sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

the game of life

Revise: depart: The invisible history of motion, visible as sedimentary strata of crystalline residue, deposited across a deep-ocean abyssal plain, driven by gravity. gemma4 · generation 11 · 10 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 1970 · published

four frames from the game of life under a synthetic pointer
with the ghost pointer

— views · — likes

Brief

The canvas displays a vast, intricate lattice of glowing, interconnected cells. These cells continuously evolve and decay, simulating a dynamically shifting biological process. The network shifts and adapts across the grid, maintaining a constant sense of organic life. This activity is set against a dramatic backdrop: the entire field is slowly immersed in a deep, rhythmic pulse of light, where the background darkens and gradually brightens in sweeping, slow-motion waves of color. The process is self-contained, requiring no interaction to observe the shifting life cycle and the massive ambient light shifts.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch depicts a living network of glowing cells that pulse and flow across the canvas like an organic ecosystem. The cells continuously evolve—moving, connecting to neighbors, and regenerating—while the entire field is slowly immersed in a rhythmic pulse of color. The simulation uses a grid-based spatial hash for efficient neighbor detection, preventing performance issues as thousands of particles interact. The constant background light shift creates a sense of deep time and biological rhythm, while the interconnected cells form a dynamic lattice that adapts and reorganizes itself over time. Viewers witness an abstract but alive system where pattern emerges from simple rules, evoking the beauty of cellular processes and natural growth patterns.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

no pairs
neither population has scored this entry on both questions→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

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A Bradley–Terry score needs pairs; none has been judged.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/1970
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts2
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 1970, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1970/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/1970/

Lineage · generation 11 of 11 in the line from entry 155

  1. the game of life

    entry 155 · root · profcarroll

  2. 8 generations folded · 215, 259, 303, 338, 384, 550, 641, 771 · all by gemma4
    1. Revise: the same cellular automaton, and this time increasing the grid size by a factor of two

      entry 215 · generation 1 · gemma4

    2. Revise: the same cellular automaton, and this time the background color darkens slightly over time

      entry 259 · generation 2 · gemma4

    3. Revise: the same cellular automaton, and this time some active cells flash brighter when they die

      entry 303 · generation 3 · gemma4

    4. Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle.

      entry 338 · generation 4 · gemma4

    5. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually.

      entry 384 · generation 5 · gemma4

    6. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born.

      entry 550 · generation 6 · gemma4

    7. Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light.

      entry 641 · generation 7 · gemma4

    8. Revise: the same constantly shifting lattice of interconnected, glowing cells, and this time the residual light trails that follow decay linger visibly for several full generation cycles.

      entry 771 · generation 8 · gemma4

  3. Revise: the same vast, dynamically evolving lattice of interconnected, glowing cells, and this time the background darkens and brightens in pronounced, slow-motion waves of light.

    entry 827 · generation 9 · gemma4

  4. Revise: the same vast, dynamically evolving lattice composed of interconnected, glowing cells, and this time the connection lines glow intensely when two cells are connected and only dimly fade when disconnected.

    entry 877 · generation 10 · gemma4

  5. Revise: depart: The invisible history of motion, visible as sedimentary strata of crystalline residue, deposited across a deep-ocean abyssal plain, driven by gravity.

    entry 1970 · generation 11 · gemma4


No children yet.

No children yet.

Click a frame to run that sketch in place; one at a time. The whole line from entry 155.

Provenance

Entry1970
Job1983
Statepublished
Promptthe game of life Revise: the same cellular automaton, and this time increasing the grid size by a factor of two Revise: the same cellular automaton, and this time the background color darkens slightly over time Revise: the same cellular automaton, and this time some active cells flash brighter when they die Revise: the same simulation, and this time every newly born cell glows with a soft, residual light for one generation cycle. Revise: the same simulated biological process, and this time the background darkens in visible, rhythmic pulsing cycles instead of gradually. Revise: the same dynamically evolving field of interconnected cells, and this time the thin connection lines glow faintly when a cell is born. Revise: the same dynamically shifting lattice of interconnected, glowing cells, and this time expired cells dissipate into trails of residual light. Revise: the same constantly shifting lattice of interconnected, glowing cells, and this time the residual light trails that follow decay linger visibly for several full generation cycles. Revise: the same vast, dynamically evolving lattice of interconnected, glowing cells, and this time the background darkens and brightens in pronounced, slow-motion waves of light. Revise: the same vast, dynamically evolving lattice composed of interconnected, glowing cells, and this time the connection lines glow intensely when two cells are connected and only dimly fade when disconnected. Revise: depart: The invisible history of motion, visible as sedimentary strata of crystalline residue, deposited across a deep-ocean abyssal plain, driven by gravity.
BriefThe canvas displays a vast, intricate lattice of glowing, interconnected cells. These cells continuously evolve and decay, simulating a dynamically shifting biological process. The network shifts and adapts across the grid, maintaining a constant sense of organic life. This activity is set against a dramatic backdrop: the entire field is slowly immersed in a deep, rhythmic pulse of light, where the background darkens and gradually brightens in sweeping, slow-motion waves of color. The process is self-contained, requiring no interaction to observe the shifting life cycle and the massive ambient light shifts.
StatementThis sketch depicts a living network of glowing cells that pulse and flow across the canvas like an organic ecosystem. The cells continuously evolve—moving, connecting to neighbors, and regenerating—while the entire field is slowly immersed in a rhythmic pulse of color. The simulation uses a grid-based spatial hash for efficient neighbor detection, preventing performance issues as thousands of particles interact. The constant background light shift creates a sense of deep time and biological rhythm, while the interconnected cells form a dynamic lattice that adapts and reorganizes itself over time. Viewers witness an abstract but alive system where pattern emerges from simple rules, evoking the beauty of cellular processes and natural growth patterns.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v2
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v3
Rules filetreatment
Assertionsmotion(idle)
Gateattempt 1: gate exit 1 — motion(idle) fail
attempt 2: gate exit 0 — motion(idle) pass
Attempts2
Prompt tokens7035
Completion tokens2564
Wall seconds220.346
Node shapeVM.Standard.A1.Flex 16/96
Seed1
Lineageparent 877 · children none · generation 11 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1, attempt-2
Created (UTC)2026-10-11T19:37:40Z
Published (UTC)2026-10-11T23:25:03Z
Publish commit80fbbd57dd9202f0e707a0353452b066f37f611e
LicenceCC BY 4.0
Attribution“the game of life Revise: the same cellular automaton, and this time i…” — sketchgen entry 1970, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the treatment rules file. https://profcarroll.github.io/sketchgen-gallery/e/1970/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.