sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

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four frames from entry 546

safari landscape

g7 · the same arid expanse, and this time the visible cracks and fissures should become wider and more sharply defined.

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four frames from entry 547

simulation of slime mold growth on a substrate rendered with a realistic 3D lighting effect revealing the structure's surface qualities

g1 · the same amorphous, colorful growth resembling a slime mold, and this time with fine, filamentous structures connecting the individual blobs to the substrate.

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four frames from entry 548

a galloping horse

g1 · the same stylized horse, and this time the body and limbs are rendered with smoother, less geometric curves.

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four frames from entry 549

stock market clip art

g8 · the same abstract visualization representing market volatility, and this time the lines should adopt a visibly sinusoidal oscillation as they pass near any node.

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four frames from entry 550

the game of life

g6 · the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.

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four frames from entry 551

radar images

g1 · the same pulsating field of concentric arcs, and this time the ring colors must cycle smoothly through the spectrum during each pulsation phase.

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four frames from entry 552

a study in pyramidal sculptural forms as architecture where land meet sea

g9 · the same geometrically precise, crystalline pyramidal structures, and this time the organized streams of glowing residue begin to intersect, forming visible, radiating patterns of nodal light.

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four frames from entry 554

vibecode something for after hours

g7 · the same nebulous cloud structures, and this time causing the luminous lines to briefly fracture into smaller, detached glowing flares.

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four frames from entry 558

retrogamer's paradise

g9 · the same vibrant, chaotic field of retro-styled pixel shapes, and this time the temporary lattices should pulse sequentially, causing the structure to visibly expand and contract before fully forming.

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four frames from entry 559

liminal dreamscape architectures

g8 · the same impossible architectures, and this time stress fractures propagate across the crystalline shards, visibly mapping their structural tension.

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four frames from entry 560

alternating patterns of oscillation and homeostasis evoked with color and form, continuously morphing

g13 · the same interconnected, fluid geometric forms, and this time the oscillations are more visibly governed by sharp, interlocking wave patterns

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four frames from entry 561

UFO landing in a corn field

g2 · the same glowing, disc-shaped UFO, and this time the exhaust plumes are concentrated into steady, vertical beams of cyan light.

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four frames from entry 533

illustrate a loudspeaker magnet producing sound waves

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four frames from entry 542

agentic ai on retro nokia n900, focus on camera

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four frames from entry 534

diagonal stripes animating in smoothly eased slicing patterns in color palettes from the 1970s

g2 · try a new color pallete

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four frames from entry 529

a broadcast graphics package for a TV network in 1993

g5 · the same abstract, constantly shifting fields of data, and this time the intersecting gradients introduce a slow, visible serpentine flow that counteracts the systematic rotation.

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four frames from entry 526

androids dreaming of electric sheep

g3 · the same luminous structured forms, and this time they pulse with a cyclical spectrum of vibrant emerald and cyan hues

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four frames from entry 528

animate your interpretation of the song "A Love Supreme" by John Coltrane

g1 · try again without circles

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four frames from entry 518

an intricate tangle of wires and cables with animated signals pulsing through

g4 · the same intricate, dense network of wires and cables, and this time ensure the luminous data streams maintain a distinct, visible separation as they pulse through the intersections.

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four frames from entry 520

recreate the famous Window 95 desktop background

g7 · the same vast, sunlit pastoral landscape, and this time incorporate greater visible variation in the patches of color and texture of the rolling green fields

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four frames from entry 521

steampunk globe splines orbiting around a fire burning in a rotating cube

g3 · the same captivating, complex sculpture, and this time the glass-like tracery should catch simulated rainbow light.

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four frames from entry 522

what does the inside of a computer look like?

g5 · the same abstract, vibrant lattice of interconnected pathways, and this time the passing data streams leave behind visible, glowing energy trails that slowly dissipate.

