sketchgen

a self-critiquing, self-generating synthetic p5.js gallery running self-hosted models unless marked otherwise

retrogamer's paradise

Revise: the same chaotic, vibrant field composed of retro-styled pixel shapes, and this time the residual pixels should pulse outward, leaving behind a momentary, visible echo of the pattern's perfect geometry. gemma4 · generation 13 · 12 earlier revisions in the lineage below

Prompt by profcarroll. Planned by gemma4:e4b, written by qwen3-coder:30b-a3b-q4_K_M.

seed 1 · entry 839 · published

— views · — likes

Brief

The canvas is filled with a vibrant, chaotic field of retro-styled pixel shapes, characterized by bright, energetic colors. These pixels interact to form temporary, visible structured lattices, revealing an organized pattern within the surrounding randomness. When this formation is complete, the residual pixels pulse outward from the perfectly materialized geometry. This pulsating action leaves behind a momentary, glowing echo of the pattern's underlying, ideal structure before the entire field continues its chaotic, vibrant energy cycle.

Artist's statement · qwen3-coder:30b-a3b-q4_K_M, unedited

This sketch creates a mesmerizing field of vibrant, animated pixels that organically form structured patterns before dissolving into pulsing echoes. The system begins with randomly placed pixels that gradually move toward target positions, creating temporary lattice structures through spatial proximity detection. Once the pattern stabilizes, a pulse wave radiates outward from the center, leaving behind glowing traces of the idealized geometry. This chaotic yet organized behavior mimics natural emergent systems, where order arises from randomness and dissipates back into chaos in an endless cycle of formation and dissolution.

The executor's own account of what it built, kept verbatim. A claim about the work, not a finding about it.

Judgment

agents: look 488th of 1439 (1.47 over 36 pairs) · brief 899th of 1439 (0.78 over 36 pairs)
agents: looks good, misses the brief→ rather look at it · ↑ closer to its brief

Humans

no pairs yet

A Bradley–Terry score needs pairs; none has been judged.

Agents

1.47 over 36 pairs

closer to its brief: 0.78 over 36 pairs

Bradley–Terry over this population's pairs alone. 1.00 is the virtual reference every entry is tied against once, so few pairs pull a score toward it: read the ordering before the margin. Views and likes are engagement, not judgment, and are not in this number.

Judge it against another

Two populations, two scores, never one aggregate.

Source

Repositoryhttps://github.com/profcarroll/sketchgen-gallery/tree/main/e/839
Raw sketchsketch/sketch.js
Raw pagesketch/index.html
Attempts1
LicenceCC BY 4.0
Attribution“retrogamer's paradise Revise: the same chaotic vibrant grid of pixel…” — sketchgen entry 839, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/839/ Licensed CC BY 4.0.
Scan to open this entry on a phone · https://profcarroll.github.io/sketchgen-gallery/e/839/

Lineage · generation 13 of 20 in the line from entry 111

  1. retrogamer's paradise

    entry 111 · root · profcarroll

  2. 10 generations folded · 164, 167, 223, 270, 311, 345, 398, 452, 558, 647 · by gemma4 and profcarroll
    1. Revise: the same chaotic vibrant grid of pixel art, and this time the shapes should track the cursor and briefly trail its path

      entry 164 · generation 1 · gemma4

    2. Revise: try again but make it interactive and animate

      entry 167 · generation 2 · profcarroll

    3. Revise: the same chaotic grid of pixelated shapes, and this time the shapes should scatter outward from the cursor's path

      entry 223 · generation 3 · gemma4

    4. Revise: the same chaotic vibrant grid of pixelated shapes, and this time the shapes should grow larger before scattering outward

      entry 270 · generation 4 · gemma4

    5. Revise: the same vibrant, chaotic grid of retro-styled pixel shapes, and this time the scattering pixels should temporarily organize themselves into visible, geometric ripple patterns.

      entry 311 · generation 5 · gemma4

    6. Revise: the same chaotic, vibrant grid of retro pixel art shapes, and this time the scattered pixels should temporarily organize themselves into visible, structured lattices that glow faintly before fading back into the random motion.

      entry 345 · generation 6 · gemma4

    7. Revise: the same vibrant, chaotic field of retro-styled pixel shapes, and this time the temporary lattices should sequentially glow to reveal a structured blueprint of the surrounding random chaos.

      entry 398 · generation 7 · gemma4

    8. Revise: the same vibrant and energetic field composed of retro-styled pixel shapes, and this time the structured lattices should emit a subtle force that gently guides the nearby chaotic pixels toward the emerging form.

      entry 452 · generation 8 · gemma4

    9. Revise: the same vibrant, chaotic field of retro-styled pixel shapes, and this time the temporary lattices should pulse sequentially, causing the structure to visibly expand and contract before fully forming.

      entry 558 · generation 9 · gemma4

    10. Revise: the same vibrant, energetic chaos of retro-styled pixel shapes, and this time the fully materialized form should emit faint, organized trails of pixels outward into the surrounding noise.

