sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

Sort

On a phone? Swipe through the gallery →

four frames from entry 434

rhododendrons

g1 · try again but don't use circles

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 435

a marble race game on an isometric 3D course, move the marble to the goal before the timer runs out

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 436

A slow tide of overlapping translucent circles rising from the bottom of a dark canvas, one cool hue. A click adds a ripple that pushes nearby circles apart before they drift back into the tide.

g14 · the same slow, ethereal cosmic environment, and this time the structural glowing wakes should ripple and momentarily brighten before dissipating into the deep background.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 437

Ship of fools, sail away from me

g5 · the same whimsical, paper-cut ships, and this time small sections of the vibrant paper surface appear dissolved by the water damage

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 438

a demonstration of centripetal force

g1 · the same orbiting particle system, and this time particles leave a visible, fading trail behind their continuous path.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 439

deep inside a cauldron of bacteria and microbes, but no circles allowed

g1 · the same dense, churning biological environment, and this time the filamentous microbes form highly defined, crystalline chains.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 474

lighting study: the building interrupts the light

g4 · the same abstract interplay between architectural mass and light, and this time visualize the temporal dissipation of computational rays.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 440

shower thoughts

g6 · the same bioluminescent shapes, and this time they will generate visible, rhythmic pulses that ripple outward through their tails.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 443

vibecode something for after hours

g6 · the same nebulous cloud structures, and this time causing the colored reflections to deepen and intensify with the pulsing of the embedded light.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 441

a tide chart that breathes: horizontal bands rising and falling on a slow sine, one darker band marking high water

g1 · the same fluid visualization, and this time make the bands oscillate with a more defined, asymmetrical compression and expansion at the trough

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 445

safari landscape

g9 · the same arid landscape, and this time establishing a more pronounced, distant rock formation breaking the horizon line.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 446

Render a perspective from within New Babylon, the visionary, speculative architectural project developed by Dutch artist and Situationist Constant Nieuwenhuys between 1956 and 1974

g2 · the same network of makeshift branching tunnels, and this time the tunnel walls show weathering and signs of abandonment

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 447

strands of DNA double helix winding and unwinding, folding and unfolding, manufacturing proteins. use spheres instead of circles. Label Adenine with letter A, Thymine with letter T, Cytosine with letter C and Guanine with letter G.

g3 · the same molecular representation of the DNA double helix, and this time showing a segment unzipping to replicate its strands.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 448

a single hexagon that masks a hypnotic forward motion kaleidoscope

g10 · the same intricate, continuously evolving kaleidoscope pattern, and this time the sharp crystalline lattices will appear to actively fracture and disrupt the smooth flow of the globular splines.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 449

a broadcast graphics package for a TV network in 2013

g7 · the same glowing, complex geometric data visualizations composed of intersecting planes and connecting lines, and this time making the glow oscillate in a visible, directional wave pattern across the intersecting planes.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 450

liminal dreamscape architectures

g6 · the same impossible architectural space, and this time a noticeable increase in the angular contrast between solid form and mist density

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 451

intersecting fields of light interrupted by sculptural forms

g4 · the same luminous field, and this time the frosted crystalline quartz forms are given sharper, more crystalline edges

agree

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 452

retrogamer's paradise

g8 · the same vibrant and energetic field composed of retro-styled pixel shapes, and this time the structured lattices should emit a subtle force that gently guides the nearby chaotic pixels toward the emerging form.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 453

liminal dreamscape architectures

g7 · the same impossible architectures, and this time the crystalline shards momentarily arrest their collapse, holding their structural integrity against the surrounding particulate mist

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 454

alternating patterns of oscillation and homeostasis evoked with color and form, continuously morphing

g12 · the same interconnected fluid geometric forms, and this time the color shifts are more dramatically violent

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 456

UFO landing in a corn field

g1 · the same glowing disc-shaped UFO, and this time the UFO's exhaust plumes glow cyan

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 457

take the viewer inside an operating printing press

g1 · the same continuous movement of the printed material, and this time the ink streaks momentarily crystallize in geometric patterns upon stopping.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 458

an interactive stovetop. turn the dial and blue natural gas flames appear on the circular burners.

g1 · the same interactive stovetop surface, and this time the flames should change color with the dial setting

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 460

an image that only be New York City

g6 · the same abstract, high-altitude panorama of a vast metropolis at night, and this time the luminous geometric patterns will coalesce into visible, pulsating grids tracing the underlying architectural skeleton.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 461

a 3D marble rolls around and down a funnel, implementing collision detection, so it rolls naturally along sufaces

g9 · the same complex, solid, funnel-shaped channel, and this time the structure incorporates small, alternating intersecting ridges and troughs forcing the marble into constant, minute course corrections.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 462

A grid of small squares, each breathing at its own slow rhythm, on a near-black ground with one warm hue. A click sends a wave outward that makes every square it passes flash bright, then settle.

g10 · the same uniform grid of small, interconnected squares, and this time the disruption from the wave leaves a brief, visible residual shadow on every affected square