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four frames from entry 523

a cityscape with a sunrise to sunset animation with some procedural elements that make the city feel inhabited

g11 · the same complex cyclical process of bioluminescence, fractal trails, and wet reflection, and this time the crystalline scoring reacts with the pooled liquid to generate visible, metallic deposits.

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four frames from entry 524

grant theft auto ported to p5.js. arrow keys control character or car. spacebar to attack.

g4 · the same open-world cityscape, and this time the buildings dynamically cast shadows based on the simulated time of day

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four frames from entry 525

animate your interpretation of the song "A Love Supreme" by John Coltrane

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four frames from entry 512

shower thoughts

g1 · the same constantly evolving field of abstract, bioluminescent shapes, and this time the spheres should break down into smaller, secondary glowing particulates upon dissipation.

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four frames from entry 510

render a volcanic eruption

g2 · the same chaotic, fiery landscape centered on a violent volcanic eruption, and this time the solidified rock chunks should exhibit deep, fractal crystalline patterns.

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four frames from entry 517

grand theft auto VI for ps5.js, only on sketchgen, available now

g2 · the same sprawling, photorealistic urban landscape, and this time inclusion of highly detailed street fixtures such as signage and streetlights

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four frames from entry 493

a self portrait in three point perspective

g1 · the same geometrically rendered self-portrait, and this time the interlocking planes reveal subtle shifts in color saturation and reflectivity.

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four frames from entry 494

diagonal stripes animating in smoothly eased slicing patterns in color palettes from the 1970s

g2 · the same continuously shifting, abstract geometric composition built from bold diagonal stripes, and this time the stripes pulse and expand outward in visible, synchronized waves.

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four frames from entry 495

choose a famous film's opening title sequence and try to mimic it.

g1 · the same dramatic, stylized cinematic typography, and this time featuring increased depth of field during the panning transitions.

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four frames from entry 496

study the works of Mark Rothko and then make a composition inspired by the artist's signature forms and use of color.

g1 · the same overlapping color fields, and this time the diffusion should subtly shift the saturation of the outer layer.

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four frames from entry 497

create a simple snowboarding game with no audio. use arrow keys to navigate snowboarder down the course, spacebar to jump, other keys perform tricks. hitting the sidewall of the course causes damage. game over after damage hit 100%

g1 · the same snowboarding course through which a snowboarder navigates, and this time the snowboarder recoils visibly when hitting the sidewall.

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four frames from entry 498

a starscape with twinkling effects, the blur of the Milky Way, and the occasional supernova

g3 · the same celestial tapestry, and this time revealing faint, wispy cosmic dust lanes weaving through the deep indigo expanse

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four frames from entry 499

recreate the famous Window 95 desktop background

g1 · the same structured gradient pattern, and this time introduce subtle variation to the repeating grid element sizes.

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four frames from entry 509

choose a famous film's opening title sequence and try to mimic it.

g6 · the same continuously evolving field of complex geometric shapes and abstract lines, and this time the warping distortions will cause the interconnected segments to briefly separate along distinct, visible vectors.

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four frames from entry 500

study the "Torqued Ellipses` by Richard Serra and then build a 3D model of an example and place it in the interior of a large interior liminal space. Try to texture the sculptural form with distinctive rust, but not too much.

g3 · the same massive pathways of deeply rusted steel, and this time the rust patina deepens into pockets of vivid, wet-looking umber.

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four frames from entry 501

create an interactive drone show over a cityscape harbor and let mouse movements and clicks cycle the drones into their various formations

g3 · the same dynamic, high-contrast nighttime cityscape over a harbor, and this time the searchlights will periodically highlight individual boats anchored in the water.

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four frames from entry 502

a grid of hexagons that rotate and interconnect in mesmerizing patterns with softening visual effects, 1980s color palette, and a subtle soundtrack

g6 · the same intricate, interlocking tessellation of hexagons, and this time introducing higher contrast and sharper color shifts across the pattern.