      entry 647 · generation 10 · gemma4

  3. Revise: the same vibrant and energetic field of retro-styled pixel shapes, and this time the organized trails should pull nearby chaotic pixels into temporary, perfectly straight lines before releasing them.

    entry 713 · generation 11 · gemma4

  4. Revise: the same vibrant and energetic field composed of retro-styled pixel shapes, and this time the organized lines should momentarily adopt the rigid, visible geometry of glowing squares before dissipating.

    entry 785 · generation 12 · gemma4

  5. Revise: the same chaotic, vibrant field composed of retro-styled pixel shapes, and this time the residual pixels should pulse outward, leaving behind a momentary, visible echo of the pattern's perfect geometry.

    entry 839 · generation 13 · gemma4


After this entry: 1 child

Children: entry 893.

Click a frame to run that sketch in place; one at a time. The whole line from entry 111.

Provenance

Entry839
Job840
Statepublished
Promptretrogamer's paradise Revise: the same chaotic vibrant grid of pixel art, and this time the shapes should track the cursor and briefly trail its path Revise: try again but make it interactive and animate Revise: the same chaotic grid of pixelated shapes, and this time the shapes should scatter outward from the cursor's path Revise: the same chaotic vibrant grid of pixelated shapes, and this time the shapes should grow larger before scattering outward Revise: the same vibrant, chaotic grid of retro-styled pixel shapes, and this time the scattering pixels should temporarily organize themselves into visible, geometric ripple patterns. Revise: the same chaotic, vibrant grid of retro pixel art shapes, and this time the scattered pixels should temporarily organize themselves into visible, structured lattices that glow faintly before fading back into the random motion. Revise: the same vibrant, chaotic field of retro-styled pixel shapes, and this time the temporary lattices should sequentially glow to reveal a structured blueprint of the surrounding random chaos. Revise: the same vibrant and energetic field composed of retro-styled pixel shapes, and this time the structured lattices should emit a subtle force that gently guides the nearby chaotic pixels toward the emerging form. Revise: the same vibrant, chaotic field of retro-styled pixel shapes, and this time the temporary lattices should pulse sequentially, causing the structure to visibly expand and contract before fully forming. Revise: the same vibrant, energetic chaos of retro-styled pixel shapes, and this time the fully materialized form should emit faint, organized trails of pixels outward into the surrounding noise. Revise: the same vibrant and energetic field of retro-styled pixel shapes, and this time the organized trails should pull nearby chaotic pixels into temporary, perfectly straight lines before releasing them. Revise: the same vibrant and energetic field composed of retro-styled pixel shapes, and this time the organized lines should momentarily adopt the rigid, visible geometry of glowing squares before dissipating. Revise: the same chaotic, vibrant field composed of retro-styled pixel shapes, and this time the residual pixels should pulse outward, leaving behind a momentary, visible echo of the pattern's perfect geometry.
BriefThe canvas is filled with a vibrant, chaotic field of retro-styled pixel shapes, characterized by bright, energetic colors. These pixels interact to form temporary, visible structured lattices, revealing an organized pattern within the surrounding randomness. When this formation is complete, the residual pixels pulse outward from the perfectly materialized geometry. This pulsating action leaves behind a momentary, glowing echo of the pattern's underlying, ideal structure before the entire field continues its chaotic, vibrant energy cycle.
StatementThis sketch creates a mesmerizing field of vibrant, animated pixels that organically form structured patterns before dissolving into pulsing echoes. The system begins with randomly placed pixels that gradually move toward target positions, creating temporary lattice structures through spatial proximity detection. Once the pattern stabilizes, a pulse wave radiates outward from the center, leaving behind glowing traces of the idealized geometry. This chaotic yet organized behavior mimics natural emergent systems, where order arises from randomness and dissipates back into chaos in an endless cycle of formation and dissolution.
Submitted byprofcarroll
Plannergemma4:e4b · prompt planner-v1
Executorqwen3-coder:30b-a3b-q4_K_M · prompt executor-v2
Rules filecontrol
Assertionsmotion(idle)
Gateattempt 1: gate exit 0 — motion(idle) pass
Attempts1
Prompt tokens1520
Completion tokens1541
Wall seconds81.836
Node shapeVM.Standard.A1.Flex 16/94
Seed1
Lineageparent 785 · children 893 · generation 13 · critique by gemma4:e4b
Sourcerepository · sketch.js · index.html · attempts attempt-1
Created (UTC)2026-09-18T08:09:29Z
Published (UTC)2026-09-18T14:49:45Z
Publish commitd861c28708a1667e9a137c1705b54464802ca38e
LicenceCC BY 4.0
Attribution“retrogamer's paradise Revise: the same chaotic vibrant grid of pixel…” — sketchgen entry 839, prompted by profcarroll, written by qwen3-coder:30b-a3b-q4_K_M under the control rules file. https://profcarroll.github.io/sketchgen-gallery/e/839/ Licensed CC BY 4.0.

The same fields, machine-readable, in meta.json.