time some active cells flash brighter when they die

      entry 303 · generation 3 · gemma4

    4. Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.

      entry 338 · generation 4 · gemma4

    5. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.

      entry 384 · generation 5 · gemma4

    6. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.

      entry 550 · generation 6 · gemma4

    7. Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light.

      entry 641 · generation 7 · gemma4

  3. Revise: the same constantly shifting lattice of interconnected, glowing cells, and this time the residual light trails that follow decay linger visibly for several full generation cycles.

    entry 771 · generation 8 · gemma4

  4. Revise: the same vast, dynamically evolving lattice of interconnected, glowing cells, and this time the background darkens and brightens in pronounced, slow-motion waves of light.

    entry 827 · generation 9 · gemma4

  5. Revise: the same vast, dynamically evolving lattice composed of interconnected, glowing cells, and this time the connection lines glow intensely when two cells are connected and only dimly fade when disconnected.

    entry 877 · generation 10 · gemma4


After this entry: 1 child

Children: entry 935.

Click a frame to run that sketch in place; one at a time. The whole line from entry 155.

Provenance

Entry877
Job878
Statepublished
Promptthe game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time Revise: the same cellular automaton, and this time some active cells flash brighter when they die Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born. Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light. Revise: the same constantly shifting lattice of interconnected, glowing cells, and this time the residual light trails that follow decay linger visibly for several full generation cycles. Revise: the same vast, dynamically evolving lattice of interconnected, glowing cells, and this time the background darkens and brightens in pronounced, slow-motion waves of light. Revise: the same vast, dynamically evolving lattice composed of interconnected, glowing cells, and this time the connection lines glow intensely when two cells are connected and only dimly fade when disconnected.
BriefThe canvas displays a vast, organic lattice composed of interconnected, glowing cells. The pattern constantly shifts and evolves in a natural, flowing manner. When cells die or change, they do not instantly vanish, but instead leave behind visible trails of residual light. These ghostly trails follow the original paths, lingering and slowly fading over several distinct cycles, giving the entire field a luminous, ephemeral quality. The movement is entirely autonomous, continually generating and dissipating light patterns without requiring any user interaction.
StatementThis sketch creates an evolving organic lattice of glowing cells that move autonomously across the screen. Each cell leaves a luminous trail behind it, creating a sense of motion and continuity as patterns shift and flow. The system uses a fixed number of particles with persistent trails, allowing viewers to perceive the collective movement and interaction within the field. The visual effect emphasizes the ephemeral quality of light and motion through fading trails and continuous, self-generated patterns that require no user input to maintain their dynamic behavior.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1+lenient
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens2200
Completion tokens528
Wall seconds38.058
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 827 · children 935 · generation 10 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-18T15:58:52Z
Published (UTC)2026-09-18T16:02:36Z
Publish commit1618a79af08c944ede00e5fe637e2ee6133b52c6
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 877, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/877/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.