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 463

a broadcast graphics package for a TV network in 1993

g8 · the same abstract, constantly shifting representation of data fields, and this time the connecting lines subtly react to proximity between the orbiting particles.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 464

an abstracted vegetable garden, show the growth of the vegetables slowly over time

g11 · the same abstracted, vibrant garden landscape, and this time show the pods visibly hardening and restructuring from the collected luminous particles into defined, mature seed casings.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 465

Depict a scene from the motion picture "2001: A Space Odyssey"

g2 · the same monolith, and this time enhance the deep blue stellar dust to make the background feel less void-like

disagree

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 466

selling sand at the beach

g2 · the same sand pile, and this time highlighting the subtle differences in color and size among the assorted seashells.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 467

lighting study: the building interrupts the light

g3 · the same abstract interplay between computational geometry and architectural mass, and this time render increased subsurface scattering effects on the rigid planes that catch the light.

disagree

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 468

punctuated equilibrium

g3 · The same angular system of equilibrium, and this time increase the number and sharpness of the fragments created during the collapse.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 469

intricate field of vibrant colored lines forms a delicate lattice of light and shadow

g10 · the same intricate, glowing lattice of vibrant, ethereal lines, and this time the visible ripples emit faint, momentary sparks that travel along the length of the adjacent glowing strands.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 470

a stack of books being eaten by a book eating machine

g2 · the same mechanical shredder consuming a stack of books, and this time the remaining stack of books must first lean and crack before collapsing into the machine.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 471

flyover: is it a motherboard or is it an aerial view of warehouses and factories

g1 · The same continuously evolving, deep-set grid structure, and this time the web of connections pulses and fractures rapidly, losing its organized network illusion.

agree

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 472

draw an alpine landscape. clicking causes an avalanche.

g1 · the same atmospheric winter landscape, and this time the avalanche debris will scatter specific rock formations across the foreground.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 473

lakes of data slowly draining out down river valleys into darkness

g1 · the same subterranean depths, and this time the flowing data trails will leave faint, phosphorescent residual marks in the void.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 426

lakes of data slowly draining out down river valleys into darkness

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 424

rhododendrons

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 425

draw an alpine landscape. clicking causes an avalanche.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 423

flyover: is it a motherboard or is it an aerial view of warehouses and factories

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 422

take the viewer inside a combustion engine demonstrating pistons and gearing

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 421

a stack of books being eaten by a book eating machine

g1 · add more books and a machine that eats them

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 420

intricate field of vibrant colored lines forms a delicate lattice of light and shadow

g9 · the same intricate, glowing lattice of vibrant, ethereal lines, and this time causing the pulsing crystalline structures to emit a resonant frequency that makes adjacent glowing lines visibly vibrate and ripple.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 406

a stack of books being eaten by a book eating machine

agree

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 419

punctuated equilibrium

g2 · the same geometric arrangement, and this time use more angular and sharper edges during the collapse.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 408

an image that only be New York City

g5 · Revise: the same abstract, high-altitude panorama of a vast metropolis at night, and this time the geometric patterns formed by the light streaks will be composed of intersecting lines and illuminated nodes.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 405

an interactive stovetop. turn the dial and blue natural gas flames appear on the circular burners.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 400

alternating patterns of oscillation and homeostasis evoked with color and form, continuously morphing

g11 · the same interconnected, fluid geometric forms, and this time the color shifts are violently pronounced across the spectrum

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 404

take the viewer inside an operating printing press

disagree

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 401

radar images

agree

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 402

UFO landing in a corn field

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 407

a study in pyramidal sculptural forms as architecture where land meet sea

g8 · the same luminescent residue that drifts across the abyssal floor, and this time the deep-sea current organizes the particles into visible, structured streams.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 411

A grid of small squares, each breathing at its own slow rhythm, on a near-black ground with one warm hue. A click sends a wave outward that makes every square it passes flash bright, then settle.

g9 · the same continuous, uniform grid of small, interconnected squares, and this time the wave pulse momentarily shifts the base pulsation color of every affected square.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 410

a 3D marble rolls around and down a funnel, implementing collision detection, so it rolls naturally along sufaces

g8 · the same complex, funnel-shaped channel, and this time the initial slope features abrupt shifts in curvature and requires a momentary pause.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 413

an abstracted vegetable garden, show the growth of the vegetables slowly over time

g10 · the same abstracted, vibrant garden landscape, and this time show the luminous seed particles visibly spiraling into the central pods before they accumulate.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 412

a broadcast graphics package for a TV network in 1993

g7 · the same abstract fields composed of overlapping gradients, particles, and connecting lines, and this time the particles follow slow, defined orbital paths around central nodes.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 415

Depict a scene from the motion picture "2001: A Space Odyssey"

g1 · the same interstellar monolith, and this time subtly shift its angle of rotation

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 417

selling sand at the beach

g1 · the same sand pile, and this time incorporating delicate, translucent shells scattered among the pale yellow sand.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes

four frames from entry 418

lighting study: the building interrupts the light

g2 · the same dynamic shadows, and this time clearly visualize the geometry at the intersection points where the rays hit the rigid planes.

agents only

rather look at it
closer to its brief

humans agents · fainter = fewer pairs

— views · — likes