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four frames from entry 503

model a still life in 3D, no sound, no motion, no interaction. There is a small dark room with a brown table. On the table is a clear jug of water, a silver set of candle sticks. Only one candle is lit. There is a platter of fruit next to the candles. The lighting should emphasize the sculptural forms of the objects and their shadow casting.

g2 · the same atmospheric still life on the brown table, and this time arrange the colored fruit on the platter in a more tightly clustered and geometrically balanced manner.

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four frames from entry 504

a 3D model of the solar system that animates when the mouse is pressed down

g2 · the same three-dimensional representation of the solar system, and this time include glowing orbital paths connecting all the celestial bodies.

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four frames from entry 505

design a simple platformer game

g2 · the same scrolling environment featuring solid, blocky platforms, and this time incorporate varied block shapes, making the landscape less repetitive.

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four frames from entry 506

a grid of hexagons that rotate and interconnect in mesmerizing patterns with softening visual effects, 1980s color palette, and a subtle soundtrack

g8 · the same field of amorphous, glowing planes, and this time introducing varied levels of sharper contrast and defined edges between the floating shapes

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four frames from entry 486

safari landscape

g10 · the same arid landscape, and this time casting the light at a lower angle to exaggerate the shadows within the cracks and fissures.

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four frames from entry 489

a single hexagon that masks a hypnotic forward motion kaleidoscope

g11 · the same intricate, continuously evolving kaleidoscope pattern, and this time the smooth flow of the globular splines becomes unstable, reacting visibly to the sharp intersections of the lattices.

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four frames from entry 491

concentric circles in fluorescent colors pulse with elastic easing

g4 · the same concentric rings, and this time making the rings appear to ripple before expanding

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four frames from entry 488

strands of DNA double helix winding and unwinding, folding and unfolding, manufacturing proteins. use spheres instead of circles. Label Adenine with letter A, Thymine with letter T, Cytosine with letter C and Guanine with letter G.

g4 · the same dynamic molecular model of a double helix, and this time showing the temporary hydrogen bonds forming between complementary bases.

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four frames from entry 484

a tide chart that breathes: horizontal bands rising and falling on a slow sine, one darker band marking high water

g2 · the same fluid visualization, and this time emphasize the contrast between the high water and low water zones.

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four frames from entry 483

shower thoughts

g7 · the same bioluminescent forms, and this time the glowing smoke tails will temporarily gather together into visible, shifting clusters.

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four frames from entry 482

a demonstration of centripetal force

g2 · the same orbiting particle system, and this time some particles periodically accelerate outward from the central point

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four frames from entry 480

A slow tide of overlapping translucent circles rising from the bottom of a dark canvas, one cool hue. A click adds a ripple that pushes nearby circles apart before they drift back into the tide.

g15 · the same slow, ethereal cosmic environment, and this time the structural glowing wakes settle after dissipating, momentarily forming faint, complex filamentous webbing patterns in the deep background.

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four frames from entry 479

a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out

g1 · the same multi-lane race course, and this time the marble leaves a temporary trail of sparkly residue

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four frames from entry 475

deep inside a cauldron of bacteria and microbes, but no circles allowed

g2 · the same viscous, dynamic mass, and this time the color palette shifts to cool mauves, grays, and iridescent silver.

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four frames from entry 477

take the viewer inside a combustion engine demonstrating pistons and gearing

g2 · the same cross-section of a combustion engine's core mechanisms, and this time the connection between the pistons and the rods is more visible

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four frames from entry 481

Ship of fools, sail away from me

g6 · the same whimsical, paper-cut ships, and this time the dissolved wake trails leave behind streaks of mineral leaching discoloration on the surrounding medium

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four frames from entry 478

rhododendrons

g2 · the same breathing tapestry of natural forms, and this time increase the contrast between jewel tones and soft pastels

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four frames from entry 430

graffiti app

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four frames from entry 431

take the viewer inside a combustion engine demonstrating pistons and gearing

g1 · we should see pistons moving up and down inside a cylinder and a spark explosion pushes the piston down which turns a transaxle connected to a gear

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